librashader/librashader-runtime-d3d12/Cargo.toml

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[package]
name = "librashader-runtime-d3d12"
edition = "2021"
license = "MPL-2.0 OR GPL-3.0-only"
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version = "0.1.0-rc.2"
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authors = ["Ronny Chan <ronny@ronnychan.ca>"]
repository = "https://github.com/SnowflakePowered/librashader"
readme = "../README.md"
categories = ["emulators", "compilers", "graphics"]
keywords = ["shader", "retroarch", "SPIR-V"]
description = "RetroArch shaders for all."
[dependencies]
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librashader-common = { path = "../librashader-common", features = ["d3d12"], version = "0.1.0-rc.2" }
librashader-presets = { path = "../librashader-presets", version = "0.1.0-rc.2" }
librashader-preprocess = { path = "../librashader-preprocess", version = "0.1.0-rc.2" }
librashader-reflect = { path = "../librashader-reflect", version = "0.1.0-rc.2", features = ["dxil", "standalone"] }
librashader-runtime = { path = "../librashader-runtime", version = "0.1.0-rc.2" }
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thiserror = "1.0.37"
spirv_cross = { package = "librashader-spirv-cross", version = "0.23" }
parking_lot = "0.12.1"
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rustc-hash = "1.1.0"
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bytemuck = { version = "1.12.3", features = ["derive"] }
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array-init = "2.1.0"
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bitvec = "1.0.1"
widestring = "1.0.2"
array-concat = "0.5.2"
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rayon = "1.6.1"
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[target.'cfg(windows)'.dependencies.windows]
version = "0.44.0"
features = [
"Win32_Foundation",
"Win32_Graphics_Dxgi_Common",
"Win32_Graphics_Direct3D",
"Win32_Graphics_Direct3D12",
"Win32_Graphics_Direct3D_Dxc",
"Win32_System_Threading",
"Win32_System_WindowsProgramming",
"Win32_Security",
]
[target.'cfg(windows)'.dev-dependencies.windows]
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features = [
"Win32_Foundation",
"Win32_Graphics_Dxgi_Common",
"Win32_Graphics_Direct3D",
"Win32_Graphics_Direct3D12",
"Win32_Graphics_Direct3D_Fxc",
"Win32_Graphics_Direct3D_Dxc",
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"Win32_Graphics_Gdi",
"Win32_Security",
"Win32_System_LibraryLoader",
"Win32_System_Threading",
"Win32_UI_WindowsAndMessaging",
"Win32_System_Threading",
"Win32_System_WindowsProgramming",
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]
[dev-dependencies]
gfx-maths = "0.2.8"