mirror of
https://github.com/italicsjenga/gba.git
synced 2024-12-24 03:11:29 +11:00
42 lines
931 B
Rust
42 lines
931 B
Rust
#![feature(start)]
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#![no_std]
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extern crate gba;
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use gba::{io_registers::*, video_ram::*};
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#[cfg(not(test))]
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#[panic_handler]
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fn panic(_info: &core::panic::PanicInfo) -> ! {
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loop {}
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}
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#[start]
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fn main(_argc: isize, _argv: *const *const u8) -> isize {
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let mode3bg2 = {
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let mut setting = DisplayControlSetting::default();
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setting.set_display_bg2(true);
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setting.set_mode(DisplayControlMode::Bitmap3);
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setting
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};
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set_display_control(mode3bg2);
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let red = rgb16(31, 0, 0);
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let green = rgb16(0, 31, 0);
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loop {
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let this_frame_keys = key_input();
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let this_frame_key_raw: u16 = unsafe { core::mem::transmute(this_frame_keys) };
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wait_until_vblank();
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for i in 0..16 {
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let key = ((this_frame_key_raw >> i) & 1) > 0;
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mode3_draw_pixel(15 - i, 0, if key { green } else { red });
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mode3_draw_pixel(15 - i, 1, if key { green } else { red });
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}
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wait_until_vdraw();
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}
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}
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