fix addr handling for tilemaps
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0a75b58732
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@ -22,10 +22,10 @@ enum TilemapArea {
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}
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impl TilemapArea {
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fn get_offset(&self) -> u16 {
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fn get_addr(&self, addr: u16) -> u16 {
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match self {
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TilemapArea::T9800 => 0x9800,
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TilemapArea::T9C00 => 0x9C00,
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TilemapArea::T9800 => 0x9800 + addr,
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TilemapArea::T9C00 => 0x9C00 + addr,
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}
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}
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}
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@ -400,10 +400,10 @@ impl CPU {
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let tilemap_row = tile_line / 8;
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let tile_px = (tile_line) % 8;
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let tiledata_offset = tile_px * 2;
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let row_addr = (tilemap_row * 32) as u16 + tilemap.get_offset();
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for x in 0..32 {
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let tile_addr =
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tiledata.get_addr(self.memory.get(row_addr + x)) + tiledata_offset as u16;
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let row_addr = ((tilemap_row * 32) % 0x400) as u16;
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for x in 0..32_u16 {
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let tile_addr = tiledata.get_addr(self.memory.get(tilemap.get_addr(row_addr + x)))
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+ tiledata_offset as u16;
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let lsbs = self.memory.get(tile_addr);
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let msbs = self.memory.get(tile_addr + 1);
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for px_x in 0..8 {
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