gb-emu/src/processor/gpu/tile_window.rs

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Rust
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2023-02-06 12:14:51 +11:00
use crate::{
processor::{get_bit, CPU},
FACTOR,
};
use super::{
bits_to_mapped_colour, scale_buffer, Palette, TiledataArea, TILE_WINDOW_EDGE_LENGTH,
TILE_WINDOW_EDGE_LENGTH_SCALED,
};
impl CPU {
pub(super) fn draw_sprite_window(&mut self, area: TiledataArea, palette: Palette) {
for tile_y in 0..16 {
for tile_x in 0..16 {
let tile_num = (tile_y * 16) + tile_x;
let data_begin = area.get_addr(tile_num);
for px_y in 0..8 {
let lsbs = self.memory.get((px_y * 2) + data_begin);
let msbs = self.memory.get((px_y * 2) + data_begin + 1);
for px_x in 0..8 {
let real_px_y = (tile_y as usize * 8) + px_y as usize;
let real_px_x = (tile_x as usize * 8) + px_x as usize;
let lsb = get_bit(lsbs, 7 - px_x);
let msb = get_bit(msbs, 7 - px_x);
let colour = bits_to_mapped_colour(lsb, msb, palette);
self.gpu.sprite_buffer[real_px_x + (real_px_y * TILE_WINDOW_EDGE_LENGTH)] =
colour.to_rgb();
}
}
}
}
self.gpu.sprite_buffer_scaled = scale_buffer(
&self.gpu.sprite_buffer,
TILE_WINDOW_EDGE_LENGTH,
TILE_WINDOW_EDGE_LENGTH,
FACTOR,
);
self.gpu
.sprite_window
.update_with_buffer(
&self.gpu.sprite_buffer_scaled,
TILE_WINDOW_EDGE_LENGTH_SCALED,
TILE_WINDOW_EDGE_LENGTH_SCALED,
)
.unwrap();
}
}