gb-emu/gb-vst/src/ui.rs

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Rust
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use std::sync::{
mpsc::{self, Receiver, Sender},
Arc, Mutex,
};
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use baseview::{
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Event, EventStatus, Size, Window, WindowEvent, WindowHandler, WindowInfo, WindowOpenOptions,
};
use gb_emu_lib::{
connect::{Renderer, HEIGHT, WIDTH},
util::scale_buffer,
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};
use nih_plug::prelude::*;
use pixels::{Pixels, SurfaceTexture};
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pub struct Emulator {
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frame_receiver: Arc<Mutex<Option<Receiver<Vec<[u8; 4]>>>>>,
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}
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impl Emulator {
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pub fn new(frame_receiver: Arc<Mutex<Option<Receiver<Vec<[u8; 4]>>>>>) -> Self {
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Self { frame_receiver }
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}
}
impl Editor for Emulator {
fn spawn(
&self,
parent: ParentWindowHandle,
_context: Arc<dyn GuiContext>,
) -> Box<dyn std::any::Any + Send> {
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let cloned = self.frame_receiver.clone();
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Window::open_parented(
&parent,
WindowOpenOptions {
title: String::from("gb-emu"),
size: Size::new(WIDTH as f64, HEIGHT as f64),
scale: baseview::WindowScalePolicy::SystemScaleFactor,
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gl_config: None,
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},
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|w| EmulatorWindow::new(w, cloned),
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);
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Box::new(Self::new(self.frame_receiver.clone()))
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}
fn size(&self) -> (u32, u32) {
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(WIDTH as u32, HEIGHT as u32)
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}
fn set_scale_factor(&self, _factor: f32) -> bool {
true
}
fn param_value_changed(&self, _id: &str, _normalized_value: f32) {}
fn param_modulation_changed(&self, _id: &str, _modulation_offset: f32) {}
fn param_values_changed(&self) {}
}
pub struct EmulatorWindow {
pix: Pixels,
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scale: usize,
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frame_receiver: Arc<Mutex<Option<Receiver<Vec<[u8; 4]>>>>>,
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}
impl EmulatorWindow {
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fn new(
window: &mut Window,
frame_receiver: Arc<Mutex<Option<Receiver<Vec<[u8; 4]>>>>>,
) -> Self {
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let info = WindowInfo::from_logical_size(Size::new(WIDTH as f64, HEIGHT as f64), 1.);
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let (pix, scale) = init_pixbuf(info, window);
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Self {
pix,
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scale,
frame_receiver,
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}
}
}
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fn init_pixbuf(info: WindowInfo, window: &mut Window) -> (Pixels, usize) {
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let physical_size = info.physical_size();
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let scale = (physical_size.width as usize / WIDTH).min(physical_size.height as usize / HEIGHT);
(
pixels::Pixels::new(
physical_size.width,
physical_size.height,
SurfaceTexture::new(physical_size.width, physical_size.height, window),
)
.unwrap(),
scale,
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)
}
impl WindowHandler for EmulatorWindow {
fn on_frame(&mut self, _window: &mut Window) {
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if let Some(ref mut receiver) = *self.frame_receiver.lock().expect("failed to lock mutex") {
match receiver.recv() {
Ok(buf) => {
let scaled_buf = if self.scale != 1 {
scale_buffer(&buf, WIDTH, HEIGHT, self.scale)
} else {
buf
};
for (pixel, source) in
self.pix.get_frame_mut().chunks_exact_mut(4).zip(scaled_buf)
{
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pixel.copy_from_slice(&source);
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}
self.pix.render().unwrap();
}
Err(e) => nih_log!("recv error: {e}"),
}
}
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}
fn on_event(&mut self, window: &mut Window, event: baseview::Event) -> EventStatus {
if let Event::Window(WindowEvent::Resized(info)) = event {
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(self.pix, self.scale) = init_pixbuf(info, window);
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return EventStatus::Captured;
}
EventStatus::Ignored
}
}
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pub struct EmulatorRenderer {
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tx: Sender<Vec<[u8; 4]>>,
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}
impl EmulatorRenderer {
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pub(super) fn new() -> (Self, Receiver<Vec<[u8; 4]>>) {
let (tx, rx) = mpsc::channel::<Vec<[u8; 4]>>();
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(Self { tx }, rx)
}
}
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impl Renderer<[u8; 4]> for EmulatorRenderer {
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fn prepare(&mut self, _width: usize, _height: usize) {}
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#[allow(unused_must_use)]
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fn display(&mut self, buffer: &[[u8; 4]]) {
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self.tx.send(buffer.to_vec());
}
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fn latest_joypad_state(&mut self) -> gb_emu_lib::connect::JoypadState {
gb_emu_lib::connect::JoypadState::default()
}
}