serial waits for ime
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@ -124,7 +124,6 @@ impl Plugin for GameboyEmu {
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velocity: _,
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} => {
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if channel < 5 {
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println!("noteon: {as_bytes:#?}");
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vars.serial_tx.send(0x90 + channel).unwrap();
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vars.serial_tx.send(as_bytes[1]).unwrap();
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vars.serial_tx.send(as_bytes[2]).unwrap();
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@ -138,7 +137,6 @@ impl Plugin for GameboyEmu {
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velocity: _,
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} => {
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if channel < 5 {
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println!("noteoff: {as_bytes:#?}");
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vars.serial_tx.send(0x80 + channel).unwrap();
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vars.serial_tx.send(as_bytes[1]).unwrap();
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vars.serial_tx.send(as_bytes[2]).unwrap();
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@ -314,7 +314,7 @@ impl<ColourFormat: From<Colour> + Clone> Cpu<ColourFormat> {
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self.memory.apu.tick(steps);
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let serial_interrupt = self.memory.serial.tick(steps);
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let serial_interrupt = self.memory.serial.tick(steps, self.memory.ime);
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self.memory
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.interrupts
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.set_interrupt(Interrupt::Serial, serial_interrupt);
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@ -57,7 +57,7 @@ struct InputByte {
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input_delay: usize,
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}
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const BYTE_DELAY: usize = 20000;
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const BYTE_DELAY: usize = 2000;
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impl InputByte {
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fn advance(&mut self, rx: &Option<Receiver<u8>>) -> u8 {
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@ -154,7 +154,7 @@ impl Serial {
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!matches!(&self.target, SerialTarget::None)
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}
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pub fn tick(&mut self, steps: usize) -> bool {
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pub fn tick(&mut self, steps: usize, ime: bool) -> bool {
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let mut will_interrupt = false;
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if !self.is_connected() {
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return false;
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@ -165,11 +165,14 @@ impl Serial {
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&None
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};
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for _ in 0..steps {
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self.input_byte.input_delay = self.input_byte.input_delay.saturating_sub(1);
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if ime {
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self.input_byte.input_delay = self.input_byte.input_delay.saturating_sub(1);
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}
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if (self.control.transfer_in_progress
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&& self.control.clock_source == ClockSource::Internal)
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|| (self.control.clock_source == ClockSource::External
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&& self.input_byte.is_ready(rx))
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&& self.input_byte.is_ready(rx)
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&& ime)
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{
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self.output_byte = self.output_byte << 1 | self.byte >> 7;
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self.byte = (self.byte << 1) | self.input_byte.advance(rx);
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