gba/examples/asm_scratch.rs

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Rust
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#![no_std]
#![no_main]
#![allow(unused_imports)]
//! Scratch space for checking the asm output of stuff.
use gba::prelude::*;
#[panic_handler]
fn panic_handler(_: &core::panic::PanicInfo) -> ! {
loop {}
}
#[no_mangle]
extern "C" fn main() -> ! {
loop {}
}