librashader/librashader-runtime-vk/shader/triangle_simple/shader.frag

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2023-01-10 11:17:13 +11:00
#version 450
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}