2024-03-03 17:07:07 +11:00
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[package]
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name = "librashader-runtime-d3d9"
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edition = "2021"
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license = "MPL-2.0 OR GPL-3.0-only"
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2024-03-08 11:37:39 +11:00
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version = "0.2.6"
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2024-03-03 17:07:07 +11:00
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authors = ["Ronny Chan <ronny@ronnychan.ca>"]
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repository = "https://github.com/SnowflakePowered/librashader"
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readme = "../README.md"
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categories = ["emulators", "compilers", "graphics"]
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keywords = ["shader", "retroarch", "SPIR-V"]
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description = "RetroArch shaders for all."
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[dependencies]
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librashader-common = { path = "../librashader-common", features = ["d3d9", "d3d11"], version = "0.2.4" }
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librashader-presets = { path = "../librashader-presets", version = "0.2.4" }
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librashader-preprocess = { path = "../librashader-preprocess", version = "0.2.4" }
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librashader-reflect = { path = "../librashader-reflect", version = "0.2.4" }
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librashader-runtime = { path = "../librashader-runtime", version = "0.2.4" }
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librashader-cache = { path = "../librashader-cache", version = "0.2.4", features = ["d3d"] }
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thiserror = "1.0.37"
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bytemuck = "1.12.3"
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array-concat = "0.5.2"
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num-traits = "0.2.18"
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[target.'cfg(windows)'.dependencies.windows]
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workspace = true
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features = [
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"Win32_Foundation",
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"Win32_Graphics_Direct3D",
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"Win32_Graphics_Direct3D9",
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"Win32_Graphics_Direct3D_Fxc",
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"Win32_System_Threading",
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"Win32_Security",
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"Foundation_Numerics"
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]
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[target.'cfg(windows)'.dev-dependencies.windows]
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workspace = true
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features = [
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"Win32_Foundation",
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"Win32_Graphics_Direct3D",
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"Win32_Graphics_Direct3D9",
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"Win32_Graphics_Direct3D9on12",
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"Win32_Graphics_Direct3D_Fxc",
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"Win32_Graphics_Gdi",
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"Win32_Security",
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"Win32_System_LibraryLoader",
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"Win32_System_Threading",
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"Win32_UI_WindowsAndMessaging",
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"Win32_UI",
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"Foundation_Numerics"
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]
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[[test]]
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name = "triangle"
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[dev-dependencies]
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gfx-maths = "0.2.8"
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[package.metadata.docs.rs]
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features = ["librashader-cache/docsrs"]
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