Alex Janka
|
2dab3623e9
|
fix some little stinks
|
2023-02-08 10:43:00 +11:00 |
|
Alex Janka
|
2346b6c661
|
derive
|
2023-02-08 10:32:06 +11:00 |
|
Alex Janka
|
984adbd942
|
colours
|
2023-02-08 10:30:21 +11:00 |
|
Alex Janka
|
5c612c27bc
|
fix addr handling for tilemaps
|
2023-02-08 10:09:24 +11:00 |
|
Alex Janka
|
0a75b58732
|
tile window draws all tiles + is optional
|
2023-02-08 09:40:54 +11:00 |
|
Alex Janka
|
3b2a07c264
|
if bg/window disabled clear with white
|
2023-02-08 09:20:57 +11:00 |
|
Alex Janka
|
72bdc2212b
|
object rendering... such a dumb mistake lolz
|
2023-02-08 09:15:47 +11:00 |
|
Alex Janka
|
30cbe63090
|
cleaning
|
2023-02-08 09:06:21 +11:00 |
|
Alex Janka
|
2f8c606f79
|
keep rom bank in limits
|
2023-02-08 08:58:56 +11:00 |
|
Alex Janka
|
122bfee8df
|
implement HALT
|
2023-02-07 22:49:08 +11:00 |
|
Alex Janka
|
89370fd077
|
mbc support
|
2023-02-07 19:28:06 +11:00 |
|
Alex Janka
|
5ef4e8c792
|
mbc trait
|
2023-02-07 10:08:34 +11:00 |
|
Alex Janka
|
5fe3d2ef2e
|
parse cart header
|
2023-02-07 09:51:11 +11:00 |
|
Alex Janka
|
8185243582
|
split rom to struct
|
2023-02-07 09:19:50 +11:00 |
|
Alex Janka
|
afd95afd71
|
make more of memory private
|
2023-02-07 09:13:45 +11:00 |
|
Alex Janka
|
1a0a45527a
|
clean imports
|
2023-02-07 09:12:39 +11:00 |
|
Alex Janka
|
b363de3608
|
input handling
|
2023-02-07 09:09:52 +11:00 |
|
Alex Janka
|
3725382752
|
split mem addrs
|
2023-02-07 08:38:21 +11:00 |
|
Alex Janka
|
25f45e18f7
|
more handling
|
2023-02-06 21:10:13 +11:00 |
|
Alex Janka
|
acbddcb08f
|
back to functional
|
2023-02-06 21:00:56 +11:00 |
|
Alex Janka
|
98b217b858
|
split memory module
|
2023-02-06 20:54:26 +11:00 |
|
Alex Janka
|
f0b2369c9d
|
object rendering + usermode ram
|
2023-02-06 19:17:52 +11:00 |
|
Alex Janka
|
5d788fe9c1
|
move windows
|
2023-02-06 12:44:58 +11:00 |
|
Alex Janka
|
5884eeabf4
|
remove unused verbose prints
|
2023-02-06 12:37:40 +11:00 |
|
Alex Janka
|
9591f2123f
|
fix stupid ram stuff + cpu inits itself
|
2023-02-06 12:32:10 +11:00 |
|
Alex Janka
|
edfda4fd84
|
remove stupid commented out code
|
2023-02-06 12:19:15 +11:00 |
|
Alex Janka
|
56e2735e58
|
position windows and allow ignore obj_size
|
2023-02-06 12:17:58 +11:00 |
|
Alex Janka
|
805ae0c817
|
draw window with tiledata
|
2023-02-06 12:14:51 +11:00 |
|
Alex Janka
|
bec5a0c3d6
|
window renders + it all works kind of almost ish
|
2023-02-06 12:14:02 +11:00 |
|
Alex Janka
|
1d041e2d57
|
gpu improvements
|
2023-02-06 11:42:45 +11:00 |
|
Alex Janka
|
7eba1f9586
|
better...
|
2023-02-05 23:07:55 +11:00 |
|
Alex Janka
|
587916ed34
|
scaling & lcd enable back
|
2023-02-05 22:56:18 +11:00 |
|
Alex Janka
|
75c765b392
|
almost drawing
|
2023-02-05 22:37:49 +11:00 |
|
Alex Janka
|
839429029d
|
reset vblank flag lol
|
2023-02-05 18:50:07 +11:00 |
|
Alex Janka
|
976ee24d6a
|
initial gpu impl
|
2023-02-05 18:46:55 +11:00 |
|
Alex Janka
|
74551afdd8
|
graphics window
|
2023-02-03 09:15:30 +11:00 |
|
Alex Janka
|
f759fdd48c
|
dont let the game know about the speedup
|
2023-02-03 08:55:03 +11:00 |
|
Alex Janka
|
f87fe618fd
|
vblank should be working
|
2023-02-03 08:54:29 +11:00 |
|
Alex Janka
|
8b9bcb5026
|
clear if bits
|
2023-02-02 19:05:18 +11:00 |
|
Alex Janka
|
6ae1d4a4b8
|
interrupt handling
|
2023-02-02 19:01:11 +11:00 |
|
Alex Janka
|
0a6e0b6833
|
almost timing
|
2023-02-02 16:52:33 +11:00 |
|
Alex Janka
|
bb7e0fbc51
|
opcodes return number of cycles
|
2023-02-02 16:28:49 +11:00 |
|
Alex Janka
|
7c196daeb6
|
cleanup
|
2023-02-02 12:05:09 +11:00 |
|
Alex Janka
|
eb85d3aa25
|
cant pop to f
|
2023-02-02 11:55:04 +11:00 |
|
Alex Janka
|
ba8b03693f
|
all instructions actually working
|
2023-02-02 11:52:45 +11:00 |
|
Alex Janka
|
c82f00c88b
|
fix carry instruction flags
|
2023-02-02 11:07:09 +11:00 |
|
Alex Janka
|
d73fbc827c
|
move ime_scheduled logic from opcode handler
|
2023-02-02 11:00:59 +11:00 |
|
Alex Janka
|
8fc35fa1e1
|
cleanup
|
2023-02-02 11:00:47 +11:00 |
|
Alex Janka
|
e4ba687968
|
0xC0 - 0xFF
|
2023-02-02 10:54:16 +11:00 |
|
Alex Janka
|
f07c6a41a3
|
impl 0x80 to 0xBF
|
2023-02-01 23:08:51 +11:00 |
|