gba/examples/instruction_inline.rs

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Rust
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2022-11-05 09:17:49 +11:00
#![no_std]
#![no_main]
use gba::prelude::*;
#[panic_handler]
fn panic_handler(_: &core::panic::PanicInfo) -> ! {
loop {}
}
#[instruction_set(arm::a32)]
fn make_3rd_bg_pal_entry_black() {
BG_PALETTE.index(3).write(Color::new());
}
#[no_mangle]
extern "C" fn main() -> ! {
make_3rd_bg_pal_entry_black();
loop {}
}