2018-12-10 19:48:06 +11:00
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# Introduction
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2018-12-15 16:57:14 +11:00
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This is the book for learning how to write GameBoy Advance (GBA) games in Rust.
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2018-12-10 19:48:06 +11:00
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I'm **Lokathor**, the main author of the book. There's also **Ketsuban** who
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provides the technical advisement, reviews the PRs, and keeps my crazy in check.
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The book is a work in progress, as you can see if you actually try to open many
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of the pages listed in the Table Of Contents.
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## Feedback
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2018-12-11 04:58:37 +11:00
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It's very often hard to tell when you've explained something properly. In the
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same way that your brain will read over small misspellings and correct things
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into the right word, if an explanation for something you already understand
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accidentally skips over some small detail then your brain can fill in the gaps
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without you realizing it.
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**Please**, if things don't make sense then [file an
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issue](https://github.com/rust-console/gba/issues) about it so I know where
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things need to improve.
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