gba/examples/bg_demo.rs
2018-12-26 23:13:10 -07:00

73 lines
2.2 KiB
Rust

#![no_std]
#![feature(start)]
use gba::{
io::{
background::{BackgroundControlSetting, BG0CNT},
display::{DisplayControlSetting, DISPCNT},
},
palram::index_palram_bg_4bpp,
vram::text::{TextScreenblockEntry},
Color,
};
use gba::vram::{Tile4bpp, CHAR_BASE_BLOCKS, SCREEN_BASE_BLOCKS};
#[panic_handler]
fn panic(_info: &core::panic::PanicInfo) -> ! {
loop {}
}
#[start]
fn main(_argc: isize, _argv: *const *const u8) -> isize {
pub const WHITE: Color = Color::from_rgb(31, 31, 31);
pub const LIGHT_GRAY: Color = Color::from_rgb(25, 25, 25);
pub const DARK_GRAY: Color = Color::from_rgb(15, 15, 15);
// bg palette
index_palram_bg_4bpp(0, 1).write(WHITE);
index_palram_bg_4bpp(0, 2).write(LIGHT_GRAY);
index_palram_bg_4bpp(0, 3).write(DARK_GRAY);
// bg tiles
set_bg_tile_4bpp(0, 0, ALL_TWOS);
set_bg_tile_4bpp(0, 1, ALL_THREES);
// screenblock
let light_entry = TextScreenblockEntry::from_tile_index(0);
let dark_entry = TextScreenblockEntry::from_tile_index(1);
checker_screenblock(8, light_entry, dark_entry);
// bg0 control
BG0CNT.write(BackgroundControlSetting::from_screen_base_block(8));
// Display Control
DISPCNT.write(DisplayControlSetting::new().with_bg0(true));
loop {
// TODO the whole thing
}
}
pub const ALL_TWOS: Tile4bpp = Tile4bpp([
0x22222222, 0x22222222, 0x22222222, 0x22222222, 0x22222222, 0x22222222, 0x22222222, 0x22222222,
]);
pub const ALL_THREES: Tile4bpp = Tile4bpp([
0x33333333, 0x33333333, 0x33333333, 0x33333333, 0x33333333, 0x33333333, 0x33333333, 0x33333333,
]);
pub fn set_bg_tile_4bpp(charblock: usize, index: usize, tile: Tile4bpp) {
assert!(charblock < 4);
assert!(index < 512);
unsafe { CHAR_BASE_BLOCKS.index(charblock).cast::<Tile4bpp>().offset(index as isize).write(tile) }
}
pub fn checker_screenblock(slot: usize, a_entry: TextScreenblockEntry, b_entry: TextScreenblockEntry) {
let mut p = unsafe { SCREEN_BASE_BLOCKS.index(slot).cast::<TextScreenblockEntry>() };
let mut checker = true;
for _row in 0..32 {
for _col in 0..32 {
unsafe {
p.write(if checker { a_entry } else { b_entry });
p = p.offset(1);
}
checker = !checker;
}
checker = !checker;
}
}