mirror of
https://github.com/italicsjenga/gba.git
synced 2025-01-10 19:11:30 +11:00
243 lines
6.5 KiB
Rust
243 lines
6.5 KiB
Rust
#![cfg_attr(not(test), no_std)]
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#![feature(asm)]
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#![feature(cfg_target_vendor)]
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#![allow(clippy::cast_lossless)]
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#![deny(clippy::float_arithmetic)]
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#![warn(missing_docs)]
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//! This crate helps you write GBA ROMs.
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//!
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//! ## SAFETY POLICY
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//!
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//! Some parts of this crate are safe wrappers around unsafe operations. This is
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//! good, and what you'd expect from a Rust crate.
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//!
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//! However, the safe wrappers all assume that you will _only_ attempt to
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//! execute this crate on a GBA or in a GBA Emulator.
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//!
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//! **Do not** use this crate in programs that aren't running on the GBA. If you
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//! do, it's a giant bag of Undefined Behavior.
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pub(crate) use gba_proc_macro::phantom_fields;
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pub(crate) use voladdress::{read_only::ROVolAddress, VolAddress, VolBlock};
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pub mod macros;
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pub mod base;
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pub mod bios;
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pub mod iwram;
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pub mod ewram;
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pub mod io;
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pub mod palram;
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pub mod vram;
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pub mod oam;
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pub mod rom;
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pub mod sram;
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pub mod mgba;
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extern "C" {
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/// This marks the end of the `.data` and `.bss` sections in IWRAM.
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///
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/// Memory in IWRAM _before_ this location is not free to use, you'll trash
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/// your globals and stuff. Memory here or after is freely available for use
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/// (careful that you don't run into your own stack of course).
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///
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/// The actual value is unimportant, you just want to use the _address of_
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/// this location as the start of your IWRAM usage.
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pub static __bss_end: u8;
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}
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newtype! {
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/// A color on the GBA is an RGB 5.5.5 within a `u16`
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#[derive(PartialOrd, Ord, Hash)]
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Color, pub u16
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}
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impl Color {
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/// Constructs a color from the channel values provided (should be 0..=31).
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///
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/// No actual checks are performed, so illegal channel values can overflow
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/// into each other and produce an unintended color.
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pub const fn from_rgb(r: u16, g: u16, b: u16) -> Color {
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Color(b << 10 | g << 5 | r)
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}
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/// Does a left rotate of the bits.
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///
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/// This has no particular meaning but is a wild way to cycle colors.
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pub const fn rotate_left(self, n: u32) -> Color {
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Color(self.0.rotate_left(n))
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}
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}
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//
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// After here is totally unsorted nonsense
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//
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/// Performs unsigned divide and remainder, gives None if dividing by 0.
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pub fn divrem_u32(numer: u32, denom: u32) -> Option<(u32, u32)> {
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// TODO: const this? Requires const if
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if denom == 0 {
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None
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} else {
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Some(unsafe { divrem_u32_unchecked(numer, denom) })
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}
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}
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/// Performs divide and remainder, no check for 0 division.
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///
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/// # Safety
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///
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/// If you call this with a denominator of 0 the result is implementation
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/// defined (not literal UB) including but not limited to: an infinite loop,
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/// panic on overflow, or incorrect output.
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pub unsafe fn divrem_u32_unchecked(numer: u32, denom: u32) -> (u32, u32) {
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// TODO: const this? Requires const if
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if (numer >> 5) < denom {
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divrem_u32_simple(numer, denom)
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} else {
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divrem_u32_non_restoring(numer, denom)
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}
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}
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/// The simplest form of division. If N is too much larger than D this will be
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/// extremely slow. If N is close enough to D then it will likely be faster than
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/// the non_restoring form.
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fn divrem_u32_simple(mut numer: u32, denom: u32) -> (u32, u32) {
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// TODO: const this? Requires const if
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let mut quot = 0;
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while numer >= denom {
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numer -= denom;
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quot += 1;
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}
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(quot, numer)
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}
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/// Takes a fixed quantity of time based on the bit width of the number (in this
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/// case 32).
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fn divrem_u32_non_restoring(numer: u32, denom: u32) -> (u32, u32) {
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// TODO: const this? Requires const if
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let mut r: i64 = numer as i64;
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let d: i64 = (denom as i64) << 32;
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let mut q: u32 = 0;
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let mut i = 1 << 31;
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while i > 0 {
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if r >= 0 {
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q |= i;
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r = 2 * r - d;
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} else {
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r = 2 * r + d;
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}
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i >>= 1;
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}
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q -= !q;
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if r < 0 {
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q -= 1;
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r += d;
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}
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r >>= 32;
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// TODO: remove this once we've done more checks here.
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debug_assert!(r >= 0);
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debug_assert!(r <= core::u32::MAX as i64);
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(q, r as u32)
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}
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/// Performs signed divide and remainder, gives None if dividing by 0 or
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/// computing `MIN/-1`
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pub fn divrem_i32(numer: i32, denom: i32) -> Option<(i32, i32)> {
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if denom == 0 || (numer == core::i32::MIN && denom == -1) {
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None
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} else {
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Some(unsafe { divrem_i32_unchecked(numer, denom) })
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}
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}
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/// Performs signed divide and remainder, no check for 0 division or `MIN/-1`.
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///
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/// # Safety
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///
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/// * If you call this with a denominator of 0 the result is implementation
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/// defined (not literal UB) including but not limited to: an infinite loop,
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/// panic on overflow, or incorrect output.
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/// * If you call this with `MIN/-1` you'll get a panic in debug or just `MIN`
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/// in release (which is incorrect), because of how twos-compliment works.
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pub unsafe fn divrem_i32_unchecked(numer: i32, denom: i32) -> (i32, i32) {
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// TODO: const this? Requires const if
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let unsigned_numer = numer.abs() as u32;
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let unsigned_denom = denom.abs() as u32;
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let opposite_sign = (numer ^ denom) < 0;
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let (udiv, urem) = if (numer >> 5) < denom {
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divrem_u32_simple(unsigned_numer, unsigned_denom)
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} else {
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divrem_u32_non_restoring(unsigned_numer, unsigned_denom)
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};
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match (opposite_sign, numer < 0) {
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(true, true) => (-(udiv as i32), -(urem as i32)),
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(true, false) => (-(udiv as i32), urem as i32),
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(false, true) => (udiv as i32, -(urem as i32)),
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(false, false) => (udiv as i32, urem as i32),
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}
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}
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/*
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#[cfg(test)]
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mod tests {
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use super::*;
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use quickcheck::quickcheck;
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// We have an explicit property on the non_restoring division
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quickcheck! {
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fn divrem_u32_non_restoring_prop(num: u32, denom: u32) -> bool {
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if denom > 0 {
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divrem_u32_non_restoring(num, denom) == (num / denom, num % denom)
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} else {
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true
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}
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}
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}
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// We have an explicit property on the simple division
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quickcheck! {
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fn divrem_u32_simple_prop(num: u32, denom: u32) -> bool {
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if denom > 0 {
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divrem_u32_simple(num, denom) == (num / denom, num % denom)
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} else {
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true
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}
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}
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}
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// Test the u32 wrapper
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quickcheck! {
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fn divrem_u32_prop(num: u32, denom: u32) -> bool {
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if denom > 0 {
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divrem_u32(num, denom).unwrap() == (num / denom, num % denom)
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} else {
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divrem_u32(num, denom).is_none()
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}
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}
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}
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// test the i32 wrapper
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quickcheck! {
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fn divrem_i32_prop(num: i32, denom: i32) -> bool {
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if denom == 0 || num == core::i32::MIN && denom == -1 {
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divrem_i32(num, denom).is_none()
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} else {
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divrem_i32(num, denom).unwrap() == (num / denom, num % denom)
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}
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}
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}
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}
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*/
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