oncecell
This commit is contained in:
parent
4496316f07
commit
26e5cc3431
5
Cargo.lock
generated
5
Cargo.lock
generated
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@ -414,6 +414,7 @@ dependencies = [
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"futures",
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"gilrs",
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"minifb",
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"once_cell",
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"rand",
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"ringbuf",
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"samplerate",
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@ -863,9 +864,9 @@ dependencies = [
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[[package]]
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name = "once_cell"
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version = "1.17.0"
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version = "1.17.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "6f61fba1741ea2b3d6a1e3178721804bb716a68a6aeba1149b5d52e3d464ea66"
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checksum = "b7e5500299e16ebb147ae15a00a942af264cf3688f47923b8fc2cd5858f23ad3"
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[[package]]
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name = "orbclient"
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@ -16,3 +16,4 @@ cpal = "0.15.0"
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ringbuf = "0.3.2"
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async-ringbuf = "0.1.2"
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futures = "0.3.26"
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once_cell = "1.17.1"
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37
src/main.rs
37
src/main.rs
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@ -6,6 +6,7 @@ mod util;
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use clap::{ArgGroup, Parser};
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use gilrs::Gilrs;
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use minifb::{Window, WindowOptions};
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use once_cell::sync::OnceCell;
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use processor::{
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memory::{Memory, Rom},
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Cpu,
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@ -13,9 +14,10 @@ use processor::{
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use std::{
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fs,
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io::{self, stdout, Write},
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sync::RwLock,
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};
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use crate::processor::gpu;
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#[macro_export]
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macro_rules! verbose_println {
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($($tts:tt)*) => {
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@ -66,23 +68,34 @@ struct Args {
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/// Step emulation by...
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#[arg(long)]
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step_by: Option<usize>,
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/// Step emulation by...
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#[arg(short, long)]
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scale_factor: Option<usize>,
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}
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static mut PAUSE_ENABLED: bool = false;
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static mut PAUSE_QUEUED: bool = false;
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static VERBOSE: RwLock<bool> = RwLock::new(false);
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static VERBOSE: OnceCell<bool> = OnceCell::new();
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const WIDTH: usize = 160;
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const HEIGHT: usize = 144;
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const FACTOR: usize = 3;
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static FACTOR: OnceCell<usize> = OnceCell::new();
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fn main() {
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let args = Args::parse();
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{
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let mut v = VERBOSE.write().unwrap();
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*v = args.verbose;
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}
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VERBOSE.set(args.verbose).unwrap();
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FACTOR
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.set(if let Some(factor) = args.scale_factor {
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factor
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} else {
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3
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})
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.unwrap();
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gpu::init_statics();
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let rom: Rom = match fs::read(args.rom) {
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Ok(data) => Rom::load(data),
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@ -101,8 +114,8 @@ fn main() {
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let mut window = Window::new(
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format!("{} on {}", rom.get_title(), rom.mbc_type()).as_str(),
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WIDTH * FACTOR,
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HEIGHT * FACTOR,
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WIDTH * FACTOR.get().unwrap(),
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HEIGHT * FACTOR.get().unwrap(),
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WindowOptions::default(),
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)
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.unwrap_or_else(|e| {
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@ -196,8 +209,8 @@ fn print_cycles(cycles: &i32) {
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}
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fn is_verbose() -> bool {
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match VERBOSE.read() {
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Ok(v) => *v,
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Err(_) => false,
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match VERBOSE.get() {
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Some(v) => *v,
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None => false,
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}
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}
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@ -10,14 +10,24 @@ use crate::{
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FACTOR, HEIGHT, WIDTH,
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};
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use minifb::{Window, WindowOptions};
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use once_cell::sync::OnceCell;
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mod tile_window;
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mod types;
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const TILE_WINDOW_WIDTH: usize = 16 * 8;
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const TILE_WINDOW_HEIGHT: usize = 24 * 8;
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const TILE_WINDOW_WIDTH_SCALED: usize = TILE_WINDOW_WIDTH * FACTOR;
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const TILE_WINDOW_HEIGHT_SCALED: usize = TILE_WINDOW_HEIGHT * FACTOR;
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static TILE_WINDOW_WIDTH_SCALED: OnceCell<usize> = OnceCell::new();
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static TILE_WINDOW_HEIGHT_SCALED: OnceCell<usize> = OnceCell::new();
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pub fn init_statics() {
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TILE_WINDOW_WIDTH_SCALED
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.set(TILE_WINDOW_WIDTH * FACTOR.get().unwrap())
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.unwrap();
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TILE_WINDOW_HEIGHT_SCALED
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.set(TILE_WINDOW_HEIGHT * FACTOR.get().unwrap())
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.unwrap();
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}
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pub struct Gpu {
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pub buffer: Vec<u32>,
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@ -35,15 +45,15 @@ impl Gpu {
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let tile_window = if enable_tile_window {
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let mut window = Window::new(
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"Tiles",
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TILE_WINDOW_WIDTH_SCALED,
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TILE_WINDOW_HEIGHT_SCALED,
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*TILE_WINDOW_WIDTH_SCALED.get().unwrap(),
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*TILE_WINDOW_HEIGHT_SCALED.get().unwrap(),
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WindowOptions::default(),
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)
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.unwrap_or_else(|e| {
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panic!("{e}");
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});
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window.set_position((550 + (WIDTH * FACTOR)) as isize, 50);
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window.set_position((550 + (WIDTH * FACTOR.get().unwrap())) as isize, 50);
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window.topmost(true);
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Some(TileWindow::new(window))
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} else {
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@ -406,9 +416,14 @@ impl Cpu {
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}
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fn render_window(&mut self) {
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self.gpu.scaled_buffer = scale_buffer(&self.gpu.buffer, WIDTH, HEIGHT, FACTOR);
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self.gpu.scaled_buffer =
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scale_buffer(&self.gpu.buffer, WIDTH, HEIGHT, *FACTOR.get().unwrap());
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self.window
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.update_with_buffer(&self.gpu.scaled_buffer, WIDTH * FACTOR, HEIGHT * FACTOR)
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.update_with_buffer(
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&self.gpu.scaled_buffer,
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WIDTH * FACTOR.get().unwrap(),
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HEIGHT * FACTOR.get().unwrap(),
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)
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.unwrap();
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}
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}
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@ -22,7 +22,11 @@ impl TileWindow {
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pub(super) fn new(window: Window) -> Self {
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Self {
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sprite_buffer: vec![0; TILE_WINDOW_WIDTH * TILE_WINDOW_HEIGHT],
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sprite_buffer_scaled: vec![0; TILE_WINDOW_WIDTH_SCALED * TILE_WINDOW_HEIGHT_SCALED],
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sprite_buffer_scaled: vec![
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0;
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TILE_WINDOW_WIDTH_SCALED.get().unwrap()
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* TILE_WINDOW_HEIGHT_SCALED.get().unwrap()
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],
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sprite_window: window,
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}
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}
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&self.sprite_buffer,
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TILE_WINDOW_WIDTH,
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TILE_WINDOW_HEIGHT,
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FACTOR,
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*FACTOR.get().unwrap(),
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);
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self.sprite_window
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.update_with_buffer(
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&self.sprite_buffer_scaled,
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TILE_WINDOW_WIDTH_SCALED,
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TILE_WINDOW_HEIGHT_SCALED,
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*TILE_WINDOW_WIDTH_SCALED.get().unwrap(),
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*TILE_WINDOW_HEIGHT_SCALED.get().unwrap(),
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)
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.unwrap();
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}
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