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00897a0657
Make a few improvements to the SioSerial struct: - Have init() return Self. It's more ergonomic to create and initialize the empty struct in one call. - Enable FIFO. The GBA has a 4-byte UART FIFO. This makes it less likely to lose received bytes. - Derive Clone on SioSerial so it can be split and shared with an interrupt. - Derive Debug on SioError so results can be unwrapped. |
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book | ||
examples | ||
examples-bak | ||
src | ||
.gitignore | ||
.travis.yml | ||
bors.toml | ||
Cargo.toml | ||
crt0.s | ||
init.sh | ||
LICENSE-APACHE2.txt | ||
linker.ld | ||
Makefile.toml | ||
README.md | ||
rustfmt.toml | ||
thumbv4-none-agb.json | ||
todo_check.bat |
gba
Eventually there will be a full Tutorial Book that goes along with this crate. However, currently the development focus is leaning towards having minimal coverage of all the parts of the GBA. Until that's done, unfortunately the book will be in a rather messy state.
What's Missing
The following major GBA features are still missing from the crate:
- Affine Graphics
- Interrupt Handling
- Serial Communication
First Time Setup
Writing a Rust program for the GBA requires a fair amount of special setup. All of the steps are detailed for you in the Development Setup part at the start of the book.
If you've done the described global setup once before and just want to get a new project started quickly we got you covered:
curl https://raw.githubusercontent.com/rust-console/gba/master/init.sh -sSf | bash -s APP_NAME
Contribution
This crate is Apache2 licensed and any contributions you submit must also be Apache2 licensed.