librashader/librashader-cache/src/key.rs

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/// Trait for objects that can be used as part of a key for a cached object.
pub trait CacheKey {
/// Get a byte representation of the object that
/// will be fed into the hash.
fn hash_bytes(&self) -> &[u8];
}
impl CacheKey for u32 {
fn hash_bytes(&self) -> &[u8] {
&bytemuck::bytes_of(&*self)
}
}
impl CacheKey for i32 {
fn hash_bytes(&self) -> &[u8] {
&bytemuck::bytes_of(&*self)
}
}
impl CacheKey for &[u8] {
fn hash_bytes(&self) -> &[u8] {
self
}
}
impl CacheKey for Vec<u8> {
fn hash_bytes(&self) -> &[u8] {
&self
}
}
impl CacheKey for Vec<u32> {
fn hash_bytes(&self) -> &[u8] {
bytemuck::cast_slice(&self)
}
}
impl CacheKey for &str {
fn hash_bytes(&self) -> &[u8] {
// need to be explicit
self.as_bytes()
}
}