fix some little stinks
This commit is contained in:
parent
2346b6c661
commit
2dab3623e9
|
@ -367,7 +367,7 @@ impl CPU {
|
|||
fn render_object(&mut self, scanline: u8, object: Object, obj_size: &ObjSize) {
|
||||
let mut object_row = scanline - object.y;
|
||||
if object.flags.y_flip {
|
||||
object_row = obj_size.get_height() - object_row;
|
||||
object_row = obj_size.get_height() - (object_row + 1);
|
||||
}
|
||||
let tile_row = object_row % 8;
|
||||
let tile_addr = TiledataArea::D8000
|
||||
|
@ -380,7 +380,11 @@ impl CPU {
|
|||
let lsb = get_bit(lsbs, x_addr);
|
||||
let msb = get_bit(msbs, x_addr);
|
||||
let colour = bits_to_mapped_colour(lsb, msb, object.flags.palette);
|
||||
let x_coord = (object.x as usize) + (px_x as usize);
|
||||
let x_coord_uncorrected = (object.x as usize) + (px_x as usize);
|
||||
if x_coord_uncorrected < 8 {
|
||||
continue;
|
||||
}
|
||||
let x_coord = x_coord_uncorrected - 8;
|
||||
if x_coord < WIDTH {
|
||||
self.gpu.buffer[(scanline as usize * WIDTH) + x_coord] = colour.to_rgb();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue