Lokathor
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2cd85c4b4d
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name some glyphs
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2023-01-01 18:44:48 -07:00 |
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Lokathor
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c7ee6ba2ec
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game updates
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2023-01-01 18:04:10 -07:00 |
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Lokathor
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416f8a089c
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only print with debug asserts.
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2023-01-01 00:34:14 -07:00 |
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Lokathor
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38de4e8f5a
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outline the two checks from the if
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2023-01-01 00:20:11 -07:00 |
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Lokathor
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d51e2d3c1f
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move tile iteration to being a rect method.
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2022-12-22 22:34:25 -07:00 |
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Lokathor
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dec3a16f0f
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better starting p.
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2022-12-22 21:14:03 -07:00 |
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Lokathor
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cb2be577b1
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obj to obj intersection.
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2022-12-22 21:10:52 -07:00 |
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Lokathor
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ae15ae9b5b
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much better feeling movement.
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2022-12-19 18:50:25 -07:00 |
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Lokathor
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2c6dff76aa
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iter_tiles_of_area took a surprising amount of time to write in a way that avoids duplicate lookups.
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2022-12-19 18:24:21 -07:00 |
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Lokathor
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7a036ed05e
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movable avatar
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2022-12-09 15:30:01 -07:00 |
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Lokathor
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8385504db6
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Remove usage of global_asm (#175)
* message
* finish memory function re-arrangement.
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2022-12-04 16:44:27 -07:00 |
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lokathor
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6ba28c5347
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we can make a little cyan guy show up on the screen.
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2022-11-28 16:33:47 -07:00 |
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