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https://github.com/italicsjenga/gba.git
synced 2024-12-23 19:01:30 +11:00
first draft of an unpack wrapper, we probably want to use VolRegion or similar
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1af762bde6
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@ -1,7 +1,7 @@
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#![no_std]
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#![no_main]
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use core::{fmt::Write, mem::size_of_val};
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use core::fmt::Write;
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use gba::{
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mgba::{MgbaBufferedLogger, MgbaMessageLevel},
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prelude::*,
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@ -63,15 +63,7 @@ extern "C" fn main() -> ! {
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{
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// get our tile data into memory.
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let src = CGA_8X8_THICK.as_ptr().cast::<u8>();
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let dest = CHARBLOCK0_4BPP.index(0).as_usize() as *mut u32;
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let info = BitUnpackInfo {
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src_byte_len: size_of_val(&CGA_8X8_THICK) as u16,
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src_elem_width: 1,
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dest_elem_width: 4,
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offset_and_touch_zero: 0,
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};
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unsafe { BitUnPack(src, dest, &info) };
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Cga8x8Thick.bitunpack_to_4bpp(CHARBLOCK0_4BPP, 0);
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}
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{
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@ -1,3 +1,12 @@
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use core::mem::size_of_val;
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use voladdress::{Safe, VolBlock};
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use crate::{
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bios::{BitUnPack, BitUnpackInfo},
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video::Tile4,
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};
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/// The CGA [Code Page 437][cp437] type face, with thick lines.
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///
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/// There's 256 tiles, packed down to 1bpp. To decompress this into 4bpp tile
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@ -131,3 +140,23 @@ pub static CGA_8X8_THICK: [u32; 512] = [
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0x3636361E, 0x00000036, 0x060C180E, 0x0000001E, 0x3C3C0000, 0x00003C3C,
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0x00000000, 0x00000000,
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];
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#[derive(Debug, Clone, Copy)]
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pub struct Cga8x8Thick;
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impl Cga8x8Thick {
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#[inline]
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pub fn bitunpack_to_4bpp(
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self, b: VolBlock<Tile4, Safe, Safe, 512>, offset_and_touch_zero: u32,
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) {
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let src = CGA_8X8_THICK.as_ptr();
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let dest = b.index(0).as_usize() as *mut u32;
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let info = BitUnpackInfo {
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src_byte_len: size_of_val(&CGA_8X8_THICK) as u16,
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src_elem_width: 1,
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dest_elem_width: 4,
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offset_and_touch_zero,
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};
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unsafe { BitUnPack(src.cast(), dest, &info) };
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}
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}
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