#![feature(start)] #![no_std] #[cfg(not(test))] #[panic_handler] fn panic(_info: &core::panic::PanicInfo) -> ! { loop {} } #[start] fn main(_argc: isize, _argv: *const *const u8) -> isize { unsafe { DISPCNT.write_volatile(MODE3 | BG2); mode3_pixel(120, 80, rgb16(31, 0, 0)); mode3_pixel(136, 80, rgb16(0, 31, 0)); mode3_pixel(120, 96, rgb16(0, 0, 31)); loop {} } } pub const DISPCNT: *mut u16 = 0x04000000 as *mut u16; pub const MODE3: u16 = 3; pub const BG2: u16 = 0b100_0000_0000; pub const VRAM: usize = 0x06000000; pub const SCREEN_WIDTH: isize = 240; pub const fn rgb16(red: u16, green: u16, blue: u16) -> u16 { blue << 10 | green << 5 | red } pub unsafe fn mode3_pixel(col: isize, row: isize, color: u16) { (VRAM as *mut u16).offset(col + row * SCREEN_WIDTH).write_volatile(color); }