81 lines
2.6 KiB
Rust
81 lines
2.6 KiB
Rust
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pub mod vulkan_base;
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mod debug;
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mod physicaldevice;
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mod surface;
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use winit::event::{Event, VirtualKeyCode, ElementState, KeyboardInput, WindowEvent};
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use winit::event_loop::{EventLoop, ControlFlow, EventLoopBuilder};
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use winit::platform::windows::EventLoopBuilderExtWindows;
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use crate::filter_chain::FilterChainVulkan;
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use crate::hello_triangle::surface::VulkanSurface;
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use crate::hello_triangle::vulkan_base::VulkanBase;
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// Constants
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const WINDOW_TITLE: &'static str = "librashader Vulkan";
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const WINDOW_WIDTH: u32 = 800;
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const WINDOW_HEIGHT: u32 = 600;
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struct VulkanWindow;
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impl VulkanWindow {
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fn init_window(event_loop: &EventLoop<()>) -> winit::window::Window {
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winit::window::WindowBuilder::new()
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.with_title(WINDOW_TITLE)
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.with_inner_size(winit::dpi::LogicalSize::new(WINDOW_WIDTH, WINDOW_HEIGHT))
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.build(event_loop)
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.expect("Failed to create window.")
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}
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pub fn main_loop(event_loop: EventLoop<()>) {
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event_loop.run(move |event, _, control_flow| {
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match event {
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| Event::WindowEvent { event, .. } => {
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match event {
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| WindowEvent::CloseRequested => {
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*control_flow = ControlFlow::Exit
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},
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| WindowEvent::KeyboardInput { input, .. } => {
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match input {
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| KeyboardInput { virtual_keycode, state, .. } => {
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match (virtual_keycode, state) {
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| (Some(VirtualKeyCode::Escape), ElementState::Pressed) => {
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dbg!();
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*control_flow = ControlFlow::Exit
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},
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| _ => {},
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}
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},
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}
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},
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| _ => {},
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}
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},
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_ => (),
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}
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})
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}
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}
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pub struct VulkanDraw {
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surface: VulkanSurface,
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base: VulkanBase,
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}
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pub fn main(vulkan: VulkanBase, filter_chain: FilterChainVulkan) {
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let event_loop = EventLoopBuilder::new()
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.with_any_thread(true)
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.with_dpi_aware(true)
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.build();
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let window = VulkanWindow::init_window(&event_loop);
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let surface = VulkanSurface::new(&vulkan, &window)
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.unwrap();
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let vulkan = VulkanDraw {
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surface,
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base: vulkan
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};
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VulkanWindow::main_loop(event_loop);
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}
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