//! Module for interfacing with the GBA's Direct Memory Access units. //! //! The GBA has four DMA units, numbered from 0 to 3. They can be used for //! extremely efficient memory transfers, and they can also be set to //! automatically transfer in response to select events. //! //! Whenever a DMA unit is active, the CPU does not operate at all. Not even //! hardware interrupts will occur while a DMA is running. The interrupt will //! instead happen after the DMA transfer is done. When it's critical that an //! interrupt be handled exactly on time (such as when using serial interrupts) //! then you should avoid any large DMA transfers. //! //! In any situation when more than one DMA unit would be active at the same //! time, the lower-numbered DMA unit runs first. //! //! Each DMA unit is controlled by 4 different MMIO addresses, as follows //! (replace `x` with the DMA unit's number): //! * `DMAx_SRC` and `DMAx_DEST`: source and destination address. DMA 0 can only //! use internal memory, DMA 1 and 2 can read from the gamepak but not write //! to it, and DMA 3 can even write to the gamepak (when the gamepak itself //! supports that). In all cases, SRAM cannot be accessed. The addresses of a //! transfer should always be aliged to the element size. //! * `DMAx_COUNT`: Number of elements to transfer. The number of elements is //! either a 14-bit (DMA 0/1/2) or 16-bit (DMA3) number. If the count is set //! to 0 then the transfer will instead copy one more than the normal maximum //! of that number's range (DMA 0/1/2: 16_384, DMA 3: 65_536). //! * `DMAx_CONTROL`: Configuration bits for the transfer, see [`DmaControl`]. //! //! ## Safety //! //! The DMA units are the least safe part of the GBA and should be used with //! caution. //! //! Because Rust doesn't have a fully precise memory model, and because LLVM is //! a little fuzzy about the limits of what a volatile address access can do, //! you are advised to **not** use DMA to alter any memory that is part of //! Rust's compilation (stack variables, static variables, etc). //! //! You are advised to only use the DMA units to transfer data into VRAM, //! PALRAM, OAM, and MMIO controls (eg: the FIFO sound buffers). //! //! In the future the situation may improve. use crate::macros::{pub_const_fn_new_zeroed, u16_bool_field, u16_enum_field}; /// Sets the change in destination address after each transfer. #[derive(Debug, Clone, Copy, Default, PartialEq, Eq, PartialOrd, Ord, Hash)] #[repr(u16)] pub enum DestAddrControl { /// Increases the address by one element (`addr = addr.add(1)`) #[default] Increment = 0 << 5, /// Decreases the address by one element (`addr = addr.sub(1)`) Decrement = 1 << 5, /// The address does not change. Fixed = 2 << 5, /// The address increases by one element per transfer, and also returns to /// its initial value when the DMA unit restarts. IncReload = 3 << 5, } /// Sets the change in source address after each transfer. #[derive(Debug, Clone, Copy, Default, PartialEq, Eq, PartialOrd, Ord, Hash)] #[repr(u16)] pub enum SrcAddrControl { /// Increases the address by one element (`addr = addr.add(1)`) #[default] Increment = 0 << 7, /// Decreases the address by one element (`addr = addr.sub(1)`) Decrement = 1 << 7, /// The address does not change. Fixed = 2 << 7, } /// When the DMA unit should start doing work. #[derive(Debug, Clone, Copy, Default, PartialEq, Eq, PartialOrd, Ord, Hash)] #[repr(u16)] pub enum DmaStartTime { /// The DMA unit should start immediately. /// /// When this is used, there is actually a 2 CPU cycle delay before the /// transfer begins. #[default] Immediate = 0 << 12, /// Transfer when vertical blank starts. VBlank = 1 << 12, /// Transfer when horizontal blank starts. HBlank = 2 << 12, /// Transfer at a special time according to which DMA unit you use this with: /// * 0: The `Special` start time is illegal to use with DMA0. /// * 1 or 2: When the associated sound FIFO buffer is empty /// * 3: Video capture. Special = 3 << 12, } /// DMA control configuration. /// /// * `dest_addr_control`: How the destination address changes per element /// transferred. /// * `src_addr_control`: How the source address changes per element /// transferred. /// * `repeat`: If the DMA should automatically trigger again at the next start /// time (vblank, hblank, or special). Caution: if you use `repeat` in /// combination with the `Immediate` start time then the DMA will run over and /// over and lock up the system. /// * `transfer_32bit`: When set the DMA will transfer in 32-bit elements. /// Otherwise, it will transfer in 16-bit elements. In general, you should /// always transfer using 32-bit units when possible. /// * `start_time`: When the DMA unit should begin a transfer. /// * `irq_after`: If the end of the DMA transfer should send a hardware /// interrupt. /// * `enabled`: If the DMA unit is active. #[derive(Debug, Clone, Copy, Default, PartialEq, Eq, PartialOrd, Ord, Hash)] #[repr(transparent)] pub struct DmaControl(u16); impl DmaControl { pub_const_fn_new_zeroed!(); u16_enum_field!( 5 - 6: DestAddrControl, dest_addr_control, with_dest_addr_control ); u16_enum_field!( 7 - 8: SrcAddrControl, src_addr_control, with_src_addr_control ); u16_bool_field!(9, repeat, with_repeat); u16_bool_field!(10, transfer_32bit, with_transfer_32bit); u16_enum_field!(12 - 13: DmaStartTime, start_time, with_start_time); u16_bool_field!(14, irq_after, with_irq_after); u16_bool_field!(15, enabled, with_enabled); /// Unwrap this value into its raw `u16` form. #[inline] #[must_use] pub const fn to_u16(self) -> u16 { self.0 } } /// Uses `stm` to set all parts of a DMA as a single instruction. /// /// * `dma_id` is 0, 1, 2, or 3 (this is debug asserted). /// * `src` address for the transfer /// * `dest` address for the transfer /// * `count_ctrl` is the count in the low half and control in the upper half #[inline] #[allow(dead_code)] // we may make this pub in the future, until then this is basically a note unsafe fn stm_dma( dma_id: usize, src: *const u8, dest: *mut u8, count_ctrl: u32, ) { debug_assert!(dma_id < 4); let dma_addr = 0x0400_00B0 + dma_id * 0xC; core::arch::asm!( "stm r0, {{r1, r2, r3}}", in("r0") dma_addr, in("r1") src, in("r2") dest, in("r3") count_ctrl, options(nostack, preserves_flags) ); }