2023-02-06 08:17:23 +11:00
|
|
|
use crate::quad_render::DrawQuad;
|
|
|
|
use crate::{error, util};
|
2023-01-30 18:02:10 +11:00
|
|
|
use librashader_reflect::back::cross::CrossHlslContext;
|
2023-02-05 17:54:56 +11:00
|
|
|
use librashader_reflect::back::dxil::DxilObject;
|
2023-01-30 18:02:10 +11:00
|
|
|
use librashader_reflect::back::ShaderCompilerOutput;
|
2023-02-05 17:54:56 +11:00
|
|
|
use librashader_reflect::reflect::semantics::BindingStage;
|
2023-02-06 08:17:23 +11:00
|
|
|
use windows::Win32::Foundation::BOOL;
|
2023-02-06 10:34:30 +11:00
|
|
|
use windows::Win32::Graphics::Direct3D::Dxc::{IDxcBlob, IDxcCompiler, IDxcUtils, IDxcValidator};
|
2023-02-06 08:17:23 +11:00
|
|
|
use windows::Win32::Graphics::Direct3D12::{
|
|
|
|
D3D12SerializeRootSignature, ID3D12Device, ID3D12PipelineState, ID3D12RootSignature,
|
|
|
|
D3D12_BLEND_DESC, D3D12_BLEND_INV_SRC_ALPHA, D3D12_BLEND_OP_ADD, D3D12_BLEND_SRC_ALPHA,
|
|
|
|
D3D12_COLOR_WRITE_ENABLE_ALL, D3D12_CULL_MODE_NONE, D3D12_DESCRIPTOR_RANGE,
|
|
|
|
D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER, D3D12_DESCRIPTOR_RANGE_TYPE_SRV, D3D12_FILL_MODE_SOLID,
|
|
|
|
D3D12_GRAPHICS_PIPELINE_STATE_DESC, D3D12_INPUT_LAYOUT_DESC, D3D12_LOGIC_OP_NOOP,
|
|
|
|
D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE, D3D12_RASTERIZER_DESC, D3D12_RENDER_TARGET_BLEND_DESC,
|
|
|
|
D3D12_ROOT_DESCRIPTOR, D3D12_ROOT_DESCRIPTOR_TABLE, D3D12_ROOT_PARAMETER,
|
|
|
|
D3D12_ROOT_PARAMETER_0, D3D12_ROOT_PARAMETER_TYPE_CBV,
|
|
|
|
D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE, D3D12_ROOT_SIGNATURE_DESC,
|
|
|
|
D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT, D3D12_SHADER_BYTECODE,
|
|
|
|
D3D12_SHADER_VISIBILITY_ALL, D3D12_SHADER_VISIBILITY_PIXEL, D3D_ROOT_SIGNATURE_VERSION_1,
|
|
|
|
};
|
|
|
|
use windows::Win32::Graphics::Dxgi::Common::{DXGI_FORMAT, DXGI_FORMAT_UNKNOWN, DXGI_SAMPLE_DESC};
|
2023-02-06 11:58:51 +11:00
|
|
|
use crate::error::assume_d3d12_init;
|
|
|
|
use crate::error::FilterChainError::Direct3DOperationError;
|
2023-01-30 18:02:10 +11:00
|
|
|
|
|
|
|
pub struct D3D12GraphicsPipeline {
|
2023-02-01 16:16:06 +11:00
|
|
|
pub(crate) handle: ID3D12PipelineState,
|
2023-01-30 18:02:10 +11:00
|
|
|
}
|
|
|
|
|
2023-02-01 09:50:47 +11:00
|
|
|
const D3D12_SLANG_ROOT_PARAMETERS: &[D3D12_ROOT_PARAMETER; 4] = &[
|
2023-01-30 18:02:10 +11:00
|
|
|
// srvs
|
|
|
|
D3D12_ROOT_PARAMETER {
|
|
|
|
ParameterType: D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE,
|
|
|
|
Anonymous: D3D12_ROOT_PARAMETER_0 {
|
|
|
|
DescriptorTable: D3D12_ROOT_DESCRIPTOR_TABLE {
|
|
|
|
NumDescriptorRanges: 1,
|
|
|
|
pDescriptorRanges: &D3D12_DESCRIPTOR_RANGE {
|
|
|
|
RangeType: D3D12_DESCRIPTOR_RANGE_TYPE_SRV,
|
|
|
|
NumDescriptors: 16,
|
|
|
|
BaseShaderRegister: 0,
|
|
|
|
RegisterSpace: 0,
|
|
|
|
OffsetInDescriptorsFromTableStart: 0,
|
|
|
|
},
|
2023-02-06 08:17:23 +11:00
|
|
|
},
|
2023-01-30 18:02:10 +11:00
|
|
|
},
|
|
|
|
ShaderVisibility: D3D12_SHADER_VISIBILITY_PIXEL,
|
|
|
|
},
|
|
|
|
// samplers
|
|
|
|
D3D12_ROOT_PARAMETER {
|
|
|
|
ParameterType: D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE,
|
|
|
|
Anonymous: D3D12_ROOT_PARAMETER_0 {
|
|
|
|
DescriptorTable: D3D12_ROOT_DESCRIPTOR_TABLE {
|
|
|
|
NumDescriptorRanges: 1,
|
|
|
|
pDescriptorRanges: &D3D12_DESCRIPTOR_RANGE {
|
|
|
|
RangeType: D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER,
|
|
|
|
NumDescriptors: 16,
|
|
|
|
BaseShaderRegister: 0,
|
|
|
|
RegisterSpace: 0,
|
|
|
|
OffsetInDescriptorsFromTableStart: 0,
|
|
|
|
},
|
2023-02-06 08:17:23 +11:00
|
|
|
},
|
2023-01-30 18:02:10 +11:00
|
|
|
},
|
|
|
|
ShaderVisibility: D3D12_SHADER_VISIBILITY_PIXEL,
|
|
|
|
},
|
|
|
|
// UBO
|
|
|
|
D3D12_ROOT_PARAMETER {
|
|
|
|
ParameterType: D3D12_ROOT_PARAMETER_TYPE_CBV,
|
|
|
|
Anonymous: D3D12_ROOT_PARAMETER_0 {
|
|
|
|
Descriptor: D3D12_ROOT_DESCRIPTOR {
|
|
|
|
ShaderRegister: 0,
|
|
|
|
RegisterSpace: 0,
|
2023-02-06 08:17:23 +11:00
|
|
|
},
|
2023-01-30 18:02:10 +11:00
|
|
|
},
|
|
|
|
ShaderVisibility: D3D12_SHADER_VISIBILITY_ALL,
|
|
|
|
},
|
|
|
|
D3D12_ROOT_PARAMETER {
|
|
|
|
ParameterType: D3D12_ROOT_PARAMETER_TYPE_CBV,
|
|
|
|
Anonymous: D3D12_ROOT_PARAMETER_0 {
|
|
|
|
Descriptor: D3D12_ROOT_DESCRIPTOR {
|
|
|
|
ShaderRegister: 1,
|
|
|
|
RegisterSpace: 0,
|
2023-02-06 08:17:23 +11:00
|
|
|
},
|
2023-01-30 18:02:10 +11:00
|
|
|
},
|
|
|
|
ShaderVisibility: D3D12_SHADER_VISIBILITY_ALL,
|
2023-02-06 08:17:23 +11:00
|
|
|
},
|
2023-01-30 18:02:10 +11:00
|
|
|
];
|
|
|
|
|
2023-02-01 09:50:47 +11:00
|
|
|
const D3D12_SLANG_ROOT_SIGNATURE: &D3D12_ROOT_SIGNATURE_DESC = &D3D12_ROOT_SIGNATURE_DESC {
|
2023-01-30 18:02:10 +11:00
|
|
|
NumParameters: D3D12_SLANG_ROOT_PARAMETERS.len() as u32,
|
|
|
|
pParameters: D3D12_SLANG_ROOT_PARAMETERS.as_ptr(),
|
|
|
|
NumStaticSamplers: 0,
|
|
|
|
pStaticSamplers: std::ptr::null(),
|
|
|
|
Flags: D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT,
|
|
|
|
};
|
|
|
|
|
|
|
|
pub struct D3D12RootSignature {
|
2023-02-06 08:17:23 +11:00
|
|
|
pub(crate) handle: ID3D12RootSignature,
|
2023-01-30 18:02:10 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
impl D3D12RootSignature {
|
2023-02-06 08:17:23 +11:00
|
|
|
pub fn new(device: &ID3D12Device) -> error::Result<D3D12RootSignature> {
|
2023-01-30 18:02:10 +11:00
|
|
|
let signature = unsafe {
|
|
|
|
let mut rs_blob = None;
|
|
|
|
// todo: D3D12SerializeVersionedRootSignature
|
|
|
|
// todo: hlsl rootsig tbh
|
2023-02-06 08:17:23 +11:00
|
|
|
D3D12SerializeRootSignature(
|
|
|
|
D3D12_SLANG_ROOT_SIGNATURE,
|
|
|
|
D3D_ROOT_SIGNATURE_VERSION_1,
|
|
|
|
&mut rs_blob,
|
|
|
|
None,
|
2023-01-30 18:02:10 +11:00
|
|
|
)?;
|
|
|
|
|
2023-02-06 11:58:51 +11:00
|
|
|
assume_d3d12_init!(rs_blob, "D3D12SerializeRootSignature");
|
2023-02-06 08:17:23 +11:00
|
|
|
let blob = std::slice::from_raw_parts(
|
|
|
|
rs_blob.GetBufferPointer().cast(),
|
|
|
|
rs_blob.GetBufferSize(),
|
|
|
|
);
|
|
|
|
let root_signature: ID3D12RootSignature = device.CreateRootSignature(0, blob)?;
|
2023-01-30 18:02:10 +11:00
|
|
|
root_signature
|
|
|
|
};
|
|
|
|
|
2023-02-06 08:17:23 +11:00
|
|
|
Ok(D3D12RootSignature { handle: signature })
|
2023-01-30 18:02:10 +11:00
|
|
|
}
|
|
|
|
}
|
|
|
|
impl D3D12GraphicsPipeline {
|
2023-02-05 17:54:56 +11:00
|
|
|
fn new_from_blobs(
|
|
|
|
device: &ID3D12Device,
|
|
|
|
vertex_dxil: IDxcBlob,
|
|
|
|
fragment_dxil: IDxcBlob,
|
|
|
|
root_signature: &D3D12RootSignature,
|
|
|
|
render_format: DXGI_FORMAT,
|
2023-01-30 18:02:10 +11:00
|
|
|
) -> error::Result<D3D12GraphicsPipeline> {
|
|
|
|
let input_element = DrawQuad::get_spirv_cross_vbo_desc();
|
|
|
|
|
|
|
|
let pipeline_state: ID3D12PipelineState = unsafe {
|
|
|
|
let pipeline_desc = D3D12_GRAPHICS_PIPELINE_STATE_DESC {
|
2023-02-01 17:57:31 +11:00
|
|
|
pRootSignature: windows::core::ManuallyDrop::new(&root_signature.handle),
|
2023-01-30 18:02:10 +11:00
|
|
|
VS: D3D12_SHADER_BYTECODE {
|
2023-02-05 16:55:46 +11:00
|
|
|
pShaderBytecode: vertex_dxil.GetBufferPointer(),
|
|
|
|
BytecodeLength: vertex_dxil.GetBufferSize(),
|
2023-01-30 18:02:10 +11:00
|
|
|
},
|
|
|
|
PS: D3D12_SHADER_BYTECODE {
|
2023-02-05 16:55:46 +11:00
|
|
|
pShaderBytecode: fragment_dxil.GetBufferPointer(),
|
|
|
|
BytecodeLength: fragment_dxil.GetBufferSize(),
|
2023-01-30 18:02:10 +11:00
|
|
|
},
|
|
|
|
StreamOutput: Default::default(),
|
|
|
|
BlendState: D3D12_BLEND_DESC {
|
|
|
|
RenderTarget: [
|
|
|
|
D3D12_RENDER_TARGET_BLEND_DESC {
|
|
|
|
BlendEnable: BOOL::from(false),
|
|
|
|
LogicOpEnable: BOOL::from(false),
|
|
|
|
SrcBlend: D3D12_BLEND_SRC_ALPHA,
|
|
|
|
DestBlend: D3D12_BLEND_INV_SRC_ALPHA,
|
|
|
|
BlendOp: D3D12_BLEND_OP_ADD,
|
|
|
|
SrcBlendAlpha: D3D12_BLEND_SRC_ALPHA,
|
|
|
|
DestBlendAlpha: D3D12_BLEND_INV_SRC_ALPHA,
|
|
|
|
BlendOpAlpha: D3D12_BLEND_OP_ADD,
|
|
|
|
LogicOp: D3D12_LOGIC_OP_NOOP,
|
|
|
|
RenderTargetWriteMask: D3D12_COLOR_WRITE_ENABLE_ALL.0 as u8,
|
|
|
|
},
|
|
|
|
Default::default(),
|
|
|
|
Default::default(),
|
|
|
|
Default::default(),
|
|
|
|
Default::default(),
|
|
|
|
Default::default(),
|
|
|
|
Default::default(),
|
2023-02-06 08:17:23 +11:00
|
|
|
Default::default(),
|
2023-01-30 18:02:10 +11:00
|
|
|
],
|
|
|
|
..Default::default()
|
|
|
|
},
|
|
|
|
SampleMask: u32::MAX,
|
|
|
|
RasterizerState: D3D12_RASTERIZER_DESC {
|
|
|
|
FillMode: D3D12_FILL_MODE_SOLID,
|
|
|
|
CullMode: D3D12_CULL_MODE_NONE,
|
|
|
|
..Default::default()
|
|
|
|
},
|
|
|
|
DepthStencilState: Default::default(),
|
|
|
|
InputLayout: D3D12_INPUT_LAYOUT_DESC {
|
|
|
|
pInputElementDescs: input_element.as_ptr(),
|
|
|
|
NumElements: input_element.len() as u32,
|
|
|
|
},
|
|
|
|
PrimitiveTopologyType: D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE,
|
|
|
|
NumRenderTargets: 1,
|
|
|
|
RTVFormats: [
|
|
|
|
render_format,
|
|
|
|
DXGI_FORMAT_UNKNOWN,
|
|
|
|
DXGI_FORMAT_UNKNOWN,
|
|
|
|
DXGI_FORMAT_UNKNOWN,
|
|
|
|
DXGI_FORMAT_UNKNOWN,
|
|
|
|
DXGI_FORMAT_UNKNOWN,
|
|
|
|
DXGI_FORMAT_UNKNOWN,
|
|
|
|
DXGI_FORMAT_UNKNOWN,
|
|
|
|
],
|
|
|
|
SampleDesc: DXGI_SAMPLE_DESC {
|
|
|
|
Count: 1,
|
|
|
|
Quality: 0,
|
|
|
|
},
|
|
|
|
NodeMask: 0,
|
|
|
|
..Default::default()
|
|
|
|
};
|
|
|
|
|
|
|
|
device.CreateGraphicsPipelineState(&pipeline_desc)?
|
|
|
|
};
|
|
|
|
|
|
|
|
Ok(D3D12GraphicsPipeline {
|
2023-02-01 16:16:06 +11:00
|
|
|
handle: pipeline_state,
|
2023-01-30 18:02:10 +11:00
|
|
|
})
|
|
|
|
}
|
2023-02-05 17:54:56 +11:00
|
|
|
|
2023-02-06 08:17:23 +11:00
|
|
|
pub fn new_from_dxil(
|
|
|
|
device: &ID3D12Device,
|
|
|
|
library: &IDxcUtils,
|
|
|
|
validator: &IDxcValidator,
|
|
|
|
shader_assembly: &ShaderCompilerOutput<DxilObject, ()>,
|
|
|
|
root_signature: &D3D12RootSignature,
|
|
|
|
render_format: DXGI_FORMAT,
|
2023-02-05 17:54:56 +11:00
|
|
|
) -> error::Result<D3D12GraphicsPipeline> {
|
|
|
|
if shader_assembly.vertex.requires_runtime_data() {
|
2023-02-06 11:58:51 +11:00
|
|
|
return Err(Direct3DOperationError("Compiled DXIL Vertex shader needs unexpected runtime data"))
|
2023-02-05 17:54:56 +11:00
|
|
|
}
|
|
|
|
if shader_assembly.fragment.requires_runtime_data() {
|
2023-02-06 11:58:51 +11:00
|
|
|
return Err(Direct3DOperationError("Compiled DXIL fragment shader needs unexpected runtime data"))
|
2023-02-05 17:54:56 +11:00
|
|
|
}
|
2023-02-06 08:17:23 +11:00
|
|
|
let vertex_dxil = util::dxc_validate_shader(library, validator, &shader_assembly.vertex)?;
|
2023-02-05 17:54:56 +11:00
|
|
|
let fragment_dxil =
|
|
|
|
util::dxc_validate_shader(library, validator, &shader_assembly.fragment)?;
|
|
|
|
|
2023-02-06 08:17:23 +11:00
|
|
|
Self::new_from_blobs(
|
|
|
|
device,
|
|
|
|
vertex_dxil,
|
|
|
|
fragment_dxil,
|
|
|
|
root_signature,
|
|
|
|
render_format,
|
|
|
|
)
|
2023-02-05 17:54:56 +11:00
|
|
|
}
|
|
|
|
|
2023-02-06 08:17:23 +11:00
|
|
|
pub fn new_from_hlsl(
|
|
|
|
device: &ID3D12Device,
|
|
|
|
library: &IDxcUtils,
|
|
|
|
dxc: &IDxcCompiler,
|
|
|
|
shader_assembly: &ShaderCompilerOutput<String, CrossHlslContext>,
|
|
|
|
root_signature: &D3D12RootSignature,
|
|
|
|
render_format: DXGI_FORMAT,
|
2023-02-05 17:54:56 +11:00
|
|
|
) -> error::Result<D3D12GraphicsPipeline> {
|
|
|
|
unsafe {
|
2023-02-06 08:17:23 +11:00
|
|
|
let vertex_dxil = util::dxc_compile_shader(
|
|
|
|
library,
|
|
|
|
dxc,
|
|
|
|
&shader_assembly.vertex,
|
|
|
|
BindingStage::VERTEX,
|
|
|
|
)?;
|
|
|
|
let fragment_dxil = util::dxc_compile_shader(
|
|
|
|
library,
|
|
|
|
dxc,
|
|
|
|
&shader_assembly.fragment,
|
|
|
|
BindingStage::FRAGMENT,
|
|
|
|
)?;
|
2023-02-05 17:54:56 +11:00
|
|
|
|
2023-02-06 08:17:23 +11:00
|
|
|
Self::new_from_blobs(
|
|
|
|
device,
|
|
|
|
vertex_dxil,
|
|
|
|
fragment_dxil,
|
|
|
|
root_signature,
|
|
|
|
render_format,
|
|
|
|
)
|
2023-02-05 17:54:56 +11:00
|
|
|
}
|
|
|
|
}
|
2023-02-06 08:17:23 +11:00
|
|
|
}
|