2023-01-13 18:10:07 +11:00
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/// Options for each Vulkan shader frame.
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#[repr(C)]
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#[derive(Debug, Clone)]
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pub struct FrameOptionsVulkan {
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/// Whether or not to clear the history buffers.
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pub clear_history: bool,
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/// The direction of the frame. 1 should be vertical.
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pub frame_direction: i32,
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}
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/// Options for filter chain creation.
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#[repr(C)]
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#[derive(Debug, Clone)]
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pub struct FilterChainOptionsVulkan {
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/// Whether or not to explicitly disable mipmap generation regardless of shader preset settings.
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pub force_no_mipmaps: bool,
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}
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2023-01-13 17:48:04 +11:00
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