librashader/librashader-capi/src/ctypes.rs

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//! Binding types for the librashader C API.
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use crate::error::LibrashaderError;
use librashader::presets::ShaderPreset;
use std::ptr::NonNull;
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pub type libra_shader_preset_t = Option<NonNull<ShaderPreset>>;
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pub type libra_error_t = Option<NonNull<LibrashaderError>>;
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#[cfg(feature = "runtime-opengl")]
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pub type libra_gl_filter_chain_t = Option<NonNull<librashader::runtime::gl::FilterChain>>;
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#[cfg(feature = "runtime-d3d11")]
pub type libra_d3d11_filter_chain_t =
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Option<NonNull<librashader::runtime::d3d11::FilterChain>>;
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/// Parameters for the output viewport.
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#[repr(C)]
pub struct libra_viewport_t {
pub x: f32,
pub y: f32,
pub width: u32,
pub height: u32,
}