178 lines
7.7 KiB
Rust
178 lines
7.7 KiB
Rust
|
use crate::{FilterMode, ImageFormat, Size, WrapMode};
|
||
|
|
||
|
impl From<ImageFormat> for Option<wgpu_types::TextureFormat> {
|
||
|
fn from(format: ImageFormat) -> Self {
|
||
|
match format {
|
||
|
ImageFormat::Unknown => None,
|
||
|
ImageFormat::R8Unorm => Some(wgpu_types::TextureFormat::R8Unorm),
|
||
|
ImageFormat::R8Uint => Some(wgpu_types::TextureFormat::R8Uint),
|
||
|
ImageFormat::R8Sint => Some(wgpu_types::TextureFormat::R8Sint),
|
||
|
ImageFormat::R8G8Unorm => Some(wgpu_types::TextureFormat::Rg8Unorm),
|
||
|
ImageFormat::R8G8Uint => Some(wgpu_types::TextureFormat::Rg8Uint),
|
||
|
ImageFormat::R8G8Sint => Some(wgpu_types::TextureFormat::Rg8Sint),
|
||
|
ImageFormat::R8G8B8A8Unorm => Some(wgpu_types::TextureFormat::Rgba8Unorm),
|
||
|
ImageFormat::R8G8B8A8Uint => Some(wgpu_types::TextureFormat::Rgba8Uint),
|
||
|
ImageFormat::R8G8B8A8Sint => Some(wgpu_types::TextureFormat::Rgba8Sint),
|
||
|
ImageFormat::R8G8B8A8Srgb => Some(wgpu_types::TextureFormat::Rgba8UnormSrgb),
|
||
|
ImageFormat::A2B10G10R10UnormPack32 => Some(wgpu_types::TextureFormat::Rgb10a2Unorm),
|
||
|
ImageFormat::A2B10G10R10UintPack32 => Some(wgpu_types::TextureFormat::Rgb10a2Uint),
|
||
|
ImageFormat::R16Uint => Some(wgpu_types::TextureFormat::R16Uint),
|
||
|
ImageFormat::R16Sint => Some(wgpu_types::TextureFormat::R16Sint),
|
||
|
ImageFormat::R16Sfloat => Some(wgpu_types::TextureFormat::R16Float),
|
||
|
ImageFormat::R16G16Uint => Some(wgpu_types::TextureFormat::Rg16Uint),
|
||
|
ImageFormat::R16G16Sint => Some(wgpu_types::TextureFormat::Rg16Sint),
|
||
|
ImageFormat::R16G16Sfloat => Some(wgpu_types::TextureFormat::Rg16Float),
|
||
|
ImageFormat::R16G16B16A16Uint => Some(wgpu_types::TextureFormat::Rgba16Uint),
|
||
|
ImageFormat::R16G16B16A16Sint => Some(wgpu_types::TextureFormat::Rgba16Sint),
|
||
|
ImageFormat::R16G16B16A16Sfloat => Some(wgpu_types::TextureFormat::Rgba16Float),
|
||
|
ImageFormat::R32Uint => Some(wgpu_types::TextureFormat::R32Uint),
|
||
|
ImageFormat::R32Sint => Some(wgpu_types::TextureFormat::R32Sint),
|
||
|
ImageFormat::R32Sfloat => Some(wgpu_types::TextureFormat::R32Float),
|
||
|
ImageFormat::R32G32Uint => Some(wgpu_types::TextureFormat::Rg32Uint),
|
||
|
ImageFormat::R32G32Sint => Some(wgpu_types::TextureFormat::Rg32Sint),
|
||
|
ImageFormat::R32G32Sfloat => Some(wgpu_types::TextureFormat::Rg32Float),
|
||
|
ImageFormat::R32G32B32A32Uint => Some(wgpu_types::TextureFormat::Rgba32Uint),
|
||
|
ImageFormat::R32G32B32A32Sint => Some(wgpu_types::TextureFormat::Rgba32Sint),
|
||
|
ImageFormat::R32G32B32A32Sfloat => Some(wgpu_types::TextureFormat::Rgba32Float),
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
impl From<wgpu_types::TextureFormat> for ImageFormat {
|
||
|
fn from(format: wgpu_types::TextureFormat) -> Self {
|
||
|
match format {
|
||
|
wgpu_types::TextureFormat::R8Unorm => ImageFormat::R8Unorm,
|
||
|
wgpu_types::TextureFormat::R8Uint => ImageFormat::R8Uint,
|
||
|
wgpu_types::TextureFormat::R8Sint => ImageFormat::R8Sint,
|
||
|
wgpu_types::TextureFormat::Rg8Unorm => ImageFormat::R8G8Unorm,
|
||
|
wgpu_types::TextureFormat::Rg8Uint => ImageFormat::R8G8Uint,
|
||
|
wgpu_types::TextureFormat::Rg8Sint => ImageFormat::R8G8Sint,
|
||
|
wgpu_types::TextureFormat::Rgba8Unorm => ImageFormat::R8G8B8A8Unorm,
|
||
|
wgpu_types::TextureFormat::Rgba8Uint => ImageFormat::R8G8B8A8Uint,
|
||
|
wgpu_types::TextureFormat::Rgba8Sint => ImageFormat::R8G8B8A8Sint,
|
||
|
wgpu_types::TextureFormat::Rgba8UnormSrgb => ImageFormat::R8G8B8A8Srgb,
|
||
|
wgpu_types::TextureFormat::Rgb10a2Unorm => ImageFormat::A2B10G10R10UnormPack32,
|
||
|
wgpu_types::TextureFormat::Rgb10a2Uint => ImageFormat::A2B10G10R10UintPack32,
|
||
|
wgpu_types::TextureFormat::R16Uint => ImageFormat::R16Uint,
|
||
|
wgpu_types::TextureFormat::R16Sint => ImageFormat::R16Sint,
|
||
|
wgpu_types::TextureFormat::R16Float => ImageFormat::R16Sfloat,
|
||
|
wgpu_types::TextureFormat::Rg16Uint => ImageFormat::R16G16Uint,
|
||
|
wgpu_types::TextureFormat::Rg16Sint => ImageFormat::R16G16Sint,
|
||
|
wgpu_types::TextureFormat::Rg16Float => ImageFormat::R16G16Sfloat,
|
||
|
wgpu_types::TextureFormat::Rgba16Uint => ImageFormat::R16G16B16A16Uint,
|
||
|
wgpu_types::TextureFormat::Rgba16Sint => ImageFormat::R16G16B16A16Sint,
|
||
|
wgpu_types::TextureFormat::Rgba16Float => ImageFormat::R16G16B16A16Sfloat,
|
||
|
wgpu_types::TextureFormat::R32Uint => ImageFormat::R32Uint,
|
||
|
wgpu_types::TextureFormat::R32Sint => ImageFormat::R32Sint,
|
||
|
wgpu_types::TextureFormat::R32Float => ImageFormat::R32Sfloat,
|
||
|
wgpu_types::TextureFormat::Rg32Uint => ImageFormat::R32G32Uint,
|
||
|
wgpu_types::TextureFormat::Rg32Sint => ImageFormat::R32G32Sint,
|
||
|
wgpu_types::TextureFormat::Rg32Float => ImageFormat::R32G32Sfloat,
|
||
|
wgpu_types::TextureFormat::Rgba32Uint => ImageFormat::R32G32B32A32Uint,
|
||
|
wgpu_types::TextureFormat::Rgba32Sint => ImageFormat::R32G32B32A32Sint,
|
||
|
wgpu_types::TextureFormat::Rgba32Float => ImageFormat::R32G32B32A32Sfloat,
|
||
|
_ => ImageFormat::Unknown
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
impl From<Option<wgpu_types::TextureFormat>> for ImageFormat {
|
||
|
fn from(format: Option<wgpu_types::TextureFormat>) -> Self {
|
||
|
let Some(format) = format else {
|
||
|
return ImageFormat::Unknown;
|
||
|
};
|
||
|
ImageFormat::from(format)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// impl From<Size<u32>> for vk::Extent3D {
|
||
|
// fn from(value: Size<u32>) -> Self {
|
||
|
// vk::Extent3D {
|
||
|
// width: value.width,
|
||
|
// height: value.height,
|
||
|
// depth: 1,
|
||
|
// }
|
||
|
// }
|
||
|
// }
|
||
|
//
|
||
|
// impl From<Size<u32>> for vk::Extent2D {
|
||
|
// fn from(value: Size<u32>) -> Self {
|
||
|
// vk::Extent2D {
|
||
|
// width: value.width,
|
||
|
// height: value.height,
|
||
|
// }
|
||
|
// }
|
||
|
// }
|
||
|
//
|
||
|
// impl From<vk::Extent3D> for Size<u32> {
|
||
|
// fn from(value: vk::Extent3D) -> Self {
|
||
|
// Size {
|
||
|
// width: value.width,
|
||
|
// height: value.height,
|
||
|
// }
|
||
|
// }
|
||
|
// }
|
||
|
//
|
||
|
// impl From<vk::Extent2D> for Size<u32> {
|
||
|
// fn from(value: vk::Extent2D) -> Self {
|
||
|
// Size {
|
||
|
// width: value.width,
|
||
|
// height: value.height,
|
||
|
// }
|
||
|
// }
|
||
|
// }
|
||
|
//
|
||
|
// impl From<vk::Viewport> for Size<u32> {
|
||
|
// fn from(value: vk::Viewport) -> Self {
|
||
|
// Size {
|
||
|
// width: value.width as u32,
|
||
|
// height: value.height as u32,
|
||
|
// }
|
||
|
// }
|
||
|
// }
|
||
|
//
|
||
|
// impl From<&vk::Viewport> for Size<u32> {
|
||
|
// fn from(value: &vk::Viewport) -> Self {
|
||
|
// Size {
|
||
|
// width: value.width as u32,
|
||
|
// height: value.height as u32,
|
||
|
// }
|
||
|
// }
|
||
|
// }
|
||
|
//
|
||
|
// impl From<Size<u32>> for vk::Viewport {
|
||
|
// fn from(value: Size<u32>) -> Self {
|
||
|
// vk::Viewport {
|
||
|
// x: 0.0,
|
||
|
// y: 0.0,
|
||
|
// width: value.width as f32,
|
||
|
// height: value.height as f32,
|
||
|
// min_depth: 0.0,
|
||
|
// max_depth: 1.0,
|
||
|
// }
|
||
|
// }
|
||
|
// }
|
||
|
|
||
|
impl From<FilterMode> for wgpu_types::FilterMode {
|
||
|
fn from(value: FilterMode) -> Self {
|
||
|
match value {
|
||
|
FilterMode::Linear => wgpu_types::FilterMode::Linear,
|
||
|
FilterMode::Nearest => wgpu_types::FilterMode::Nearest,
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
impl From<WrapMode> for wgpu_types::AddressMode {
|
||
|
fn from(value: WrapMode) -> Self {
|
||
|
match value {
|
||
|
WrapMode::ClampToBorder => wgpu_types::AddressMode::ClampToBorder,
|
||
|
WrapMode::ClampToEdge => wgpu_types::AddressMode::ClampToEdge,
|
||
|
WrapMode::Repeat => wgpu_types::AddressMode::Repeat,
|
||
|
WrapMode::MirroredRepeat => wgpu_types::AddressMode::MirrorRepeat,
|
||
|
}
|
||
|
}
|
||
|
}
|