librashader/librashader-runtime-gl/src/samplers.rs

77 lines
2.9 KiB
Rust
Raw Normal View History

2022-11-27 08:47:48 +11:00
use gl::types::{GLenum, GLint, GLuint};
use rustc_hash::FxHashMap;
use librashader_common::{FilterMode, WrapMode};
use crate::error::Result;
pub struct SamplerSet {
// todo: may need to deal with differences in mip filter.
samplers: FxHashMap<(WrapMode, FilterMode, FilterMode), GLuint>
}
impl SamplerSet {
pub fn get(&self, wrap: WrapMode, filter: FilterMode, mip: FilterMode) -> GLuint {
// eprintln!("{wrap}, {filter}, {mip}");
*self.samplers.get(&(wrap, filter, mip))
.unwrap()
}
fn make_sampler(sampler: GLuint, wrap: WrapMode, filter: FilterMode, mip: FilterMode) {
unsafe {
gl::SamplerParameteri(
sampler,
gl::TEXTURE_WRAP_S,
GLenum::from(wrap) as GLint,
);
gl::SamplerParameteri(
sampler,
gl::TEXTURE_WRAP_T,
GLenum::from(wrap) as GLint,
);
gl::SamplerParameteri(
sampler,
gl::TEXTURE_MAG_FILTER,
GLenum::from(filter) as GLint,
);
gl::SamplerParameteri(
sampler,
gl::TEXTURE_MIN_FILTER,
GLenum::from(filter.gl_mip(mip)) as GLint,
);
}
}
pub fn new() -> SamplerSet {
let mut samplers = FxHashMap::default();
let wrap_modes =
&[WrapMode::ClampToBorder, WrapMode::ClampToEdge, WrapMode::Repeat, WrapMode::MirroredRepeat];
for wrap_mode in wrap_modes {
unsafe {
let mut linear_linear = 0;
let mut nearest_nearest = 0;
let mut linear_nearest = 0;
let mut nearest_linear = 0;
gl::GenSamplers(1, &mut linear_linear);
gl::GenSamplers(1, &mut linear_nearest);
gl::GenSamplers(1, &mut nearest_linear);
gl::GenSamplers(1, &mut nearest_nearest);
SamplerSet::make_sampler(linear_linear, *wrap_mode, FilterMode::Linear, FilterMode::Linear);
SamplerSet::make_sampler(linear_nearest, *wrap_mode, FilterMode::Linear, FilterMode::Linear);
SamplerSet::make_sampler(nearest_linear, *wrap_mode, FilterMode::Nearest, FilterMode::Linear);
SamplerSet::make_sampler(nearest_linear, *wrap_mode, FilterMode::Nearest, FilterMode::Nearest);
samplers.insert((*wrap_mode, FilterMode::Linear, FilterMode::Linear), linear_linear);
samplers.insert((*wrap_mode, FilterMode::Linear, FilterMode::Nearest), linear_nearest);
samplers.insert((*wrap_mode, FilterMode::Nearest, FilterMode::Nearest), nearest_nearest);
samplers.insert((*wrap_mode, FilterMode::Nearest, FilterMode::Linear), nearest_linear);
}
}
SamplerSet {
samplers
}
}
}