tile window colour
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8c574fc47e
commit
be11c6a596
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@ -305,8 +305,14 @@ where
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self.scanline = 0;
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self.window_lc = 0;
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self.has_window_been_enabled = false;
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let is_cgb_mode = self.is_cgb_mode();
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if let Some(tile_window) = &mut self.tile_window {
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tile_window.draw_sprite_window(self.bg_palette, &self.vram);
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tile_window.draw_sprite_window(
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self.bg_palette,
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&self.vram,
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is_cgb_mode,
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self.cgb_data.as_ref().map(|v| v.palettes.bg),
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);
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}
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}
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@ -5,7 +5,8 @@ use crate::{
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};
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use super::{
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types::{ColourInner, Vram},
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cgb::CgbPalette,
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types::{BgAttributes, ColourInner, Vram, VramBank},
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Colour,
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};
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@ -33,7 +34,13 @@ where
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}
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}
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pub(super) fn draw_sprite_window(&mut self, palette: Palette, memory: &Vram) {
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pub(super) fn draw_sprite_window(
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&mut self,
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palette: Palette,
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memory: &Vram,
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is_cgb_mode: bool,
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cgb_data: Option<CgbPalette>,
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) {
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for tile_y in 0..16 {
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self.draw_row(
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tile_y,
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@ -41,6 +48,8 @@ where
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TiledataArea::D8000,
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palette,
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memory,
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is_cgb_mode,
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cgb_data,
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);
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}
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for tile_y in 0..8 {
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@ -50,12 +59,15 @@ where
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TiledataArea::D9000,
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palette,
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memory,
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is_cgb_mode,
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cgb_data,
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);
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}
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self.sprite_renderer.display(&self.sprite_buffer);
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}
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#[allow(clippy::too_many_arguments)]
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fn draw_row(
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&mut self,
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tile_y: u8,
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@ -63,13 +75,29 @@ where
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area: TiledataArea,
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palette: Palette,
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memory: &Vram,
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is_cgb_mode: bool,
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cgb_data: Option<CgbPalette>,
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) {
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for tile_x in 0..16 {
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let tile_num = (tile_y * 16) + tile_x;
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let data_begin = area.get_addr(tile_num);
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let attributes = if is_cgb_mode {
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memory
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.get_with_bank(data_begin, VramBank::Bank1)
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.map_or(BgAttributes::default(), BgAttributes::from_byte)
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} else {
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BgAttributes::default()
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};
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for px_y in 0..8_u16 {
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let lsbs = memory.get((data_begin + (px_y * 2)).unwrap());
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let msbs = memory.get((data_begin + (1 + (px_y * 2))).unwrap());
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let lsbs = memory
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.get_with_bank((data_begin + (px_y * 2)).unwrap(), attributes.tile_bank)
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.unwrap();
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let msbs = memory
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.get_with_bank(
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(data_begin + (1 + (px_y * 2))).unwrap(),
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attributes.tile_bank,
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)
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.unwrap();
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for px_x in 0..8 {
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let real_px_y = (display_y * 8) + px_y as usize;
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let real_px_x = (tile_x as usize * 8) + px_x as usize;
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@ -77,8 +105,10 @@ where
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let msb = get_bit(msbs, 7 - px_x);
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let colour = palette.map_bits(lsb, msb);
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self.sprite_buffer[real_px_x + (real_px_y * TILE_WINDOW_WIDTH)] =
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colour.0.rgb_bytes(None).into();
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self.sprite_buffer[real_px_x + (real_px_y * TILE_WINDOW_WIDTH)] = colour
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.0
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.rgb_bytes(cgb_data.map(|v| (v, attributes.palette)))
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.into();
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}
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}
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}
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