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https://github.com/italicsjenga/gba.git
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This commit is contained in:
parent
298d45ccfb
commit
d6a6301815
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@ -13,7 +13,7 @@ publish = false
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[dependencies]
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typenum = "1.10"
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gba-proc-macro = "0.3"
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gba-proc-macro = "0.4"
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#[dev-dependencies]
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#quickcheck="0.7"
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@ -3,7 +3,7 @@
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use gba::{
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io::{
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background::{BackgroundControlSetting, BG0},
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background::{BackgroundControlSetting, BG0CNT},
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display::{DisplayControlSetting, DISPCNT},
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},
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palram::index_palram_bg_4bpp,
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@ -33,9 +33,9 @@ fn main(_argc: isize, _argv: *const *const u8) -> isize {
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let dark_entry = TextScreenblockEntry::from_tile_index(1);
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checker_screenblock(8, light_entry, dark_entry);
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// bg0 control
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BG0::BG0CNT.write(BackgroundControlSetting::from_screen_base_block(8));
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BG0CNT.write(BackgroundControlSetting::from_screen_base_block(8));
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// Display Control
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DISPCNT.write(DisplayControlSetting::new().with_display_bg0(true));
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DISPCNT.write(DisplayControlSetting::new().with_bg0(true));
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loop {
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// TODO the whole thing
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}
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@ -3,7 +3,7 @@
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#![forbid(unsafe_code)]
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use gba::{
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io::display::{DisplayControlMode, DisplayControlSetting, DISPCNT},
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io::display::{DisplayControlSetting, DisplayMode, DISPCNT},
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video::bitmap::Mode3,
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Color,
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};
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@ -15,7 +15,7 @@ fn panic(_info: &core::panic::PanicInfo) -> ! {
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#[start]
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fn main(_argc: isize, _argv: *const *const u8) -> isize {
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const SETTING: DisplayControlSetting = DisplayControlSetting::new().with_mode(DisplayControlMode::Bitmap3).with_display_bg2(true);
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const SETTING: DisplayControlSetting = DisplayControlSetting::new().with_mode(DisplayMode::Bitmap3).with_bg2(true);
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DISPCNT.write(SETTING);
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Mode3::write_pixel(120, 80, Color::from_rgb(31, 0, 0));
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Mode3::write_pixel(136, 80, Color::from_rgb(0, 31, 0));
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@ -4,7 +4,7 @@
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use gba::{
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io::{
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display::{spin_until_vblank, spin_until_vdraw, DisplayControlMode, DisplayControlSetting, DISPCNT},
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display::{spin_until_vblank, spin_until_vdraw, DisplayControlSetting, DisplayMode, DISPCNT},
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keypad::read_key_input,
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},
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video::bitmap::Mode3,
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@ -18,7 +18,7 @@ fn panic(_info: &core::panic::PanicInfo) -> ! {
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#[start]
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fn main(_argc: isize, _argv: *const *const u8) -> isize {
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const SETTING: DisplayControlSetting = DisplayControlSetting::new().with_mode(DisplayControlMode::Bitmap3).with_display_bg2(true);
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const SETTING: DisplayControlSetting = DisplayControlSetting::new().with_mode(DisplayMode::Bitmap3).with_bg2(true);
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DISPCNT.write(SETTING);
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let mut px = Mode3::SCREEN_WIDTH / 2;
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@ -3,7 +3,7 @@
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#![forbid(unsafe_code)]
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use gba::{
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io::display::{DisplayControlMode, DisplayControlSetting, DISPCNT},
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io::display::{DisplayControlSetting, DisplayMode, DISPCNT},
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video::bitmap::Mode3,
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Color,
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};
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@ -22,7 +22,7 @@ fn panic(info: &core::panic::PanicInfo) -> ! {
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#[start]
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fn main(_argc: isize, _argv: *const *const u8) -> isize {
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const SETTING: DisplayControlSetting = DisplayControlSetting::new().with_mode(DisplayControlMode::Bitmap3).with_display_bg2(true);
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const SETTING: DisplayControlSetting = DisplayControlSetting::new().with_mode(DisplayMode::Bitmap3).with_bg2(true);
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DISPCNT.write(SETTING);
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Mode3::write_pixel(120, 80, Color::from_rgb(31, 0, 0));
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Mode3::write_pixel(136, 80, Color::from_rgb(0, 31, 0));
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23
src/bios.rs
23
src/bios.rs
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@ -8,7 +8,7 @@
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//! whatever value is necessary for that function). Some functions also perform
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//! necessary checks to save you from yourself, such as not dividing by zero.
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use super::register_bit;
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use super::bool_bits;
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//TODO: ALL functions in this module should have `if cfg!(test)` blocks. The
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//functions that never return must panic, the functions that return nothing
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@ -109,14 +109,19 @@ newtype! {
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}
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#[allow(missing_docs)]
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impl RegisterRAMResetFlags {
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register_bit!(EWRAM, u8, 0, ewram);
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register_bit!(IWRAM, u8, 1 << 1, iwram);
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register_bit!(PALRAM, u8, 1 << 2, palram);
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register_bit!(VRAM, u8, 1 << 3, vram);
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register_bit!(OAM, u8, 1 << 4, oam);
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register_bit!(SIO, u8, 1 << 5, sio);
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register_bit!(SOUND, u8, 1 << 6, sound);
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register_bit!(OTHER_IO, u8, 1 << 7, other_io);
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bool_bits!(
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u8,
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[
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(0, ewram),
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(1, iwram),
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(2, palram),
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(3, vram),
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(4, oam),
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(5, sio),
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(6, sound),
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(7, other_io),
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]
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);
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}
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/// (`swi 0x02`) Halts the CPU until an interrupt occurs.
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@ -3,15 +3,35 @@
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use super::*;
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newtype! {
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/// A newtype over the various display control options that you have on a GBA.
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#[derive(Debug, Copy, Clone, Default, PartialEq, Eq)]
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BackgroundControlSetting, u16
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}
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impl BackgroundControlSetting {
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pub const fn from_screen_base_block(screen_base_block: u16) -> Self {
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BackgroundControlSetting(screen_base_block << 8) // TODO: mask this for correctness
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}
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//
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pub const PRIORITY_MASK: u16 = 0b11 << 0;
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pub const fn priority(self) -> u16 {
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self.0 & Self::PRIORITY_MASK
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}
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pub const fn with_priority(self, priority: u16) -> Self {
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BackgroundControlSetting((self.0 & !Self::PRIORITY_MASK) | priority)
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}
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pub const CHARACTER_BASE_BLOCK_MASK: u16 = 0b11 << 2;
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pub const fn character_base_block(self) -> u16 {
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(self.0 & Self::CHARACTER_BASE_BLOCK_MASK) >> 2
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}
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pub const fn with_character_base_block(self, character_base_block: u16) -> Self {
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BackgroundControlSetting((self.0 & !Self::CHARACTER_BASE_BLOCK_MASK) | ((character_base_block << 2) & Self::CHARACTER_BASE_BLOCK_MASK))
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}
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}
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pub struct BG0;
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impl BG0 {
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pub const BG0CNT: VolAddress<BackgroundControlSetting> = unsafe { VolAddress::new_unchecked(0x400_0008) };
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}
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pub const BG0CNT: VolAddress<BackgroundControlSetting> = unsafe { VolAddress::new_unchecked(0x400_0008) };
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pub const BG1CNT: VolAddress<BackgroundControlSetting> = unsafe { VolAddress::new_unchecked(0x400_000A) };
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pub const BG2CNT: VolAddress<BackgroundControlSetting> = unsafe { VolAddress::new_unchecked(0x400_000C) };
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pub const BG3CNT: VolAddress<BackgroundControlSetting> = unsafe { VolAddress::new_unchecked(0x400_000E) };
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@ -15,43 +15,36 @@ newtype!(
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#[allow(missing_docs)]
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impl DisplayControlSetting {
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pub const BG_MODE_MASK: u16 = 0b111;
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bool_bits!(u16,
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[
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(3, cgb_mode),
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(4, frame1),
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(5, hblank_interval_free),
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(6, oam_memory_1d),
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(7, force_vblank),
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(8, bg0),
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(9, bg1),
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(10, bg2),
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(11, bg3),
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(12, obj),
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(13, win0),
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(14, win1),
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(15, obj_window)
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]
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);
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pub fn mode(self) -> DisplayControlMode {
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// TODO: constify
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match self.0 & Self::BG_MODE_MASK {
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0 => DisplayControlMode::Tiled0,
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1 => DisplayControlMode::Tiled1,
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2 => DisplayControlMode::Tiled2,
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3 => DisplayControlMode::Bitmap3,
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4 => DisplayControlMode::Bitmap4,
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5 => DisplayControlMode::Bitmap5,
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_ => unreachable!(),
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}
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}
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pub const fn with_mode(self, new_mode: DisplayControlMode) -> Self {
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Self((self.0 & !Self::BG_MODE_MASK) | (new_mode as u16))
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}
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register_bit!(CGB_MODE_BIT, u16, 0b1000, cgb_mode);
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register_bit!(PAGE_SELECT_BIT, u16, 0b1_0000, page1_enabled);
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register_bit!(HBLANK_INTERVAL_FREE_BIT, u16, 0b10_0000, hblank_interval_free);
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register_bit!(OBJECT_MEMORY_1D, u16, 0b100_0000, object_memory_1d);
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register_bit!(FORCE_BLANK_BIT, u16, 0b1000_0000, force_blank);
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register_bit!(DISPLAY_BG0_BIT, u16, 0b1_0000_0000, display_bg0);
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register_bit!(DISPLAY_BG1_BIT, u16, 0b10_0000_0000, display_bg1);
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register_bit!(DISPLAY_BG2_BIT, u16, 0b100_0000_0000, display_bg2);
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register_bit!(DISPLAY_BG3_BIT, u16, 0b1000_0000_0000, display_bg3);
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register_bit!(DISPLAY_OBJECT_BIT, u16, 0b1_0000_0000_0000, display_object);
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register_bit!(DISPLAY_WINDOW0_BIT, u16, 0b10_0000_0000_0000, display_window0);
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register_bit!(DISPLAY_WINDOW1_BIT, u16, 0b100_0000_0000_0000, display_window1);
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register_bit!(OBJECT_WINDOW_BIT, u16, 0b1000_0000_0000_0000, display_object_window);
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multi_bits!(
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u16,
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[
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(0, 3, mode, DisplayMode, Tiled0, Tiled1, Tiled2, Bitmap3, Bitmap4, Bitmap5 )
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]
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);
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}
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/// The six display modes available on the GBA.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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#[repr(u16)]
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pub enum DisplayControlMode {
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pub enum DisplayMode {
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/// This basically allows for the most different things at once (all layers,
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/// 1024 tiles, two palette modes, etc), but you can't do affine
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/// transformations.
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@ -68,56 +68,25 @@ newtype! {
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}
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#[allow(missing_docs)]
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impl DMAControlSetting {
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pub const DEST_ADDR_CONTROL_MASK: u16 = 0b11 << 5;
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pub fn dest_address_control(self) -> DMADestAddressControl {
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// TODO: constify
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match (self.0 & Self::DEST_ADDR_CONTROL_MASK) >> 5 {
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0 => DMADestAddressControl::Increment,
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1 => DMADestAddressControl::Decrement,
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2 => DMADestAddressControl::Fixed,
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3 => DMADestAddressControl::IncrementReload,
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_ => unsafe { core::hint::unreachable_unchecked() },
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}
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}
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pub const fn with_dest_address_control(self, new_control: DMADestAddressControl) -> Self {
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Self((self.0 & !Self::DEST_ADDR_CONTROL_MASK) | ((new_control as u16) << 5))
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}
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bool_bits!(u16, [(9, dma_repeat), (10, use_32bit), (14, irq_when_done), (15, enabled)]);
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pub const SRC_ADDR_CONTROL_MASK: u16 = 0b11 << 7;
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pub fn src_address_control(self) -> DMASrcAddressControl {
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// TODO: constify
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match (self.0 & Self::SRC_ADDR_CONTROL_MASK) >> 7 {
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0 => DMASrcAddressControl::Increment,
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1 => DMASrcAddressControl::Decrement,
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2 => DMASrcAddressControl::Fixed,
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_ => unreachable!(), // TODO: custom error message?
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}
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}
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pub const fn with_src_address_control(self, new_control: DMASrcAddressControl) -> Self {
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Self((self.0 & !Self::SRC_ADDR_CONTROL_MASK) | ((new_control as u16) << 7))
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}
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register_bit!(REPEAT, u16, 1 << 9, repeat);
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register_bit!(TRANSFER_U32, u16, 1 << 10, transfer_u32);
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// TODO: Game Pak DRQ? (bit 11) DMA3 only, and requires specific hardware
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pub const START_TIMING_MASK: u16 = 0b11 << 12;
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pub fn start_timing(self) -> DMAStartTiming {
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// TODO: constify
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match (self.0 & Self::DEST_ADDR_CONTROL_MASK) >> 12 {
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0 => DMAStartTiming::Immediate,
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1 => DMAStartTiming::VBlank,
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2 => DMAStartTiming::HBlank,
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3 => DMAStartTiming::Special,
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_ => unsafe { core::hint::unreachable_unchecked() },
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}
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}
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pub const fn with_start_timing(self, new_control: DMAStartTiming) -> Self {
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Self((self.0 & !Self::START_TIMING_MASK) | ((new_control as u16) << 12))
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}
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register_bit!(IRQ_AT_END, u16, 1 << 14, irq_at_end);
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register_bit!(ENABLE, u16, 1 << 15, enable);
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multi_bits!(
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u16,
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[
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(
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5,
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2,
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dest_address_control,
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DMADestAddressControl,
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Increment,
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Decrement,
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Fixed,
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IncrementReload
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),
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(7, 2, source_address_control, DMASrcAddressControl, Increment, Decrement, Fixed),
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(12, 2, start_time, DMAStartTiming, Immediate, VBlank, HBlank, Special)
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]
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);
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}
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/// Sets how the destination address should be adjusted per data transfer.
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|
@ -234,9 +203,9 @@ impl DMA3 {
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/// must be valid for writing.
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pub unsafe fn fill32(src: *const u32, dest: *mut u32, count: u16) {
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const FILL_CONTROL: DMAControlSetting = DMAControlSetting::new()
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.with_src_address_control(DMASrcAddressControl::Fixed)
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.with_transfer_u32(true)
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.with_enable(true);
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.with_source_address_control(DMASrcAddressControl::Fixed)
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.with_use_32bit(true)
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.with_enabled(true);
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// TODO: destination checking against SRAM
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Self::DMA3SAD.write(src);
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Self::DMA3DAD.write(dest);
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|
|
|
@ -31,16 +31,21 @@ newtype! {
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#[allow(missing_docs)]
|
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impl KeyInput {
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register_bit!(A_BIT, u16, 1, a_pressed);
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register_bit!(B_BIT, u16, 1 << 1, b_pressed);
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register_bit!(SELECT_BIT, u16, 1 << 2, select_pressed);
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register_bit!(START_BIT, u16, 1 << 3, start_pressed);
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register_bit!(RIGHT_BIT, u16, 1 << 4, right_pressed);
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register_bit!(LEFT_BIT, u16, 1 << 5, left_pressed);
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register_bit!(UP_BIT, u16, 1 << 6, up_pressed);
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register_bit!(DOWN_BIT, u16, 1 << 7, down_pressed);
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register_bit!(R_BIT, u16, 1 << 8, r_pressed);
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register_bit!(L_BIT, u16, 1 << 9, l_pressed);
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bool_bits!(
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u16,
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[
|
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(0, a),
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(1, b),
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(2, select),
|
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(3, start),
|
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(4, right),
|
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(5, left),
|
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(6, up),
|
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(7, down),
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(8, r),
|
||||
(9, l)
|
||||
]
|
||||
);
|
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/// Takes the set difference between these keys and another set of keys.
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pub fn difference(self, other: Self) -> Self {
|
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|
@ -50,9 +55,9 @@ impl KeyInput {
|
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/// Gives the arrow pad value as a tribool, with Plus being increased column
|
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/// value (right).
|
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pub fn column_direction(self) -> TriBool {
|
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if self.right_pressed() {
|
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if self.right() {
|
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TriBool::Plus
|
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} else if self.left_pressed() {
|
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} else if self.left() {
|
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TriBool::Minus
|
||||
} else {
|
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TriBool::Neutral
|
||||
|
@ -62,9 +67,9 @@ impl KeyInput {
|
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/// Gives the arrow pad value as a tribool, with Plus being increased row
|
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/// value (down).
|
||||
pub fn row_direction(self) -> TriBool {
|
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if self.down_pressed() {
|
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if self.down() {
|
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TriBool::Plus
|
||||
} else if self.up_pressed() {
|
||||
} else if self.up() {
|
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TriBool::Minus
|
||||
} else {
|
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TriBool::Neutral
|
||||
|
@ -100,19 +105,23 @@ newtype! {
|
|||
}
|
||||
#[allow(missing_docs)]
|
||||
impl KeyInterruptSetting {
|
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register_bit!(A_BIT, u16, 1, a_pressed);
|
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register_bit!(B_BIT, u16, 1 << 1, b_pressed);
|
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register_bit!(SELECT_BIT, u16, 1 << 2, select_pressed);
|
||||
register_bit!(START_BIT, u16, 1 << 3, start_pressed);
|
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register_bit!(RIGHT_BIT, u16, 1 << 4, right_pressed);
|
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register_bit!(LEFT_BIT, u16, 1 << 5, left_pressed);
|
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register_bit!(UP_BIT, u16, 1 << 6, up_pressed);
|
||||
register_bit!(DOWN_BIT, u16, 1 << 7, down_pressed);
|
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register_bit!(R_BIT, u16, 1 << 8, r_pressed);
|
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register_bit!(L_BIT, u16, 1 << 9, l_pressed);
|
||||
//
|
||||
register_bit!(IRQ_ENABLE_BIT, u16, 1 << 14, irq_enabled);
|
||||
register_bit!(IRQ_AND_BIT, u16, 1 << 15, irq_logical_and);
|
||||
bool_bits!(
|
||||
u16,
|
||||
[
|
||||
(0, a),
|
||||
(1, b),
|
||||
(2, select),
|
||||
(3, start),
|
||||
(4, right),
|
||||
(5, left),
|
||||
(6, up),
|
||||
(7, down),
|
||||
(8, r),
|
||||
(9, l),
|
||||
(14, irq_enabled),
|
||||
(15, irq_logical_and)
|
||||
]
|
||||
);
|
||||
}
|
||||
|
||||
/// Use this to configure when a keypad interrupt happens.
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#![feature(const_int_wrapping)]
|
||||
#![feature(const_int_rotate)]
|
||||
#![feature(min_const_unsafe_fn)]
|
||||
#![warn(missing_docs)]
|
||||
//#![warn(missing_docs)]
|
||||
#![allow(clippy::cast_lossless)]
|
||||
#![deny(clippy::float_arithmetic)]
|
||||
|
||||
|
@ -20,7 +20,7 @@
|
|||
//! **Do not** use this crate in programs that aren't running on the GBA. If you
|
||||
//! do, it's a giant bag of Undefined Behavior.
|
||||
|
||||
pub(crate) use gba_proc_macro::register_bit;
|
||||
pub(crate) use gba_proc_macro::{bool_bits, multi_bits};
|
||||
|
||||
/// Assists in defining a newtype wrapper over some base type.
|
||||
///
|
||||
|
|
|
@ -36,29 +36,12 @@ newtype! {
|
|||
}
|
||||
impl TextScreenblockEntry {
|
||||
pub const fn from_tile_index(index: u16) -> Self {
|
||||
TextScreenblockEntry(index & Self::TILE_INDEX_MASK)
|
||||
TextScreenblockEntry(index & Self::TILE_ID_MASK)
|
||||
}
|
||||
|
||||
//
|
||||
bool_bits!(u16, [(10, hflip), (11, vflip)]);
|
||||
|
||||
pub const TILE_INDEX_MASK: u16 = 0xA - 1;
|
||||
pub const fn tile_index(self) -> u16 {
|
||||
self.0 & Self::TILE_INDEX_MASK
|
||||
}
|
||||
pub const fn with_tile_index(self, index: u16) -> Self {
|
||||
TextScreenblockEntry((self.0 & !Self::TILE_INDEX_MASK) | (index & Self::TILE_INDEX_MASK))
|
||||
}
|
||||
|
||||
register_bit!(HFLIP_BIT, u16, 1 << 0xA, hflip);
|
||||
register_bit!(VFLIP_BIT, u16, 1 << 0xB, vflip);
|
||||
|
||||
pub const PALBANK_MASK: u16 = 0b1111 << 0xC;
|
||||
pub const fn palbank(self) -> u16 {
|
||||
(self.0 & Self::TILE_INDEX_MASK) >> 0xC
|
||||
}
|
||||
pub const fn with_palbank(self, palbank: u16) -> Self {
|
||||
TextScreenblockEntry((self.0 & !Self::PALBANK_MASK) | (palbank << 0xC))
|
||||
}
|
||||
multi_bits!(u16, [(0, 10, tile_id), (12, 4, palbank)]);
|
||||
}
|
||||
|
||||
newtype! {
|
||||
|
|
Loading…
Reference in a new issue