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51c870281c
* Add Serial and GPIO registers and implement embedded_hal traits Use VolAddress and phantom_fields to populate the SIOCNT, RCNT, and SIODATA8 registers. Implement embedded_hal serial traits around an empty SioSerial struct. Hide serial read and write traits behind a "serial" feature flag to make embedded-hal and nb dependencies optional. * UART echo example Enable the serial feature for this example. Provide a pinout diagram to assist people with wiring up a USB to UART adapter. |
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examples | ||
examples-bak | ||
src | ||
.gitignore | ||
.travis.yml | ||
bors.toml | ||
Cargo.toml | ||
crt0.s | ||
init.sh | ||
LICENSE-APACHE2.txt | ||
linker.ld | ||
Makefile.toml | ||
README.md | ||
rustfmt.toml | ||
thumbv4-none-agb.json | ||
todo_check.bat |
gba
Eventually there will be a full Tutorial Book that goes along with this crate. However, currently the development focus is leaning towards having minimal coverage of all the parts of the GBA. Until that's done, unfortunately the book will be in a rather messy state.
What's Missing
The following major GBA features are still missing from the crate:
- Affine Graphics
- Interrupt Handling
- Serial Communication
First Time Setup
Writing a Rust program for the GBA requires a fair amount of special setup. All of the steps are detailed for you in the Development Setup part at the start of the book.
If you've done the described global setup once before and just want to get a new project started quickly we got you covered:
curl https://raw.githubusercontent.com/rust-console/gba/master/init.sh -sSf | bash -s APP_NAME
Contribution
This crate is Apache2 licensed and any contributions you submit must also be Apache2 licensed.