name some glyphs

This commit is contained in:
Lokathor 2023-01-01 18:44:48 -07:00
parent c7ee6ba2ec
commit 2cd85c4b4d
2 changed files with 110 additions and 55 deletions

View file

@ -62,11 +62,16 @@ extern "C" fn main() -> ! {
let mut world = [[0_u8; 32]; 32]; let mut world = [[0_u8; 32]; 32];
for i in 0..32 { for i in 0..32 {
world[0][i] = b'z'; world[0][i] = Cga8x8Thick::BOX_HORIZONTAL;
world[19][i] = b'z'; world[19][i] = Cga8x8Thick::BOX_HORIZONTAL;
world[i][0] = b'z'; world[i][0] = Cga8x8Thick::BOX_VERTICAL;
world[i][29] = b'z'; world[i][29] = Cga8x8Thick::BOX_VERTICAL;
} }
world[0][0] = Cga8x8Thick::BOX_UPPER_LEFT;
world[0][29] = Cga8x8Thick::BOX_UPPER_RIGHT;
world[19][0] = Cga8x8Thick::BOX_LOWER_LEFT;
world[19][29] = Cga8x8Thick::BOX_LOWER_RIGHT;
//
world[1][3] = b'B'; world[1][3] = b'B';
world[2][3] = b'G'; world[2][3] = b'G';
world[3][3] = b'0'; world[3][3] = b'0';

View file

@ -7,6 +7,107 @@ use crate::{
video::{Tile4, Tile8}, video::{Tile4, Tile8},
}; };
macro_rules! glyph {
($name:ident = $id:expr) => {
pub const $name: u8 = $id;
};
}
#[derive(Debug, Clone, Copy)]
pub struct Cga8x8Thick;
impl Cga8x8Thick {
// 0x0?
glyph!(NULL = 0x00);
glyph!(FACE = 0x01);
glyph!(FACE_INVERSE = 0x02);
glyph!(HEART = 0x03);
glyph!(DIAMOND = 0x04);
glyph!(CLUB = 0x05);
glyph!(SPADE = 0x06);
glyph!(BULLET = 0x07);
glyph!(BULLET_INVERSE = 0x08);
glyph!(CIRCLE = 0x09);
glyph!(CIRCLE_INVERSE = 0x0A);
glyph!(MALE = 0x0B);
glyph!(FEMALE = 0x0C);
glyph!(NOTE = 0x0D);
glyph!(NOTE_DOUBLE = 0x0E);
glyph!(SOLAR = 0x0F);
// 0x1?
glyph!(POINTER_RIGHT = 0x10);
glyph!(POINTER_LEFT = 0x11);
glyph!(ARROW_UP_DOWN = 0x12);
glyph!(BANG_DOUBLE = 0x13);
glyph!(PARAGRAPH = 0x14);
glyph!(SECTION = 0x15);
glyph!(UNDERLINE_THICK = 0x16);
glyph!(ARROW_UP_DOWN_UNDERLINED = 0x17);
glyph!(ARROW_UP = 0x18);
glyph!(ARROW_DOWN = 0x19);
glyph!(ARROW_RIGHT = 0x1A);
glyph!(ARROW_LEFT = 0x1B);
glyph!(RIGHT_ANGLE = 0x1C);
glyph!(ARROW_LEFT_RIGHT = 0x1D);
glyph!(POINTER_UP = 0x1E);
glyph!(POINTER_DOWN = 0x1F);
// Box drawing
glyph!(BOX_VERTICAL = 0xB3);
glyph!(BOX_HORIZONTAL = 0xC4);
glyph!(BOX_UPPER_RIGHT = 0xBF);
glyph!(BOX_UPPER_LEFT = 0xDA);
glyph!(BOX_LOWER_RIGHT = 0xD9);
glyph!(BOX_LOWER_LEFT = 0xC0);
/// Bit unpacks the data (4bpp depth) to the location given.
///
/// * `offset_and_touch_zero`: Works like the [`BitUnpackInfo`] field. By
/// default you should usually pass 0 here.
///
/// ## Panics
/// * Requires at least 256 elements of space within the region.
#[inline]
pub fn bitunpack_4bpp(
self, b: VolRegion<Tile4, Safe, Safe>, offset_and_touch_zero: u32,
) {
assert!(b.len() >= 256);
let src = CGA_8X8_THICK.as_ptr();
let dest = b.index(0).as_usize() as *mut u32;
let info = BitUnpackInfo {
src_byte_len: size_of_val(&CGA_8X8_THICK) as u16,
src_elem_width: 1,
dest_elem_width: 4,
offset_and_touch_zero,
};
unsafe { BitUnPack(src.cast(), dest, &info) };
}
/// Bit unpacks the data (8bpp depth) to the location given.
///
/// * `offset_and_touch_zero`: Works like the [`BitUnpackInfo`] field. By
/// default you should usually pass 0 here.
///
/// ## Panics
/// * Requires at least 256 elements of space within the region.
#[inline]
pub fn bitunpack_8bpp(
self, b: VolRegion<Tile8, Safe, Safe>, offset_and_touch_zero: u32,
) {
assert!(b.len() >= 256);
let src = CGA_8X8_THICK.as_ptr();
let dest = b.index(0).as_usize() as *mut u32;
let info = BitUnpackInfo {
src_byte_len: size_of_val(&CGA_8X8_THICK) as u16,
src_elem_width: 1,
dest_elem_width: 8,
offset_and_touch_zero,
};
unsafe { BitUnPack(src.cast(), dest, &info) };
}
}
/// The CGA [Code Page 437][cp437] type face, with thick lines. /// The CGA [Code Page 437][cp437] type face, with thick lines.
/// ///
/// There's 256 tiles, packed down to 1bpp. /// There's 256 tiles, packed down to 1bpp.
@ -126,54 +227,3 @@ pub static CGA_8X8_THICK: [u32; 512] = [
0x3636361E, 0x00000036, 0x060C180E, 0x0000001E, 0x3C3C0000, 0x00003C3C, 0x3636361E, 0x00000036, 0x060C180E, 0x0000001E, 0x3C3C0000, 0x00003C3C,
0x00000000, 0x00000000, 0x00000000, 0x00000000,
]; ];
#[derive(Debug, Clone, Copy)]
pub struct Cga8x8Thick;
impl Cga8x8Thick {
/// Bit unpacks the data (4bpp depth) to the location given.
///
/// * `offset_and_touch_zero`: Works like the [`BitUnpackInfo`] field. By
/// default you should usually pass 0 here.
///
/// ## Panics
/// * Requires at least 256 elements of space within the region.
#[inline]
pub fn bitunpack_4bpp(
self, b: VolRegion<Tile4, Safe, Safe>, offset_and_touch_zero: u32,
) {
assert!(b.len() >= 256);
let src = CGA_8X8_THICK.as_ptr();
let dest = b.index(0).as_usize() as *mut u32;
let info = BitUnpackInfo {
src_byte_len: size_of_val(&CGA_8X8_THICK) as u16,
src_elem_width: 1,
dest_elem_width: 4,
offset_and_touch_zero,
};
unsafe { BitUnPack(src.cast(), dest, &info) };
}
/// Bit unpacks the data (8bpp depth) to the location given.
///
/// * `offset_and_touch_zero`: Works like the [`BitUnpackInfo`] field. By
/// default you should usually pass 0 here.
///
/// ## Panics
/// * Requires at least 256 elements of space within the region.
#[inline]
pub fn bitunpack_8bpp(
self, b: VolRegion<Tile8, Safe, Safe>, offset_and_touch_zero: u32,
) {
assert!(b.len() >= 256);
let src = CGA_8X8_THICK.as_ptr();
let dest = b.index(0).as_usize() as *mut u32;
let info = BitUnpackInfo {
src_byte_len: size_of_val(&CGA_8X8_THICK) as u16,
src_elem_width: 1,
dest_elem_width: 8,
offset_and_touch_zero,
};
unsafe { BitUnPack(src.cast(), dest, &info) };
}
}