librashader/librashader-runtime-vk/src/draw_quad.rs

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use crate::error;
use crate::memory::VulkanBuffer;
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use array_concat::concat_arrays;
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use ash::vk;
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use bytemuck::{Pod, Zeroable};
use gpu_allocator::vulkan::Allocator;
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use librashader_runtime::quad::QuadType;
use parking_lot::RwLock;
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use std::sync::Arc;
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// Vulkan does vertex expansion
#[repr(C)]
#[derive(Debug, Copy, Clone, Default, Zeroable, Pod)]
struct VulkanVertex {
position: [f32; 2],
texcoord: [f32; 2],
}
const OFFSCREEN_VBO_DATA: [VulkanVertex; 4] = [
VulkanVertex {
position: [-1.0, -1.0],
texcoord: [0.0, 0.0],
},
VulkanVertex {
position: [-1.0, 1.0],
texcoord: [0.0, 1.0],
},
VulkanVertex {
position: [1.0, -1.0],
texcoord: [1.0, 0.0],
},
VulkanVertex {
position: [1.0, 1.0],
texcoord: [1.0, 1.0],
},
];
const FINAL_VBO_DATA: [VulkanVertex; 4] = [
VulkanVertex {
position: [0.0, 0.0],
texcoord: [0.0, 0.0],
},
VulkanVertex {
position: [0.0, 1.0],
texcoord: [0.0, 1.0],
},
VulkanVertex {
position: [1.0, 0.0],
texcoord: [1.0, 0.0],
},
VulkanVertex {
position: [1.0, 1.0],
texcoord: [1.0, 1.0],
},
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];
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static VBO_DATA: &[VulkanVertex; 8] = &concat_arrays!(OFFSCREEN_VBO_DATA, FINAL_VBO_DATA);
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pub struct DrawQuad {
buffer: VulkanBuffer,
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device: Arc<ash::Device>,
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}
impl DrawQuad {
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pub fn new(
device: &Arc<ash::Device>,
allocator: &Arc<RwLock<Allocator>>,
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) -> error::Result<DrawQuad> {
let mut buffer = VulkanBuffer::new(
device,
allocator,
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vk::BufferUsageFlags::VERTEX_BUFFER,
std::mem::size_of::<[VulkanVertex; 8]>(),
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)?;
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{
let slice = buffer.as_mut_slice()?;
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slice.copy_from_slice(bytemuck::cast_slice(VBO_DATA));
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}
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Ok(DrawQuad {
buffer,
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device: device.clone(),
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})
}
pub fn bind_vbo_for_frame(&self, cmd: vk::CommandBuffer) {
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unsafe {
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self.device.cmd_bind_vertex_buffers(
cmd,
0,
&[self.buffer.handle],
&[0 as vk::DeviceSize],
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)
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}
}
pub fn draw_quad(&self, cmd: vk::CommandBuffer, vbo: QuadType) {
let offset = match vbo {
QuadType::Offscreen => 0,
QuadType::Final => 4,
};
unsafe {
self.device.cmd_draw(cmd, 4, 1, offset, 0);
}
}
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}