tile window colour

This commit is contained in:
Alex Janka 2023-04-23 08:47:35 +10:00
parent 8c574fc47e
commit be11c6a596
2 changed files with 43 additions and 7 deletions

View file

@ -305,8 +305,14 @@ where
self.scanline = 0;
self.window_lc = 0;
self.has_window_been_enabled = false;
let is_cgb_mode = self.is_cgb_mode();
if let Some(tile_window) = &mut self.tile_window {
tile_window.draw_sprite_window(self.bg_palette, &self.vram);
tile_window.draw_sprite_window(
self.bg_palette,
&self.vram,
is_cgb_mode,
self.cgb_data.as_ref().map(|v| v.palettes.bg),
);
}
}

View file

@ -5,7 +5,8 @@ use crate::{
};
use super::{
types::{ColourInner, Vram},
cgb::CgbPalette,
types::{BgAttributes, ColourInner, Vram, VramBank},
Colour,
};
@ -33,7 +34,13 @@ where
}
}
pub(super) fn draw_sprite_window(&mut self, palette: Palette, memory: &Vram) {
pub(super) fn draw_sprite_window(
&mut self,
palette: Palette,
memory: &Vram,
is_cgb_mode: bool,
cgb_data: Option<CgbPalette>,
) {
for tile_y in 0..16 {
self.draw_row(
tile_y,
@ -41,6 +48,8 @@ where
TiledataArea::D8000,
palette,
memory,
is_cgb_mode,
cgb_data,
);
}
for tile_y in 0..8 {
@ -50,12 +59,15 @@ where
TiledataArea::D9000,
palette,
memory,
is_cgb_mode,
cgb_data,
);
}
self.sprite_renderer.display(&self.sprite_buffer);
}
#[allow(clippy::too_many_arguments)]
fn draw_row(
&mut self,
tile_y: u8,
@ -63,13 +75,29 @@ where
area: TiledataArea,
palette: Palette,
memory: &Vram,
is_cgb_mode: bool,
cgb_data: Option<CgbPalette>,
) {
for tile_x in 0..16 {
let tile_num = (tile_y * 16) + tile_x;
let data_begin = area.get_addr(tile_num);
let attributes = if is_cgb_mode {
memory
.get_with_bank(data_begin, VramBank::Bank1)
.map_or(BgAttributes::default(), BgAttributes::from_byte)
} else {
BgAttributes::default()
};
for px_y in 0..8_u16 {
let lsbs = memory.get((data_begin + (px_y * 2)).unwrap());
let msbs = memory.get((data_begin + (1 + (px_y * 2))).unwrap());
let lsbs = memory
.get_with_bank((data_begin + (px_y * 2)).unwrap(), attributes.tile_bank)
.unwrap();
let msbs = memory
.get_with_bank(
(data_begin + (1 + (px_y * 2))).unwrap(),
attributes.tile_bank,
)
.unwrap();
for px_x in 0..8 {
let real_px_y = (display_y * 8) + px_y as usize;
let real_px_x = (tile_x as usize * 8) + px_x as usize;
@ -77,8 +105,10 @@ where
let msb = get_bit(msbs, 7 - px_x);
let colour = palette.map_bits(lsb, msb);
self.sprite_buffer[real_px_x + (real_px_y * TILE_WINDOW_WIDTH)] =
colour.0.rgb_bytes(None).into();
self.sprite_buffer[real_px_x + (real_px_y * TILE_WINDOW_WIDTH)] = colour
.0
.rgb_bytes(cgb_data.map(|v| (v, attributes.palette)))
.into();
}
}
}