librashader/librashader-common/src/d3d11.rs

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use crate::{FilterMode, ImageFormat, WrapMode};
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use windows::Win32::Graphics::Direct3D11;
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use windows::Win32::Graphics::Dxgi::Common as dxgi;
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use windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT;
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impl From<ImageFormat> for dxgi::DXGI_FORMAT {
fn from(format: ImageFormat) -> Self {
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match format {
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ImageFormat::Unknown => dxgi::DXGI_FORMAT_UNKNOWN,
ImageFormat::R8Unorm => dxgi::DXGI_FORMAT_R8_UNORM,
ImageFormat::R8Uint => dxgi::DXGI_FORMAT_R8_UINT,
ImageFormat::R8Sint => dxgi::DXGI_FORMAT_R8_SINT,
ImageFormat::R8G8Unorm => dxgi::DXGI_FORMAT_R8G8_UNORM,
ImageFormat::R8G8Uint => dxgi::DXGI_FORMAT_R8G8_UINT,
ImageFormat::R8G8Sint => dxgi::DXGI_FORMAT_R8G8_SINT,
ImageFormat::R8G8B8A8Unorm => dxgi::DXGI_FORMAT_R8G8B8A8_UNORM,
ImageFormat::R8G8B8A8Uint => dxgi::DXGI_FORMAT_R8G8B8A8_UINT,
ImageFormat::R8G8B8A8Sint => dxgi::DXGI_FORMAT_R8G8B8A8_SINT,
ImageFormat::R8G8B8A8Srgb => dxgi::DXGI_FORMAT_R8G8B8A8_UNORM_SRGB,
ImageFormat::A2B10G10R10UnormPack32 => dxgi::DXGI_FORMAT_R10G10B10A2_UNORM,
ImageFormat::A2B10G10R10UintPack32 => dxgi::DXGI_FORMAT_R10G10B10A2_UINT,
ImageFormat::R16Uint => dxgi::DXGI_FORMAT_R16_UINT,
ImageFormat::R16Sint => dxgi::DXGI_FORMAT_R16_SINT,
ImageFormat::R16Sfloat => dxgi::DXGI_FORMAT_R16_FLOAT,
ImageFormat::R16G16Uint => dxgi::DXGI_FORMAT_R16G16_UINT,
ImageFormat::R16G16Sint => dxgi::DXGI_FORMAT_R16G16_SINT,
ImageFormat::R16G16Sfloat => dxgi::DXGI_FORMAT_R16G16_FLOAT,
ImageFormat::R16G16B16A16Uint => dxgi::DXGI_FORMAT_R16G16B16A16_UINT,
ImageFormat::R16G16B16A16Sint => dxgi::DXGI_FORMAT_R16G16B16A16_SINT,
ImageFormat::R16G16B16A16Sfloat => dxgi::DXGI_FORMAT_R16G16B16A16_FLOAT,
ImageFormat::R32Uint => dxgi::DXGI_FORMAT_R32_UINT,
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ImageFormat::R32Sint => dxgi::DXGI_FORMAT_R32_SINT,
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ImageFormat::R32Sfloat => dxgi::DXGI_FORMAT_R32_FLOAT,
ImageFormat::R32G32Uint => dxgi::DXGI_FORMAT_R32G32_UINT,
ImageFormat::R32G32Sint => dxgi::DXGI_FORMAT_R32G32_SINT,
ImageFormat::R32G32Sfloat => dxgi::DXGI_FORMAT_R32G32_FLOAT,
ImageFormat::R32G32B32A32Uint => dxgi::DXGI_FORMAT_R32G32B32A32_UINT,
ImageFormat::R32G32B32A32Sint => dxgi::DXGI_FORMAT_R32G32B32A32_SINT,
ImageFormat::R32G32B32A32Sfloat => dxgi::DXGI_FORMAT_R32G32B32A32_FLOAT,
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}
}
}
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impl From<DXGI_FORMAT> for ImageFormat {
fn from(format: DXGI_FORMAT) -> Self {
match format {
dxgi::DXGI_FORMAT_UNKNOWN => ImageFormat::Unknown,
dxgi::DXGI_FORMAT_R8_UNORM => ImageFormat::R8Unorm,
dxgi::DXGI_FORMAT_R8_UINT => ImageFormat::R8Uint,
dxgi::DXGI_FORMAT_R8_SINT => ImageFormat::R8Sint,
dxgi::DXGI_FORMAT_R8G8_UNORM => ImageFormat::R8G8Unorm,
dxgi::DXGI_FORMAT_R8G8_UINT => ImageFormat::R8G8Uint,
dxgi::DXGI_FORMAT_R8G8_SINT => ImageFormat::R8G8Sint,
dxgi::DXGI_FORMAT_R8G8B8A8_UNORM => ImageFormat::R8G8B8A8Unorm,
dxgi::DXGI_FORMAT_R8G8B8A8_UINT => ImageFormat::R8G8B8A8Uint,
dxgi::DXGI_FORMAT_R8G8B8A8_SINT => ImageFormat::R8G8B8A8Sint,
dxgi::DXGI_FORMAT_R8G8B8A8_UNORM_SRGB => ImageFormat::R8G8B8A8Srgb,
dxgi::DXGI_FORMAT_R10G10B10A2_UNORM => ImageFormat::A2B10G10R10UnormPack32,
dxgi::DXGI_FORMAT_R10G10B10A2_UINT => ImageFormat::A2B10G10R10UintPack32,
dxgi::DXGI_FORMAT_R16_UINT => ImageFormat::R16Uint,
dxgi::DXGI_FORMAT_R16_SINT => ImageFormat::R16Sint,
dxgi::DXGI_FORMAT_R16_FLOAT => ImageFormat::R16Sfloat,
dxgi::DXGI_FORMAT_R16G16_UINT => ImageFormat::R16G16Uint,
dxgi::DXGI_FORMAT_R16G16_SINT => ImageFormat::R16G16Sint,
dxgi::DXGI_FORMAT_R16G16_FLOAT => ImageFormat::R16G16Sfloat,
dxgi::DXGI_FORMAT_R16G16B16A16_UINT => ImageFormat::R16G16B16A16Uint,
dxgi::DXGI_FORMAT_R16G16B16A16_SINT => ImageFormat::R16G16B16A16Sint,
dxgi::DXGI_FORMAT_R16G16B16A16_FLOAT => ImageFormat::R16G16B16A16Sfloat,
dxgi::DXGI_FORMAT_R32_UINT => ImageFormat::R32Uint,
dxgi::DXGI_FORMAT_R32_SINT => ImageFormat::R32Sint,
dxgi::DXGI_FORMAT_R32_FLOAT => ImageFormat::R32Sfloat,
dxgi::DXGI_FORMAT_R32G32_UINT => ImageFormat::R32G32Uint,
dxgi::DXGI_FORMAT_R32G32_SINT => ImageFormat::R32G32Sint,
dxgi::DXGI_FORMAT_R32G32_FLOAT => ImageFormat::R32G32Sfloat,
dxgi::DXGI_FORMAT_R32G32B32A32_UINT => ImageFormat::R32G32B32A32Uint,
dxgi::DXGI_FORMAT_R32G32B32A32_SINT => ImageFormat::R32G32B32A32Sint,
dxgi::DXGI_FORMAT_R32G32B32A32_FLOAT => ImageFormat::R32G32B32A32Sfloat,
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_ => ImageFormat::Unknown,
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}
}
}
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impl From<WrapMode> for Direct3D11::D3D11_TEXTURE_ADDRESS_MODE {
fn from(value: WrapMode) -> Self {
match value {
WrapMode::ClampToBorder => Direct3D11::D3D11_TEXTURE_ADDRESS_BORDER,
WrapMode::ClampToEdge => Direct3D11::D3D11_TEXTURE_ADDRESS_CLAMP,
WrapMode::Repeat => Direct3D11::D3D11_TEXTURE_ADDRESS_WRAP,
WrapMode::MirroredRepeat => Direct3D11::D3D11_TEXTURE_ADDRESS_MIRROR,
}
}
}
impl From<FilterMode> for Direct3D11::D3D11_FILTER {
fn from(value: FilterMode) -> Self {
match value {
FilterMode::Linear => Direct3D11::D3D11_FILTER_MIN_MAG_MIP_LINEAR,
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_ => Direct3D11::D3D11_FILTER_MIN_MAG_MIP_POINT,
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}
}
}