more proc-macro!

This commit is contained in:
Lokathor 2018-11-14 19:53:53 -07:00
parent f81e350f61
commit 7bbbba66de
2 changed files with 37 additions and 27 deletions

View file

@ -1,7 +1,7 @@
[package]
name = "gba"
description = "A crate (and book) for making GBA games with Rust."
version = "0.2.0"
version = "0.3.0"
authors = ["Lokathor <zefria@gmail.com>", "Ketsuban"]
repository = "https://github.com/rust-console/gba"
readme = "README.md"
@ -9,8 +9,10 @@ keywords = ["gba"]
edition = "2018"
license = "Apache-2.0"
publish = false
[dependencies]
gba-proc-macro = "0.1.1"
gba-proc-macro = "0.2"
[profile.release]
lto = true

View file

@ -56,19 +56,19 @@ impl DisplayControlSetting {
};
}
register_bit!(CGB_MODE_BIT, u16, 0b1000, cgb_mode, read);
register_bit!(PAGE_SELECT_BIT, u16, 0b1_0000, page1_enabled, read_write);
register_bit!(HBLANK_INTERVAL_FREE_BIT, u16, 0b10_0000, hblank_interval_free, read_write);
register_bit!(OBJECT_MEMORY_1D, u16, 0b100_0000, object_memory_1d, read_write);
register_bit!(FORCE_BLANK_BIT, u16, 0b1000_0000, force_blank, read_write);
register_bit!(DISPLAY_BG0_BIT, u16, 0b1_0000_0000, display_bg0, read_write);
register_bit!(DISPLAY_BG1_BIT, u16, 0b10_0000_0000, display_bg1, read_write);
register_bit!(DISPLAY_BG2_BIT, u16, 0b100_0000_0000, display_bg2, read_write);
register_bit!(DISPLAY_BG3_BIT, u16, 0b1000_0000_0000, display_bg3, read_write);
register_bit!(DISPLAY_OBJECT_BIT, u16, 0b1_0000_0000_0000, display_object, read_write);
register_bit!(DISPLAY_WINDOW0_BIT, u16, 0b10_0000_0000_0000, display_window0, read_write);
register_bit!(DISPLAY_WINDOW1_BIT, u16, 0b100_0000_0000_0000, display_window1, read_write);
register_bit!(OBJECT_WINDOW_BIT, u16, 0b1000_0000_0000_0000, display_object_window, read_write);
register_bit!(CGB_MODE_BIT, u16, 0b1000, cgb_mode);
register_bit!(PAGE_SELECT_BIT, u16, 0b1_0000, page1_enabled);
register_bit!(HBLANK_INTERVAL_FREE_BIT, u16, 0b10_0000, hblank_interval_free);
register_bit!(OBJECT_MEMORY_1D, u16, 0b100_0000, object_memory_1d);
register_bit!(FORCE_BLANK_BIT, u16, 0b1000_0000, force_blank);
register_bit!(DISPLAY_BG0_BIT, u16, 0b1_0000_0000, display_bg0);
register_bit!(DISPLAY_BG1_BIT, u16, 0b10_0000_0000, display_bg1);
register_bit!(DISPLAY_BG2_BIT, u16, 0b100_0000_0000, display_bg2);
register_bit!(DISPLAY_BG3_BIT, u16, 0b1000_0000_0000, display_bg3);
register_bit!(DISPLAY_OBJECT_BIT, u16, 0b1_0000_0000_0000, display_object);
register_bit!(DISPLAY_WINDOW0_BIT, u16, 0b10_0000_0000_0000, display_window0);
register_bit!(DISPLAY_WINDOW1_BIT, u16, 0b100_0000_0000_0000, display_window1);
register_bit!(OBJECT_WINDOW_BIT, u16, 0b1000_0000_0000_0000, display_object_window);
}
/// The six display modes available on the GBA.
@ -110,6 +110,11 @@ pub const DISPSTAT: VolatilePtr<u16> = VolatilePtr(0x4000004 as *mut u16);
/// Vertical Counter (LY)
pub const VCOUNT: VolatilePtr<u16> = VolatilePtr(0x4000006 as *mut u16);
/// Obtains the current VCount value.
pub fn vcount() -> u16 {
unsafe { VCOUNT.read() }
}
/// BG0 Control
pub const BG0CNT: VolatilePtr<u16> = VolatilePtr(0x4000008 as *mut u16);
@ -400,16 +405,16 @@ pub enum TriBool {
#[allow(missing_docs)]
impl KeyInputSetting {
register_bit!(A_BIT, u16, 1 << 0, a_pressed, read_write);
register_bit!(B_BIT, u16, 1 << 1, b_pressed, read_write);
register_bit!(SELECT_BIT, u16, 1 << 2, select_pressed, read_write);
register_bit!(START_BIT, u16, 1 << 3, start_pressed, read_write);
register_bit!(RIGHT_BIT, u16, 1 << 4, right_pressed, read_write);
register_bit!(LEFT_BIT, u16, 1 << 5, left_pressed, read_write);
register_bit!(UP_BIT, u16, 1 << 6, up_pressed, read_write);
register_bit!(DOWN_BIT, u16, 1 << 7, down_pressed, read_write);
register_bit!(R_BIT, u16, 1 << 8, r_pressed, read_write);
register_bit!(L_BIT, u16, 1 << 9, l_pressed, read_write);
register_bit!(A_BIT, u16, 1 << 0, a_pressed);
register_bit!(B_BIT, u16, 1 << 1, b_pressed);
register_bit!(SELECT_BIT, u16, 1 << 2, select_pressed);
register_bit!(START_BIT, u16, 1 << 3, start_pressed);
register_bit!(RIGHT_BIT, u16, 1 << 4, right_pressed);
register_bit!(LEFT_BIT, u16, 1 << 5, left_pressed);
register_bit!(UP_BIT, u16, 1 << 6, up_pressed);
register_bit!(DOWN_BIT, u16, 1 << 7, down_pressed);
register_bit!(R_BIT, u16, 1 << 8, r_pressed);
register_bit!(L_BIT, u16, 1 << 9, l_pressed);
/// Takes the difference between these keys and another set of keys.
pub fn difference(&self, other: KeyInputSetting) -> KeyInputSetting {
@ -442,8 +447,11 @@ impl KeyInputSetting {
}
/// Gets the current state of the keys
pub fn read_key_input() -> KeyInputSetting {
unsafe { KeyInputSetting(KEYINPUT.read() ^ 0b1111_1111_1111_1111) }
pub fn key_input() -> KeyInputSetting {
// Note(Lokathor): The 10 used bits are "low when pressed" style, but the 6
// unused bits are always low, so we XOR with this mask to get a result where
// the only active bits are currently pressed keys.
unsafe { KeyInputSetting(KEYINPUT.read() ^ 0b0000_0011_1111_1111) }
}
/// Key Interrupt Control