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Lokathor 2018-11-21 16:27:59 -07:00
parent 684952e752
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@ -285,4 +285,17 @@ it will loop.
## Mosaic
TODO: talk about mosaic.
As a special effect, you can apply mosaic to backgrounds and objects. It's just
a single flag for each background, so all backgrounds will use the same mosaic
settings when they have it enabled.
The mosaic control is a read/write `u16` IO register at `0x400_004C`.
There's 4 bits each for:
* Horizontal BG stretch
* Vertical BG stretch
* Horizontal object stretch
* Vertical object stretch
The

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@ -51,7 +51,7 @@ folks in the server as well (there's a few hundred folks).
If you want to read more about developing on the GBA there are some other good
resources as well:
* [Tonc](https://www.coranac.com/tonc/text/toc.htm), a tutorial series written
* [TONC](https://www.coranac.com/tonc/text/toc.htm), a tutorial series written
for C, but it's what I based the ordering of this book's sections on.
* [GBATEK](http://problemkaputt.de/gbatek.htm), a homebrew tech manual for
GBA/NDS/DSi. We will regularly link to parts of it when talking about various