librashader/librashader-capi/librashader.h

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#ifndef __LIBRASHADER_H__
#define __LIBRASHADER_H__
#pragma once
#include <stdarg.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
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typedef struct _filter_chain_gl _filter_chain_gl;
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typedef struct _libra_error _libra_error;
/**
* A shader preset including all specified parameters, textures, and paths to specified shaders.
*
* A shader preset can be used to create a filter chain runtime instance, or reflected to get
* parameter metadata.
*/
typedef struct _shader_preset _shader_preset;
typedef const struct _libra_error *libra_error_t;
typedef struct _shader_preset *libra_shader_preset_t;
typedef const void *(*gl_loader_t)(const char*);
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typedef struct filter_chain_gl_opt_t {
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uint16_t gl_version;
bool use_dsa;
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} filter_chain_gl_opt_t;
typedef struct _filter_chain_gl *libra_gl_filter_chain_t;
typedef struct libra_source_image_gl_t {
uint32_t handle;
uint32_t format;
uint32_t width;
uint32_t height;
} libra_source_image_gl_t;
typedef struct libra_viewport_t {
float x;
float y;
uint32_t width;
uint32_t height;
} libra_viewport_t;
typedef struct libra_draw_framebuffer_gl_t {
uint32_t handle;
uint32_t texture;
uint32_t format;
uint32_t width;
uint32_t height;
} libra_draw_framebuffer_gl_t;
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/**
* Load a preset.
*/
typedef libra_error_t (*PFN_lbr_load_preset)(const char*, libra_shader_preset_t*);
typedef libra_error_t (*PFN_lbr_preset_free)(libra_shader_preset_t*);
typedef libra_error_t (*PFN_lbr_preset_set_param)(libra_shader_preset_t*, const char*, float);
typedef libra_error_t (*PFN_lbr_preset_get_param)(libra_shader_preset_t*, const char*, float*);
typedef libra_error_t (*PFN_lbr_preset_print)(libra_shader_preset_t*);
typedef libra_error_t (*PFN_lbr_preset_get_runtime_param_names)(libra_shader_preset_t*, float*);
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
libra_error_t libra_load_preset(const char *filename, libra_shader_preset_t *out);
/**
* Free the preset.
*/
libra_error_t libra_preset_free(libra_shader_preset_t *preset);
/**
* Set the value of the parameter in the preset.
*/
libra_error_t libra_preset_set_param(libra_shader_preset_t *preset, const char *name, float value);
/**
* Get the value of the parameter as set in the preset.
*/
libra_error_t libra_preset_get_param(libra_shader_preset_t *preset, const char *name, float *value);
/**
* Pretty print the shader preset.
*/
libra_error_t libra_preset_print(libra_shader_preset_t *preset);
/**
* Get a list of runtime parameter names.
*
* The returned value can not currently be freed.
*/
libra_error_t libra_preset_get_runtime_param_names(libra_shader_preset_t *preset,
const char **value);
/**
* Initialize the OpenGL Context for librashader.
*
* ## Safety
* Attempting to create a filter chain will fail.
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*
* Reinitializing the OpenGL context with a different loader immediately invalidates previous filter
* chain objects, and drawing with them causes immediate undefined behaviour.
*/
libra_error_t libra_gl_init_context(gl_loader_t loader);
/**
* Create the filter chain given the shader preset.
*
* The shader preset is immediately invalidated and must be recreated after
* the filter chain is created.
*
* ## Safety:
* - `preset` must be either null, or valid and aligned.
* - `options` must be either null, or valid and aligned.
* - `out` may be either null or uninitialized, but must be aligned.
*/
libra_error_t libra_gl_filter_chain_create(libra_shader_preset_t *preset,
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const struct filter_chain_gl_opt_t *options,
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libra_gl_filter_chain_t *out);
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libra_error_t libra_gl_filter_chain_frame(libra_gl_filter_chain_t *chain,
size_t frame_count,
struct libra_source_image_gl_t image,
struct libra_viewport_t viewport,
struct libra_draw_framebuffer_gl_t out,
const float *mvp);
libra_error_t libra_gl_filter_chain_free(libra_gl_filter_chain_t *chain);
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#ifdef __cplusplus
} // extern "C"
#endif // __cplusplus
#endif /* __LIBRASHADER_H__ */