cacao/appkit/view/class.rs

179 lines
6.1 KiB
Rust

//! This module does one specific thing: register a custom `NSView` class that's... brought to the
//! modern era.
//!
//! I kid, I kid.
//!
//! It just enforces that coordinates are judged from the top-left, which is what most people look
//! for in the modern era. It also implements a few helpers for things like setting a background
//! color, and enforcing layer backing by default.
use std::rc::Rc;
use std::sync::Once;
use objc::declare::ClassDecl;
use objc::runtime::{Class, Object, Sel, BOOL};
use objc::{class, msg_send, sel, sel_impl};
use objc_id::Id;
use crate::foundation::{id, nil, YES, NO, NSUInteger};
use crate::constants::{BACKGROUND_COLOR, VIEW_DELEGATE_PTR};
use crate::dragdrop::DragInfo;
use crate::view::traits::ViewDelegate;
use crate::utils::load;
/// Enforces normalcy, or: a needlessly cruel method in terms of the name. You get the idea though.
extern fn enforce_normalcy(_: &Object, _: Sel) -> BOOL {
return YES;
}
/// Used for handling background colors in layer backed views (which is the default here).
/// @TODO: This could be more efficient, I think.
extern fn update_layer(this: &Object, _: Sel) {
unsafe {
let background_color: id = *this.get_ivar(BACKGROUND_COLOR);
if background_color != nil {
let layer: id = msg_send![this, layer];
let cg: id = msg_send![background_color, CGColor];
let _: () = msg_send![layer, setBackgroundColor:cg];
}
}
}
/// Called when a drag/drop operation has entered this view.
extern fn dragging_entered<T: ViewDelegate>(this: &mut Object, _: Sel, info: id) -> NSUInteger {
let view = load::<T>(this, VIEW_DELEGATE_PTR);
let response = {
let v = view.borrow();
(*v).dragging_entered(DragInfo {
info: unsafe { Id::from_ptr(info) }
}).into()
};
Rc::into_raw(view);
response
}
/// Called when a drag/drop operation has entered this view.
extern fn prepare_for_drag_operation<T: ViewDelegate>(this: &mut Object, _: Sel, info: id) -> BOOL {
let view = load::<T>(this, VIEW_DELEGATE_PTR);
let response = {
let v = view.borrow();
match (*v).prepare_for_drag_operation(DragInfo {
info: unsafe { Id::from_ptr(info) }
}) {
true => YES,
false => NO
}
};
Rc::into_raw(view);
response
}
/// Called when a drag/drop operation has entered this view.
extern fn perform_drag_operation<T: ViewDelegate>(this: &mut Object, _: Sel, info: id) -> BOOL {
let view = load::<T>(this, VIEW_DELEGATE_PTR);
let response = {
let v = view.borrow();
match (*v).perform_drag_operation(DragInfo {
info: unsafe { Id::from_ptr(info) }
}) {
true => YES,
false => NO
}
};
Rc::into_raw(view);
response
}
/// Called when a drag/drop operation has entered this view.
extern fn conclude_drag_operation<T: ViewDelegate>(this: &mut Object, _: Sel, info: id) {
let view = load::<T>(this, VIEW_DELEGATE_PTR);
{
let v = view.borrow();
(*v).conclude_drag_operation(DragInfo {
info: unsafe { Id::from_ptr(info) }
});
}
Rc::into_raw(view);
}
/// Called when a drag/drop operation has entered this view.
extern fn dragging_exited<T: ViewDelegate>(this: &mut Object, _: Sel, info: id) {
let view = load::<T>(this, VIEW_DELEGATE_PTR);
{
let v = view.borrow();
(*v).dragging_exited(DragInfo {
info: unsafe { Id::from_ptr(info) }
});
}
Rc::into_raw(view);
}
/// Injects an `NSView` subclass. This is used for the default views that don't use delegates - we
/// have separate classes here since we don't want to waste cycles on methods that will never be
/// used if there's no delegates.
pub(crate) fn register_view_class() -> *const Class {
static mut VIEW_CLASS: *const Class = 0 as *const Class;
static INIT: Once = Once::new();
INIT.call_once(|| unsafe {
let superclass = class!(NSView);
let mut decl = ClassDecl::new("RSTView", superclass).unwrap();
decl.add_ivar::<id>(BACKGROUND_COLOR);
decl.add_method(sel!(isFlipped), enforce_normalcy as extern fn(&Object, _) -> BOOL);
decl.add_method(sel!(wantsUpdateLayer), enforce_normalcy as extern fn(&Object, _) -> BOOL);
decl.add_method(sel!(updateLayer), update_layer as extern fn(&Object, _));
VIEW_CLASS = decl.register();
});
unsafe { VIEW_CLASS }
}
/// Injects an `NSView` subclass, with some callback and pointer ivars for what we
/// need to do.
pub(crate) fn register_view_class_with_delegate<T: ViewDelegate>() -> *const Class {
static mut VIEW_CLASS: *const Class = 0 as *const Class;
static INIT: Once = Once::new();
INIT.call_once(|| unsafe {
let superclass = class!(NSView);
let mut decl = ClassDecl::new("RSTViewWithDelegate", superclass).unwrap();
// A pointer to the "view controller" on the Rust side. It's expected that this doesn't
// move.
decl.add_ivar::<usize>(VIEW_DELEGATE_PTR);
decl.add_ivar::<id>(BACKGROUND_COLOR);
decl.add_method(sel!(isFlipped), enforce_normalcy as extern fn(&Object, _) -> BOOL);
decl.add_method(sel!(wantsUpdateLayer), enforce_normalcy as extern fn(&Object, _) -> BOOL);
decl.add_method(sel!(updateLayer), update_layer as extern fn(&Object, _));
// Drag and drop operations (e.g, accepting files)
decl.add_method(sel!(draggingEntered:), dragging_entered::<T> as extern fn (&mut Object, _, _) -> NSUInteger);
decl.add_method(sel!(prepareForDragOperation:), prepare_for_drag_operation::<T> as extern fn (&mut Object, _, _) -> BOOL);
decl.add_method(sel!(performDragOperation:), perform_drag_operation::<T> as extern fn (&mut Object, _, _) -> BOOL);
decl.add_method(sel!(concludeDragOperation:), conclude_drag_operation::<T> as extern fn (&mut Object, _, _));
decl.add_method(sel!(draggingExited:), dragging_exited::<T> as extern fn (&mut Object, _, _));
VIEW_CLASS = decl.register();
});
unsafe {
VIEW_CLASS
}
}