2023-01-13 19:19:58 +11:00
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//! Direct3D11 shader runtime errors.
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//!
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2022-12-01 09:59:55 +11:00
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use librashader_preprocess::PreprocessError;
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use librashader_presets::ParsePresetError;
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use librashader_reflect::error::{ShaderCompileError, ShaderReflectError};
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2022-12-22 13:39:31 +11:00
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use librashader_runtime::image::ImageError;
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2022-12-01 09:59:55 +11:00
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use thiserror::Error;
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2023-01-13 19:19:58 +11:00
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/// Cumulative error type for Direct3D11 filter chains.
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2022-12-01 09:59:55 +11:00
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#[derive(Error, Debug)]
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pub enum FilterChainError {
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#[error("unable to get direct3d context")]
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Direct3DContextError,
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#[error("direct3d driver error")]
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Direct3DError(#[from] windows::core::Error),
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#[error("SPIRV reflection error")]
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SpirvCrossReflectError(#[from] spirv_cross::ErrorCode),
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#[error("shader preset parse error")]
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ShaderPresetError(#[from] ParsePresetError),
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#[error("shader preprocess error")]
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ShaderPreprocessError(#[from] PreprocessError),
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#[error("shader compile error")]
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ShaderCompileError(#[from] ShaderCompileError),
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#[error("shader reflect error")]
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ShaderReflectError(#[from] ShaderReflectError),
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#[error("lut loading error")]
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LutLoadError(#[from] ImageError),
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}
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2022-12-01 11:05:12 +11:00
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2023-01-13 19:19:58 +11:00
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/// Result type for Direct3D11 filter chains.
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2022-12-01 11:05:12 +11:00
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pub type Result<T> = std::result::Result<T, FilterChainError>;
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