179 lines
6.1 KiB
Rust
179 lines
6.1 KiB
Rust
//! This module does one specific thing: register a custom `NSView` class that's... brought to the
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//! modern era.
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//!
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//! I kid, I kid.
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//!
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//! It just enforces that coordinates are judged from the top-left, which is what most people look
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//! for in the modern era. It also implements a few helpers for things like setting a background
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//! color, and enforcing layer backing by default.
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use std::rc::Rc;
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use std::sync::Once;
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use objc::declare::ClassDecl;
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use objc::runtime::{Class, Object, Sel, BOOL};
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use objc::{class, msg_send, sel, sel_impl};
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use objc_id::Id;
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use crate::foundation::{id, nil, YES, NO, NSUInteger};
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use crate::constants::{BACKGROUND_COLOR, VIEW_DELEGATE_PTR};
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use crate::dragdrop::DragInfo;
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use crate::view::traits::ViewDelegate;
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use crate::utils::load;
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/// Enforces normalcy, or: a needlessly cruel method in terms of the name. You get the idea though.
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extern fn enforce_normalcy(_: &Object, _: Sel) -> BOOL {
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return YES;
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}
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/// Used for handling background colors in layer backed views (which is the default here).
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/// @TODO: This could be more efficient, I think.
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extern fn update_layer(this: &Object, _: Sel) {
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unsafe {
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let background_color: id = *this.get_ivar(BACKGROUND_COLOR);
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if background_color != nil {
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let layer: id = msg_send![this, layer];
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let cg: id = msg_send![background_color, CGColor];
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let _: () = msg_send![layer, setBackgroundColor:cg];
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}
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}
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}
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/// Called when a drag/drop operation has entered this view.
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extern fn dragging_entered<T: ViewDelegate>(this: &mut Object, _: Sel, info: id) -> NSUInteger {
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let view = load::<T>(this, VIEW_DELEGATE_PTR);
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let response = {
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let v = view.borrow();
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(*v).dragging_entered(DragInfo {
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info: unsafe { Id::from_ptr(info) }
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}).into()
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};
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Rc::into_raw(view);
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response
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}
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/// Called when a drag/drop operation has entered this view.
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extern fn prepare_for_drag_operation<T: ViewDelegate>(this: &mut Object, _: Sel, info: id) -> BOOL {
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let view = load::<T>(this, VIEW_DELEGATE_PTR);
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let response = {
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let v = view.borrow();
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match (*v).prepare_for_drag_operation(DragInfo {
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info: unsafe { Id::from_ptr(info) }
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}) {
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true => YES,
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false => NO
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}
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};
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Rc::into_raw(view);
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response
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}
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/// Called when a drag/drop operation has entered this view.
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extern fn perform_drag_operation<T: ViewDelegate>(this: &mut Object, _: Sel, info: id) -> BOOL {
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let view = load::<T>(this, VIEW_DELEGATE_PTR);
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let response = {
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let v = view.borrow();
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match (*v).perform_drag_operation(DragInfo {
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info: unsafe { Id::from_ptr(info) }
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}) {
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true => YES,
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false => NO
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}
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};
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Rc::into_raw(view);
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response
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}
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/// Called when a drag/drop operation has entered this view.
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extern fn conclude_drag_operation<T: ViewDelegate>(this: &mut Object, _: Sel, info: id) {
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let view = load::<T>(this, VIEW_DELEGATE_PTR);
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{
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let v = view.borrow();
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(*v).conclude_drag_operation(DragInfo {
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info: unsafe { Id::from_ptr(info) }
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});
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}
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Rc::into_raw(view);
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}
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/// Called when a drag/drop operation has entered this view.
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extern fn dragging_exited<T: ViewDelegate>(this: &mut Object, _: Sel, info: id) {
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let view = load::<T>(this, VIEW_DELEGATE_PTR);
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{
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let v = view.borrow();
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(*v).dragging_exited(DragInfo {
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info: unsafe { Id::from_ptr(info) }
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});
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}
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Rc::into_raw(view);
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}
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/// Injects an `NSView` subclass. This is used for the default views that don't use delegates - we
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/// have separate classes here since we don't want to waste cycles on methods that will never be
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/// used if there's no delegates.
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pub(crate) fn register_view_class() -> *const Class {
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static mut VIEW_CLASS: *const Class = 0 as *const Class;
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static INIT: Once = Once::new();
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INIT.call_once(|| unsafe {
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let superclass = class!(NSView);
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let mut decl = ClassDecl::new("RSTView", superclass).unwrap();
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decl.add_ivar::<id>(BACKGROUND_COLOR);
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decl.add_method(sel!(isFlipped), enforce_normalcy as extern fn(&Object, _) -> BOOL);
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decl.add_method(sel!(wantsUpdateLayer), enforce_normalcy as extern fn(&Object, _) -> BOOL);
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decl.add_method(sel!(updateLayer), update_layer as extern fn(&Object, _));
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VIEW_CLASS = decl.register();
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});
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unsafe { VIEW_CLASS }
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}
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/// Injects an `NSView` subclass, with some callback and pointer ivars for what we
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/// need to do.
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pub(crate) fn register_view_class_with_delegate<T: ViewDelegate>() -> *const Class {
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static mut VIEW_CLASS: *const Class = 0 as *const Class;
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static INIT: Once = Once::new();
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INIT.call_once(|| unsafe {
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let superclass = class!(NSView);
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let mut decl = ClassDecl::new("RSTViewWithDelegate", superclass).unwrap();
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// A pointer to the "view controller" on the Rust side. It's expected that this doesn't
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// move.
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decl.add_ivar::<usize>(VIEW_DELEGATE_PTR);
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decl.add_ivar::<id>(BACKGROUND_COLOR);
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decl.add_method(sel!(isFlipped), enforce_normalcy as extern fn(&Object, _) -> BOOL);
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decl.add_method(sel!(wantsUpdateLayer), enforce_normalcy as extern fn(&Object, _) -> BOOL);
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decl.add_method(sel!(updateLayer), update_layer as extern fn(&Object, _));
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// Drag and drop operations (e.g, accepting files)
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decl.add_method(sel!(draggingEntered:), dragging_entered::<T> as extern fn (&mut Object, _, _) -> NSUInteger);
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decl.add_method(sel!(prepareForDragOperation:), prepare_for_drag_operation::<T> as extern fn (&mut Object, _, _) -> BOOL);
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decl.add_method(sel!(performDragOperation:), perform_drag_operation::<T> as extern fn (&mut Object, _, _) -> BOOL);
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decl.add_method(sel!(concludeDragOperation:), conclude_drag_operation::<T> as extern fn (&mut Object, _, _));
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decl.add_method(sel!(draggingExited:), dragging_exited::<T> as extern fn (&mut Object, _, _));
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VIEW_CLASS = decl.register();
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});
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unsafe {
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VIEW_CLASS
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}
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}
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