remove stupid commented out code
This commit is contained in:
parent
56e2735e58
commit
edfda4fd84
|
@ -258,8 +258,6 @@ fn main() {
|
||||||
*v = args.verbose;
|
*v = args.verbose;
|
||||||
}
|
}
|
||||||
|
|
||||||
// let buffer: Vec<u32> = ;
|
|
||||||
|
|
||||||
let mut window = Window::new(
|
let mut window = Window::new(
|
||||||
"Gameboy",
|
"Gameboy",
|
||||||
WIDTH * FACTOR,
|
WIDTH * FACTOR,
|
||||||
|
|
|
@ -236,8 +236,6 @@ impl CPU {
|
||||||
TiledataArea::D8000,
|
TiledataArea::D8000,
|
||||||
byte_to_palette(self.memory.get(0xFF47)),
|
byte_to_palette(self.memory.get(0xFF47)),
|
||||||
);
|
);
|
||||||
// self.memory
|
|
||||||
// .set(0xFF0F, clear_bit(self.memory.get(0xFF0F), 0));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_lcd_status(&mut self) {
|
fn set_lcd_status(&mut self) {
|
||||||
|
@ -255,7 +253,6 @@ impl CPU {
|
||||||
);
|
);
|
||||||
self.memory.set(0xFF41, stat);
|
self.memory.set(0xFF41, stat);
|
||||||
self.memory.set(0xFF44, self.gpu.scanline);
|
self.memory.set(0xFF44, self.gpu.scanline);
|
||||||
// println!("set scanline to {}", self.memory.get(0xFF44));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn render_scanline(&mut self, scanline: u8, lcdc: &LCDC) {
|
fn render_scanline(&mut self, scanline: u8, lcdc: &LCDC) {
|
||||||
|
|
|
@ -24,7 +24,6 @@ impl CPU {
|
||||||
let msb = get_bit(msbs, 7 - px_x);
|
let msb = get_bit(msbs, 7 - px_x);
|
||||||
let colour = bits_to_mapped_colour(lsb, msb, palette);
|
let colour = bits_to_mapped_colour(lsb, msb, palette);
|
||||||
|
|
||||||
// if buself.gpu.b
|
|
||||||
self.gpu.sprite_buffer[real_px_x + (real_px_y * TILE_WINDOW_EDGE_LENGTH)] =
|
self.gpu.sprite_buffer[real_px_x + (real_px_y * TILE_WINDOW_EDGE_LENGTH)] =
|
||||||
colour.to_rgb();
|
colour.to_rgb();
|
||||||
}
|
}
|
||||||
|
|
|
@ -50,12 +50,6 @@ impl CPU {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// if self.vblank_timer >= (1. / 59.7) {
|
|
||||||
// self.vblank_timer = 0.;
|
|
||||||
// self.vblank_remaining = 20;
|
|
||||||
// self.memory.set(0xFF0F, set_bit(self.memory.get(0xFF0F), 0));
|
|
||||||
// }
|
|
||||||
|
|
||||||
verbose_println!(
|
verbose_println!(
|
||||||
"exec {:#4X} from pc: {:#X}",
|
"exec {:#4X} from pc: {:#X}",
|
||||||
opcode,
|
opcode,
|
||||||
|
@ -72,16 +66,6 @@ impl CPU {
|
||||||
let secs = (cycles * 4) as f64 / CLOCK_SPEED;
|
let secs = (cycles * 4) as f64 / CLOCK_SPEED;
|
||||||
self.advance_gpu_clock(cycles);
|
self.advance_gpu_clock(cycles);
|
||||||
|
|
||||||
// self.vblank_timer += secs;
|
|
||||||
// if self.vblank_remaining > 0 {
|
|
||||||
// self.vblank_remaining = self.vblank_remaining.saturating_sub(cycles);
|
|
||||||
// if self.vblank_remaining == 0 {
|
|
||||||
// self.memory
|
|
||||||
// .set(0xFF0F, clear_bit(self.memory.get(0xFF0F), 0));
|
|
||||||
// self.draw();
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
|
|
||||||
self.memory.set(
|
self.memory.set(
|
||||||
0xFF04,
|
0xFF04,
|
||||||
self.memory
|
self.memory
|
||||||
|
|
Loading…
Reference in a new issue