really the missing word this time.

This commit is contained in:
Lokathor 2018-11-12 14:58:27 -07:00
parent 4ae3bc4fda
commit 3761851df3
5 changed files with 11 additions and 11 deletions

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@ -205,6 +205,6 @@ So then every frame we can check for `column_direction` and `row_direction` and
then apply those to the snake's current position to make it move around the then apply those to the snake's current position to make it move around the
screen. screen.
With that, I think we're all done with user input for now. There's some other With that settled I think we're all done with user input for now. There's some
things to eventually know about like key interrupts that you can set and stuff, other things to eventually know about like key interrupts that you can set and
but we'll cover that later on because it's not necessary right now. stuff, but we'll cover that later on because it's not necessary right now.

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@ -330,9 +330,9 @@ somehow later on.</p>
<p>So then every frame we can check for <code>column_direction</code> and <code>row_direction</code> and <p>So then every frame we can check for <code>column_direction</code> and <code>row_direction</code> and
then apply those to the snake's current position to make it move around the then apply those to the snake's current position to make it move around the
screen.</p> screen.</p>
<p>With that, I think we're all done with user input for now. There's some other <p>With that settled I think we're all done with user input for now. There's some
things to eventually know about like key interrupts that you can set and stuff, other things to eventually know about like key interrupts that you can set and
but we'll cover that later on because it's not necessary right now.</p> stuff, but we'll cover that later on because it's not necessary right now.</p>
</main> </main>

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@ -988,9 +988,9 @@ somehow later on.</p>
<p>So then every frame we can check for <code>column_direction</code> and <code>row_direction</code> and <p>So then every frame we can check for <code>column_direction</code> and <code>row_direction</code> and
then apply those to the snake's current position to make it move around the then apply those to the snake's current position to make it move around the
screen.</p> screen.</p>
<p>With that, I think we're all done with user input for now. There's some other <p>With that settled I think we're all done with user input for now. There's some
things to eventually know about like key interrupts that you can set and stuff, other things to eventually know about like key interrupts that you can set and
but we'll cover that later on because it's not necessary right now.</p> stuff, but we'll cover that later on because it's not necessary right now.</p>
<a class="header" href="#the-vcount-register" id="the-vcount-register"><h1>The VCount Register</h1></a> <a class="header" href="#the-vcount-register" id="the-vcount-register"><h1>The VCount Register</h1></a>
<p>TODO: describe all the stuff about vcount</p> <p>TODO: describe all the stuff about vcount</p>
<p>TODO: mention vblank and hblank</p> <p>TODO: mention vblank and hblank</p>

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