370 lines
12 KiB
Rust
370 lines
12 KiB
Rust
pub use self::rom::Rom;
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use self::{
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mmio::{
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apu::ApuSaveState,
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gpu::{Colour, GpuSaveState},
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serial::SerialSaveState,
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Apu, Gpu, Joypad, Serial, Timer,
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},
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rom::RomSaveState,
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};
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use crate::{
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connect::{AudioOutput, CameraWrapperRef, JoypadState, PocketCamera, Renderer, SerialTarget},
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processor::SplitRegister,
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verbose_println, Cpu,
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};
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mod interrupts;
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pub use interrupts::{Interrupt, Interrupts};
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use serde::{Deserialize, Serialize};
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pub mod mmio;
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pub(crate) mod rom;
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pub(crate) type Address = u16;
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pub struct Memory<ColourFormat, R, C>
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where
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ColourFormat: From<Colour> + Clone,
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R: Renderer<ColourFormat>,
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C: PocketCamera + Send + 'static,
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{
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bootrom: Option<Vec<u8>>,
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rom: Rom<C>,
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ram: [u8; 8192],
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cpu_ram: [u8; 128],
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pub(super) interrupts: Interrupts,
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pub(super) ime: bool,
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pub(super) ime_scheduled: u8,
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dma_addr: u8,
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joypad: Joypad,
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gpu: Gpu<ColourFormat, R>,
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apu: Apu,
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serial: Serial,
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timers: Timer,
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camera: CameraWrapperRef<C>,
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}
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#[serde_with::serde_as]
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#[derive(Serialize, Deserialize)]
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pub struct MemorySaveState<ColourFormat, R>
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where
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ColourFormat: From<Colour> + Clone,
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R: Renderer<ColourFormat>,
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{
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rom: RomSaveState,
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#[serde_as(as = "[_; 8192]")]
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ram: [u8; 8192],
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#[serde_as(as = "[_; 128]")]
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cpu_ram: [u8; 128],
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pub(super) interrupts: Interrupts,
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pub(super) ime: bool,
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pub(super) ime_scheduled: u8,
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dma_addr: u8,
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joypad: Joypad,
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gpu: GpuSaveState<ColourFormat, R>,
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apu: ApuSaveState,
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serial: SerialSaveState,
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timers: Timer,
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}
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impl<ColourFormat, R> MemorySaveState<ColourFormat, R>
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where
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ColourFormat: From<Colour> + Clone,
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R: Renderer<ColourFormat>,
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// C: PocketCamera + Send + 'static,
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{
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pub fn create<C: PocketCamera + Send + 'static>(memory: &Memory<ColourFormat, R, C>) -> Self {
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Self {
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rom: RomSaveState::create(&memory.rom),
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ram: memory.ram,
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cpu_ram: memory.cpu_ram,
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interrupts: memory.interrupts,
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ime: memory.ime,
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ime_scheduled: memory.ime_scheduled,
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dma_addr: memory.dma_addr,
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joypad: memory.joypad,
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gpu: GpuSaveState::create(&memory.gpu),
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apu: ApuSaveState::create(&memory.apu),
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serial: SerialSaveState::create(&memory.serial),
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timers: memory.timers,
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}
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}
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}
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impl<ColourFormat, R, C> Memory<ColourFormat, R, C>
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where
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ColourFormat: From<Colour> + Clone,
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R: Renderer<ColourFormat>,
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C: PocketCamera + Send + 'static,
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{
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pub(crate) fn init(
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bootrom: Option<Vec<u8>>,
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rom: Rom<C>,
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window: R,
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output: AudioOutput,
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serial_target: SerialTarget,
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tile_window: Option<R>,
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camera: CameraWrapperRef<C>,
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) -> Self {
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Self {
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bootrom,
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rom,
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ram: [0x0; 8192],
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cpu_ram: [0x0; 128],
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interrupts: Interrupts::default(),
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ime: false,
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ime_scheduled: 0x0,
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dma_addr: 0xFF,
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joypad: Joypad::default(),
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gpu: Gpu::new(window, tile_window),
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apu: Apu::new(output),
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serial: Serial::new(serial_target),
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timers: Timer::init(),
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camera,
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}
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}
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pub fn get(&self, address: Address) -> u8 {
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match address {
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0x0..0x8000 => {
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// rom access
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// todo - switchable rom banks
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if let Some(bootrom) = &self.bootrom && (address as usize) < bootrom.len() {
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bootrom[address as usize]
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} else {
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self.rom.get(address)
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}
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}
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0x8000..0xA000 => self.gpu.vram.get(address),
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0xA000..0xC000 => {
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// cart ram
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self.rom.get_ram(address)
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}
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0xC000..0xE000 => self.ram[(address - 0xC000) as usize],
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0xE000..0xFE00 => self.ram[(address - 0xE000) as usize],
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0xFE00..0xFEA0 => self.gpu.oam.get(address),
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0xFEA0..0xFF00 => 0xFF,
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0xFF00..0xFF4C => self.get_io(address),
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0xFF4C..0xFF80 => 0xFF,
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0xFF80..0xFFFF => self.cpu_ram[(address - 0xFF80) as usize],
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0xFFFF => self.interrupts.get_enable_register(),
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}
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}
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pub fn set(&mut self, address: Address, data: u8) {
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match address {
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0x0..0x8000 => {
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// change this with MBC code...
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self.rom.set(address, data);
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if self.rom.can_rumble() {
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// rumble
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self.gpu.window.set_rumble(self.rom.is_rumbling())
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}
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}
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0x8000..0xA000 => self.gpu.vram.set(address, data),
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0xA000..0xC000 => self.rom.set_ram(address, data),
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0xC000..0xE000 => self.ram[(address - 0xC000) as usize] = data,
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0xE000..0xFE00 => self.ram[(address - 0xE000) as usize] = data,
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0xFE00..0xFEA0 => self.gpu.oam.set(address, data),
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0xFEA0..0xFF00 => {}
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0xFF00..0xFF4C => self.set_io(address, data),
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0xFF50 => self.bootrom = None,
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0xFF4C..0xFF50 | 0xFF51..0xFF80 => {}
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0xFF80..0xFFFF => self.cpu_ram[(address - 0xFF80) as usize] = data,
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0xFFFF => {
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verbose_println!("interrupts set to {:#b}", data);
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verbose_println!(" / {:#X}", data);
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self.interrupts.set_enable_register(data);
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}
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}
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}
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fn get_io(&self, address: Address) -> u8 {
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// range: 0xFF00 - 0xFF4B inclusive
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match address {
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0xFF00 => self.joypad.as_register(),
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0xFF01 => self.serial.get_queued(),
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0xFF02 => self.serial.get_control(),
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0xFF04 => self.timers.get_div(),
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0xFF05 => self.timers.get_tima(),
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0xFF06 => self.timers.get_tma(),
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0xFF07 => self.timers.get_timer_control(),
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0xFF0F => self.interrupts.get_flag_register(),
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0xFF10..0xFF40 => self.apu.get_register(address),
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0xFF40 => self.gpu.get_lcdc(),
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0xFF41 => self.gpu.get_lcd_status(),
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0xFF42 => self.gpu.get_scy(),
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0xFF43 => self.gpu.get_scx(),
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0xFF44 => self.gpu.get_ly(),
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0xFF45 => self.gpu.get_lyc(),
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0xFF46 => self.dma_addr,
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0xFF47 => self.gpu.get_bg_palette(),
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0xFF48 => self.gpu.get_obj_palette_0(),
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0xFF49 => self.gpu.get_obj_palette_1(),
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0xFF4A => self.gpu.get_wy(),
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0xFF4B => self.gpu.get_wx(),
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0xFF03 | 0xFF08..0xFF0F => 0xFF,
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0x0..0xFF00 | 0xFF4C..=0xFFFF => panic!("passed wrong address to get_io"),
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}
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}
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fn set_io(&mut self, address: Address, data: u8) {
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// range: 0xFF00 - 0xFF4B inclusive
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match address {
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0xFF00 => {
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// joypad
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self.joypad.mmio_write(data);
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}
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0xFF01 => self.serial.update_queued(data),
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0xFF02 => self.serial.update_control(data),
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0xFF04 => self.timers.update_div(),
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0xFF05 => self.timers.update_tima(data),
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0xFF06 => self.timers.update_tma(data),
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0xFF07 => self.timers.update_timer_control(data),
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0xFF0F => self.interrupts.set_flag_register(data),
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0xFF10..0xFF40 => self.apu.mmio_write(address, data),
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0xFF40 => self.gpu.update_lcdc(data),
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0xFF41 => self.gpu.update_lcd_status(data),
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0xFF42 => self.gpu.update_scy(data),
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0xFF43 => self.gpu.update_scx(data),
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0xFF45 => self.gpu.update_lyc(data),
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0xFF46 => {
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if data > 0xDF {
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panic!("dma transfer out of bounds: {data:#X}");
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}
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self.dma_addr = data;
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let mut addr: u16 = 0x0;
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addr.set_high(data);
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for l in 0x0..0xA0 {
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addr.set_low(l);
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self.gpu.oam.data[l as usize] = self.get(addr);
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}
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}
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0xFF47 => self.gpu.update_bg_palette(data),
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0xFF48 => self.gpu.update_obj_palette_0(data),
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0xFF49 => self.gpu.update_obj_palette_1(data),
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0xFF4A => self.gpu.update_wy(data),
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0xFF4B => self.gpu.update_wx(data),
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0xFF03 | 0xFF08..0xFF0F | 0xFF44 => {
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// read-only addresses
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verbose_println!("BANNED write: {data:#X} to {address:#X}");
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}
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0x0..0xFF00 | 0xFF4C..=u16::MAX => panic!("passed wrong address to set_io"),
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}
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}
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pub fn update_pressed_keys(&mut self, latest_state: JoypadState) -> bool {
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self.joypad.update_pressed_keys(latest_state)
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}
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pub(super) fn cpu_ram_init(&mut self) {
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self.set(0xFF04, 0xAD);
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// self.set(0xFF10, 0x80);
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// self.set(0xFF11, 0xBF);
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// self.set(0xFF12, 0xF3);
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// self.set(0xFF14, 0xBF);
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// self.set(0xFF16, 0x3F);
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// self.set(0xFF19, 0xBF);
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// self.set(0xFF1A, 0x7F);
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// self.set(0xFF1B, 0xFF);
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// self.set(0xFF1C, 0x9F);
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// self.set(0xFF1E, 0xBF);
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// self.set(0xFF20, 0xFF);
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// self.set(0xFF23, 0xBF);
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// self.set(0xFF24, 0x77);
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// self.set(0xFF25, 0xF3);
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// self.set(0xFF26, 0xF1);
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self.set(0xFF40, 0x91);
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self.set(0xFF47, 0xFC);
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self.set(0xFF48, 0xFF);
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self.set(0xFF49, 0xFF);
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for i in 0xC000..0xE000 {
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self.set(i, if rand::random() { 0xFF } else { 0x00 });
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}
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}
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pub fn flush_rom(&mut self) {
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self.rom.flush();
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}
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pub fn is_audio_buffer_full(&self) -> bool {
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self.apu.is_buffer_full()
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}
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pub fn replace_output(&mut self, new: AudioOutput) {
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self.apu.replace_output(new);
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}
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pub(crate) fn from_save_state(
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state: MemorySaveState<ColourFormat, R>,
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data: Vec<u8>,
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window: R,
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output: AudioOutput,
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serial_target: SerialTarget,
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camera: CameraWrapperRef<C>,
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) -> Self {
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Self {
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bootrom: None,
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rom: Rom::from_save_state(state.rom, data, camera.clone()),
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ram: state.ram,
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cpu_ram: state.cpu_ram,
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interrupts: state.interrupts,
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ime: state.ime,
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ime_scheduled: state.ime_scheduled,
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dma_addr: state.dma_addr,
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joypad: state.joypad,
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gpu: Gpu::from_save_state(state.gpu, window, None),
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apu: Apu::from_save_state(state.apu, output),
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serial: Serial::from_save_state(state.serial, serial_target),
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timers: state.timers,
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camera,
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}
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}
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}
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impl<ColourFormat, R, C> Cpu<ColourFormat, R, C>
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where
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ColourFormat: From<Colour> + Clone,
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R: Renderer<ColourFormat>,
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C: PocketCamera + Send + 'static,
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{
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pub fn increment_timers(&mut self, machine_cycles: u8) {
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let steps = (machine_cycles as usize) * 4;
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self.memory.camera.lock().unwrap().tick(steps);
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let timer_return = self.memory.timers.tick(steps);
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for _ in 0..timer_return.num_apu_ticks {
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self.memory.apu.div_apu_tick();
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}
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if timer_return.timer_interrupt {
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self.memory.interrupts.set_interrupt(Interrupt::Timer, true);
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}
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self.memory.apu.tick(steps);
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let serial_interrupt = self.memory.serial.tick(steps, self.memory.ime);
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self.memory
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.interrupts
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.set_interrupt(Interrupt::Serial, serial_interrupt);
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let gpu_interrupts = self.memory.gpu.tick(steps);
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self.memory
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.interrupts
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.set_interrupt(Interrupt::Vblank, gpu_interrupts.vblank);
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self.memory
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.interrupts
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.set_interrupt(Interrupt::LcdStat, gpu_interrupts.lcd_stat);
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if gpu_interrupts.vblank {
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let latest_state = self.memory.gpu.window.latest_joypad_state();
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let joypad_interrupt = self.memory.update_pressed_keys(latest_state);
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self.memory
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.interrupts
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.set_interrupt(Interrupt::Joypad, joypad_interrupt);
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}
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}
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}
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