only add debug extension in debug build
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ecaac2afc1
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1 changed files with 15 additions and 14 deletions
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@ -85,6 +85,7 @@ impl RendererBackendManager {
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.unwrap()
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.unwrap()
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.to_vec();
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.to_vec();
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#[cfg(debug_assertions)]
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extension_names.push(DebugUtils::name().as_ptr());
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extension_names.push(DebugUtils::name().as_ptr());
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#[cfg(any(target_os = "macos", target_os = "ios"))]
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#[cfg(any(target_os = "macos", target_os = "ios"))]
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@ -480,21 +481,21 @@ impl VulkanWindowInner {
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self.framebuffers =
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self.framebuffers =
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FramebufferData::new(&self.swapchain, &self.vulkan_data, self.renderpass);
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FramebufferData::new(&self.swapchain, &self.vulkan_data, self.renderpass);
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let image_ptr = self
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let image_ptr = self
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.vulkan_data
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.vulkan_data
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.device
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.device
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.map_memory(
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.map_memory(
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self.swapchain.shader_input_image_buffer_memory,
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self.swapchain.shader_input_image_buffer_memory,
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0,
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0,
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self.swapchain.shader_input_image_buffer_memory_req.size,
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vk::MemoryMapFlags::empty(),
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)
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.unwrap();
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self.image_slice = Align::new(
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image_ptr,
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std::mem::align_of::<u8>() as u64,
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self.swapchain.shader_input_image_buffer_memory_req.size,
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self.swapchain.shader_input_image_buffer_memory_req.size,
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);
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vk::MemoryMapFlags::empty(),
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)
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.unwrap();
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self.image_slice = Align::new(
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image_ptr,
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std::mem::align_of::<u8>() as u64,
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self.swapchain.shader_input_image_buffer_memory_req.size,
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);
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}
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}
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unsafe fn new_frame(&mut self, buffer: &[[u8; 4]]) {
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unsafe fn new_frame(&mut self, buffer: &[[u8; 4]]) {
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