This commit is contained in:
Lokathor 2022-11-02 14:13:08 -06:00
parent c68759443f
commit e7bb8ea329

View file

@ -4,6 +4,8 @@
* **Breaking:** Cleaned up the screenblock interface. Because they're in VRAM, * **Breaking:** Cleaned up the screenblock interface. Because they're in VRAM,
they can't use `u8` access like they were defined to use before. Now the they can't use `u8` access like they were defined to use before. Now the
types use `u8x2`, similar to the Mode 4 bitmap. types use `u8x2`, similar to the Mode 4 bitmap.
* Fixed the MMIO definition for the OBJ palette, so the OBJ palette should
work now.
* **0.9.3:** * **0.9.3:**
* Added `as_u32_slice` and `as_u16_slice` to `Align4`. * Added `as_u32_slice` and `as_u16_slice` to `Align4`.
* *Removed* the requirement for inputs to `include_aligned_bytes!` to be a * *Removed* the requirement for inputs to `include_aligned_bytes!` to be a