winit_manager: set app_id for wayland
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@ -16,6 +16,8 @@ use gb_emu_lib::{
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use gilrs::{Button, Gilrs};
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use gilrs::{Button, Gilrs};
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use image::ImageBuffer;
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use image::ImageBuffer;
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use raw_window_handle::HasDisplayHandle;
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use raw_window_handle::HasDisplayHandle;
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#[cfg(target_os = "linux")]
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use winit::platform::wayland::WindowBuilderExtWayland;
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use winit::{
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use winit::{
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dpi::PhysicalSize,
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dpi::PhysicalSize,
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event::{Event, WindowEvent},
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event::{Event, WindowEvent},
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@ -337,8 +339,10 @@ where
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) -> anyhow::Result<(Self, RendererChannel)> {
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) -> anyhow::Result<(Self, RendererChannel)> {
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let window = WindowBuilder::new()
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let window = WindowBuilder::new()
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.with_title("Gameboy")
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.with_title("Gameboy")
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.with_resizable(resizable)
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.with_resizable(resizable);
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.build(event_loop)?;
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#[cfg(target_os = "linux")]
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let window = window.with_name("TWINC", "");
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let window = window.build(event_loop)?;
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let real_factor = (window.scale_factor() * factor as f64) as u32;
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let real_factor = (window.scale_factor() * factor as f64) as u32;
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let inner_size = window.inner_size();
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let inner_size = window.inner_size();
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