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we can pass in a bigger than necessary region.
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@ -63,7 +63,7 @@ extern "C" fn main() -> ! {
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{
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// get our tile data into memory.
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Cga8x8Thick.bitunpack_4bpp(CHARBLOCK0_4BPP.as_region().sub_slice(..256), 0);
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Cga8x8Thick.bitunpack_4bpp(CHARBLOCK0_4BPP.as_region(), 0);
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}
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{
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