2024-03-03 06:32:48 +11:00
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use crate::error::Result;
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2023-02-11 16:20:35 +11:00
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use crate::framebuffer::OwnedImage;
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2024-03-08 12:15:16 +11:00
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use librashader_common::{FilterMode, WrapMode};
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2024-08-09 14:55:58 +10:00
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use windows::Win32::Graphics::Direct3D11::ID3D11ShaderResourceView;
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2023-01-13 18:54:16 +11:00
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2022-11-29 13:00:54 +11:00
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#[derive(Debug, Clone)]
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pub struct InputTexture {
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pub view: ID3D11ShaderResourceView,
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2022-11-27 18:21:36 +11:00
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pub filter: FilterMode,
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pub wrap_mode: WrapMode,
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2022-11-26 18:38:15 +11:00
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}
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2023-01-13 18:54:16 +11:00
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impl InputTexture {
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pub(crate) fn from_framebuffer(
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fbo: &OwnedImage,
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wrap_mode: WrapMode,
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filter: FilterMode,
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) -> Result<Self> {
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Ok(InputTexture {
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view: fbo.create_shader_resource_view()?,
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filter,
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wrap_mode,
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})
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}
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}
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2023-01-15 19:01:23 +11:00
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impl AsRef<InputTexture> for InputTexture {
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fn as_ref(&self) -> &InputTexture {
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self
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}
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}
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