use crate::connect::Colour; // Hz pub const CLOCK_SPEED: usize = 4194304; pub(crate) const ERROR_COLOUR: Colour = Colour(0xFF, 0x00, 0x00); pub(crate) mod dmg_colours { use crate::connect::Colour; // validation b&w (dmg-acid2 etc.) // pub(crate) const ZERO: Colour = Colour(0xFF, 0xFF, 0xFF); // pub(crate) const ONE: Colour = Colour(0xAA, 0xAA, 0xAA); // pub(crate) const TWO: Colour = Colour(0x55, 0x55, 0x55); // pub(crate) const THREE: Colour = Colour(0x00, 0x00, 0x00); // from https://www.designpieces.com/palette/game-boy-original-color-palette-hex-and-rgb/ pub(crate) const ZERO: Colour = Colour(0x9B, 0xBC, 0x0F); pub(crate) const ONE: Colour = Colour(0x8B, 0xAC, 0x0F); pub(crate) const TWO: Colour = Colour(0x30, 0x62, 0x30); pub(crate) const THREE: Colour = Colour(0x0F, 0x38, 0x0F); }