reflect: implement shader reflection
This commit is contained in:
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75bbd3eacf
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073921b9fb
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@ -1,5 +1,5 @@
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use thiserror::Error;
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use crate::reflect::semantics::MemberOffset;
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use thiserror::Error;
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#[derive(Error, Debug)]
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pub enum ShaderCompileError {
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@ -25,7 +25,7 @@ pub enum SemanticsErrorKind {
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InvalidResourceType,
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InvalidRange(u32),
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UnknownSemantics(String),
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InvalidTypeForSemantic(String)
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InvalidTypeForSemantic(String),
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}
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#[derive(Error, Debug)]
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@ -45,10 +45,19 @@ pub enum ShaderReflectError {
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#[error("filter chain is non causal")]
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NonCausalFilterChain { pass: u32, target: u32 },
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#[error("mismatched offset")]
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MismatchedOffset { semantic: String, vertex: MemberOffset, fragment: MemberOffset },
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MismatchedOffset {
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semantic: String,
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vertex: MemberOffset,
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fragment: MemberOffset,
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},
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#[error("mismatched component")]
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MismatchedComponent { semantic: String, vertex: u32, fragment: u32 },
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MismatchedComponent {
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semantic: String,
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vertex: u32,
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fragment: u32,
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},
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#[error("the binding is already in use")]
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BindingInUse(u32),
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}
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impl From<Vec<naga::front::glsl::Error>> for ShaderCompileError {
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@ -18,14 +18,14 @@ pub fn compile_spirv(source: &ShaderSource) -> Result<NagaCompilation, ShaderCom
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#[cfg(test)]
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mod test {
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use rspirv::binary::Disassemble;
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use crate::front::naga::compile_spirv;
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use naga::front::glsl::{Options, Parser};
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use naga::back::glsl::{PipelineOptions, Version};
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use naga::back::spv::{Capability, WriterFlags};
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use naga::{FastHashSet, ShaderStage};
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use naga::front::glsl::{Options, Parser};
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use naga::front::spv::Options as SpvOptions;
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use naga::valid::{Capabilities, ModuleInfo, ValidationFlags};
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use naga::{FastHashSet, ShaderStage};
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use rspirv::binary::Disassemble;
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#[test]
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pub fn compile_naga_test() {
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let result = librashader_preprocess::load_shader_source(
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@ -53,13 +53,11 @@ mod test {
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#[test]
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pub fn compile_shader_roundtrip() {
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let result = librashader_preprocess::load_shader_source(
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"../test/basic.slang",
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)
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.unwrap();
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let result = librashader_preprocess::load_shader_source("../test/basic.slang").unwrap();
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let cross = crate::front::shaderc::compile_spirv(&result).unwrap();
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let naga_fragment = naga::front::spv::parse_u8_slice(cross.fragment.as_binary_u8(), &SpvOptions::default())
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.unwrap();
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let naga_fragment =
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naga::front::spv::parse_u8_slice(cross.fragment.as_binary_u8(), &SpvOptions::default())
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.unwrap();
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println!("{:#?}", naga_fragment.constants);
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println!("{:#?}", naga_fragment.global_variables);
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println!("{:#?}", naga_fragment.types);
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@ -67,13 +65,12 @@ mod test {
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#[test]
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pub fn naga_playground() {
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let result = librashader_preprocess::load_shader_source(
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"../test/basic.slang",
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)
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.unwrap();
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let spirv = crate::front::shaderc::compile_spirv(&result).unwrap();
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let result = librashader_preprocess::load_shader_source("../test/basic.slang").unwrap();
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let spirv = crate::front::shaderc::compile_spirv(&result).unwrap();
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let module = naga::front::spv::parse_u8_slice(spirv.fragment.as_binary_u8(), &SpvOptions::default()).unwrap();
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let module =
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naga::front::spv::parse_u8_slice(spirv.fragment.as_binary_u8(), &SpvOptions::default())
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.unwrap();
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let capability = FastHashSet::from_iter([Capability::Shader]);
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let mut writer = naga::back::spv::Writer::new(&naga::back::spv::Options {
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@ -81,34 +78,48 @@ mod test {
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flags: WriterFlags::all(),
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binding_map: Default::default(),
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capabilities: Some(capability),
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bounds_check_policies: Default::default()
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}).unwrap();
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bounds_check_policies: Default::default(),
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})
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.unwrap();
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let mut validator = naga::valid::Validator::new(ValidationFlags::empty(), Capabilities::all());
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let mut validator =
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naga::valid::Validator::new(ValidationFlags::empty(), Capabilities::all());
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let info = validator.validate(&module).unwrap();
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let mut spv_out = Vec::new();
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let pipe = naga::back::spv::PipelineOptions {
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shader_stage: ShaderStage::Fragment,
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entry_point: "main".to_string()
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entry_point: "main".to_string(),
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};
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writer.write(&module, &info, Some(&pipe), &mut spv_out).unwrap();
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writer
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.write(&module, &info, Some(&pipe), &mut spv_out)
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.unwrap();
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let mut glsl_out = String::new();
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let opts = naga::back::glsl::Options {
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version: Version::Desktop(330),
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writer_flags: naga::back::glsl::WriterFlags::all(),
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binding_map: Default::default()
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binding_map: Default::default(),
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};
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let pipe = PipelineOptions {
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shader_stage: ShaderStage::Fragment,
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entry_point: "main".to_string(),
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multiview: None
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multiview: None,
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};
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let mut glsl_naga = naga::back::glsl::Writer::new(&mut glsl_out, &module, &info, &opts, &pipe, Default::default()).unwrap();
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let mut glsl_naga = naga::back::glsl::Writer::new(
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&mut glsl_out,
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&module,
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&info,
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&opts,
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&pipe,
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Default::default(),
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)
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.unwrap();
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glsl_naga.write().unwrap();
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let wgsl = naga::back::wgsl::write_string(&module, &info, naga::back::wgsl::WriterFlags::all()).unwrap();
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let wgsl =
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naga::back::wgsl::write_string(&module, &info, naga::back::wgsl::WriterFlags::all())
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.unwrap();
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let mut loader = rspirv::dr::Loader::new();
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rspirv::binary::parse_words(&spv_out, &mut loader).unwrap();
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@ -118,8 +129,7 @@ mod test {
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println!("--- cross glsl --");
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let loaded = spirv_cross::spirv::Module::from_words(&spv_out);
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let mut ast = spirv_cross::spirv::Ast::<spirv_cross::glsl::Target>::parse(&loaded)
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.unwrap();
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let mut ast = spirv_cross::spirv::Ast::<spirv_cross::glsl::Target>::parse(&loaded).unwrap();
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println!("{:#}", ast.compile().unwrap());
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println!("--- naga glsl---");
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println!("{:#}", glsl_out);
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@ -126,10 +126,7 @@ mod test {
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use crate::front::shaderc::compile_spirv;
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#[test]
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pub fn compile_shader() {
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let result = librashader_preprocess::load_shader_source(
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"../test/basic.slang",
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)
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.unwrap();
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let result = librashader_preprocess::load_shader_source("../test/basic.slang").unwrap();
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let spirv = compile_spirv(&result).unwrap();
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}
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}
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@ -1,13 +1,13 @@
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use crate::error::{ShaderReflectError, SemanticsErrorKind};
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use crate::error::{SemanticsErrorKind, ShaderReflectError};
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use crate::front::shaderc::GlslangCompilation;
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use crate::reflect::semantics::{BindingStage, UboReflection, MAX_BINDINGS_COUNT, ShaderReflection, PushReflection, MAX_PUSH_BUFFER_SIZE, VariableSemantics, TextureSemantics, ValidateTypeSemantics, MemberOffset, VariableMeta, TypeInfo, TextureMeta};
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use crate::reflect::semantics::{BindingStage, MemberOffset, PushReflection, SemanticMap, ShaderReflection, TextureSizeMeta, TextureSemantics, TypeInfo, UboReflection, ValidateTypeSemantics, VariableMeta, VariableSemantics, MAX_BINDINGS_COUNT, MAX_PUSH_BUFFER_SIZE, TextureImage};
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use crate::reflect::{ReflectMeta, ReflectOptions, ReflectShader, UniformSemantic};
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use spirv_cross::spirv::{Ast, Decoration, Module, Resource, ShaderResources, Type};
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use std::fmt::Debug;
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use rustc_hash::FxHashMap;
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use spirv_cross::{ErrorCode, hlsl};
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use spirv_cross::hlsl::{CompilerOptions, ShaderModel};
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use spirv_cross::spirv::{Ast, Decoration, Module, Resource, ShaderResources, Type};
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use spirv_cross::{hlsl, ErrorCode};
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use std::fmt::Debug;
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use std::str::FromStr;
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pub struct CrossReflect<T>
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where
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@ -24,21 +24,29 @@ impl ValidateTypeSemantics<Type> for VariableSemantics {
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};
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if !array.is_empty() {
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return None
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return None;
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}
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let valid = match self {
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VariableSemantics::MVP => matches!(ty, &Type::Float { .. }) && vecsize == 4 && columns == 4,
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VariableSemantics::FrameCount => matches!(ty, &Type::UInt { .. }) && vecsize == 1 && columns == 1,
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VariableSemantics::FrameDirection => matches!(ty, &Type::Int { .. }) && vecsize == 1 && columns == 1,
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VariableSemantics::FloatParameter => matches!(ty, &Type::Float { .. }) && vecsize == 1 && columns == 1,
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_ => matches!(ty, Type::Float { .. }) && vecsize == 4 && columns == 1
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VariableSemantics::MVP => {
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matches!(ty, &Type::Float { .. }) && vecsize == 4 && columns == 4
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}
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VariableSemantics::FrameCount => {
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matches!(ty, &Type::UInt { .. }) && vecsize == 1 && columns == 1
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}
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VariableSemantics::FrameDirection => {
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matches!(ty, &Type::Int { .. }) && vecsize == 1 && columns == 1
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}
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VariableSemantics::FloatParameter => {
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matches!(ty, &Type::Float { .. }) && vecsize == 1 && columns == 1
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}
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_ => matches!(ty, Type::Float { .. }) && vecsize == 4 && columns == 1,
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};
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if valid {
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Some(TypeInfo {
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size: vecsize,
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columns
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columns,
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})
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} else {
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None
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@ -53,13 +61,13 @@ impl ValidateTypeSemantics<Type> for TextureSemantics {
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};
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if !array.is_empty() {
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return None
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return None;
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}
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if vecsize == 4 && columns == 1 {
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Some(TypeInfo {
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size: vecsize,
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columns
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columns,
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})
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} else {
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None
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@ -67,8 +75,7 @@ impl ValidateTypeSemantics<Type> for TextureSemantics {
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}
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}
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impl TryFrom<GlslangCompilation> for CrossReflect<hlsl::Target>
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{
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impl TryFrom<GlslangCompilation> for CrossReflect<hlsl::Target> {
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type Error = ShaderReflectError;
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fn try_from(value: GlslangCompilation) -> Result<Self, Self::Error> {
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@ -87,13 +94,17 @@ impl TryFrom<GlslangCompilation> for CrossReflect<hlsl::Target>
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}
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}
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impl <T> CrossReflect<T>
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where
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T: spirv_cross::spirv::Target,
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Ast<T>: spirv_cross::spirv::Compile<T>,
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Ast<T>: spirv_cross::spirv::Parse<T>,
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impl<T> CrossReflect<T>
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where
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T: spirv_cross::spirv::Target,
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Ast<T>: spirv_cross::spirv::Compile<T>,
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Ast<T>: spirv_cross::spirv::Parse<T>,
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{
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fn validate(&self, vertex_res: &ShaderResources, fragment_res: &ShaderResources) -> Result<(), ShaderReflectError> {
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fn validate(
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&self,
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vertex_res: &ShaderResources,
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fragment_res: &ShaderResources,
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) -> Result<(), ShaderReflectError> {
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if !vertex_res.sampled_images.is_empty()
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|| !vertex_res.storage_buffers.is_empty()
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|| !vertex_res.subpass_inputs.is_empty()
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@ -129,17 +140,20 @@ impl <T> CrossReflect<T>
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));
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}
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let fragment_location = self.fragment.get_decoration(fragment_res.stage_outputs[0].id, Decoration::Location)?;
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let fragment_location = self
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.fragment
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.get_decoration(fragment_res.stage_outputs[0].id, Decoration::Location)?;
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if fragment_location != 0 {
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return Err(ShaderReflectError::FragmentSemanticError(
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SemanticsErrorKind::InvalidLocation(fragment_location),
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));
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}
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let mut vert_mask = vertex_res.stage_inputs.iter()
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.try_fold(0, |mask, input| {
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Ok::<u32, ErrorCode>(mask | 1 << self.vertex.get_decoration(input.id, Decoration::Location)?)
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})?;
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let mut vert_mask = vertex_res.stage_inputs.iter().try_fold(0, |mask, input| {
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Ok::<u32, ErrorCode>(
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mask | 1 << self.vertex.get_decoration(input.id, Decoration::Location)?,
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)
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})?;
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if vert_mask != 0x3 {
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return Err(ShaderReflectError::VertexSemanticError(
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SemanticsErrorKind::InvalidLocation(vert_mask),
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@ -154,7 +168,9 @@ impl <T> CrossReflect<T>
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if vertex_res.push_constant_buffers.len() > 1 {
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return Err(ShaderReflectError::VertexSemanticError(
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SemanticsErrorKind::InvalidUniformBufferCount(vertex_res.push_constant_buffers.len()),
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SemanticsErrorKind::InvalidUniformBufferCount(
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vertex_res.push_constant_buffers.len(),
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),
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));
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}
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@ -166,46 +182,178 @@ impl <T> CrossReflect<T>
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if fragment_res.push_constant_buffers.len() > 1 {
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return Err(ShaderReflectError::FragmentSemanticError(
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SemanticsErrorKind::InvalidUniformBufferCount(fragment_res.push_constant_buffers.len()),
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SemanticsErrorKind::InvalidUniformBufferCount(
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fragment_res.push_constant_buffers.len(),
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),
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));
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}
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Ok(())
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}
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}
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#[derive(Copy, Clone)]
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enum SemanticErrorBlame {
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Vertex,
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Fragment
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}
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struct UboData {
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id: u32,
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descriptor_set: u32,
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binding: u32,
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size: u32
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size: u32,
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}
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struct TextureData<'a> {
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id: u32,
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name: &'a str,
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descriptor_set: u32,
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binding: u32,
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}
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// todo: might want to take these crate helpers out.
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#[derive(Copy, Clone)]
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enum SemanticErrorBlame {
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Vertex,
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Fragment,
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}
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impl SemanticErrorBlame {
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fn error(self, kind: SemanticsErrorKind) -> ShaderReflectError {
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return match self {
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SemanticErrorBlame::Vertex => ShaderReflectError::VertexSemanticError(kind),
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SemanticErrorBlame::Fragment => ShaderReflectError::FragmentSemanticError(kind)
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SemanticErrorBlame::Fragment => ShaderReflectError::FragmentSemanticError(kind),
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};
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}
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}
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trait TextureSemanticMap<T> {
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fn get_texture_semantic(
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&self,
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name: &str,
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) -> Option<SemanticMap<TextureSemantics>>;
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}
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trait VariableSemanticMap<T> {
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fn get_variable_semantic(
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&self,
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name: &str,
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) -> Option<SemanticMap<VariableSemantics>>;
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}
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impl VariableSemanticMap<UniformSemantic> for FxHashMap<String, UniformSemantic> {
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fn get_variable_semantic(
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&self,
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name: &str,
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) -> Option<SemanticMap<VariableSemantics>> {
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match self.get(name) {
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// existing uniforms in the semantic map have priority
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None => match name {
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"MVP" => Some(SemanticMap {
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semantics: VariableSemantics::MVP,
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index: 0,
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}),
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"OutputSize" => Some(SemanticMap {
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semantics: VariableSemantics::Output,
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index: 0,
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}),
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"FinalViewportSize" => Some(SemanticMap {
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semantics: VariableSemantics::FinalViewport,
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index: 0,
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}),
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"FrameCount" => Some(SemanticMap {
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semantics: VariableSemantics::FrameCount,
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index: 0,
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}),
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"FrameDirection" => Some(SemanticMap {
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semantics: VariableSemantics::FrameDirection,
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index: 0,
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}),
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_ => None
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},
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Some(UniformSemantic::Variable(variable)) => Some(*variable),
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Some(UniformSemantic::Texture(_)) => None,
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}
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}
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}
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impl <T> CrossReflect<T>
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where
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T: spirv_cross::spirv::Target,
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Ast<T>: spirv_cross::spirv::Compile<T>,
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Ast<T>: spirv_cross::spirv::Parse<T>,
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impl TextureSemanticMap<UniformSemantic> for FxHashMap<String, UniformSemantic> {
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fn get_texture_semantic(
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&self,
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name: &str,
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) -> Option<SemanticMap<TextureSemantics>> {
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match self.get(name) {
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None => {
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if let Some(semantics) = TextureSemantics::TEXTURE_SEMANTICS
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.iter()
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.find(|f| name.starts_with(f.size_uniform_name()))
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{
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if semantics.is_array() {
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let index = &name[semantics.size_uniform_name().len()..];
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let Ok(index) = u32::from_str(index) else {
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return None;
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};
|
||||
return Some(SemanticMap {
|
||||
semantics: *semantics,
|
||||
index,
|
||||
});
|
||||
} else if name == semantics.size_uniform_name() {
|
||||
return Some(SemanticMap {
|
||||
semantics: *semantics,
|
||||
index: 0,
|
||||
});
|
||||
}
|
||||
}
|
||||
return None
|
||||
}
|
||||
Some(UniformSemantic::Variable(_)) => None,
|
||||
Some(UniformSemantic::Texture(texture)) => Some(*texture),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TextureSemanticMap<UniformSemantic> for FxHashMap<String, SemanticMap<TextureSemantics>> {
|
||||
fn get_texture_semantic(
|
||||
&self,
|
||||
name: &str,
|
||||
) -> Option<SemanticMap<TextureSemantics>> {
|
||||
match self.get(name) {
|
||||
None => {
|
||||
if let Some(semantics) = TextureSemantics::TEXTURE_SEMANTICS
|
||||
.iter()
|
||||
.find(|f| name.starts_with(f.texture_name()))
|
||||
{
|
||||
if semantics.is_array() {
|
||||
let index = &name[semantics.texture_name().len()..];
|
||||
let Ok(index) = u32::from_str(index) else {return None};
|
||||
return Some(SemanticMap {
|
||||
semantics: *semantics,
|
||||
index,
|
||||
});
|
||||
} else if name == semantics.texture_name() {
|
||||
return Some(SemanticMap {
|
||||
semantics: *semantics,
|
||||
index: 0,
|
||||
});
|
||||
}
|
||||
}
|
||||
return None
|
||||
}
|
||||
Some(texture) => Some(*texture),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> CrossReflect<T>
|
||||
where
|
||||
T: spirv_cross::spirv::Target,
|
||||
Ast<T>: spirv_cross::spirv::Compile<T>,
|
||||
Ast<T>: spirv_cross::spirv::Parse<T>,
|
||||
{
|
||||
fn get_ubo_data(ast: &Ast<T>, ubo: &Resource, blame: SemanticErrorBlame) -> Result<UboData, ShaderReflectError> {
|
||||
fn get_ubo_data(
|
||||
ast: &Ast<T>,
|
||||
ubo: &Resource,
|
||||
blame: SemanticErrorBlame,
|
||||
) -> Result<UboData, ShaderReflectError> {
|
||||
let descriptor_set = ast.get_decoration(ubo.id, Decoration::DescriptorSet)?;
|
||||
let binding = ast.get_decoration(ubo.id, Decoration::Binding)?;
|
||||
if binding >= MAX_BINDINGS_COUNT {
|
||||
return Err(blame.error(SemanticsErrorKind::InvalidBinding(binding)))
|
||||
let binding = ast.get_decoration(ubo.id, Decoration::Binding)?;
|
||||
if binding >= MAX_BINDINGS_COUNT {
|
||||
return Err(blame.error(SemanticsErrorKind::InvalidBinding(binding)));
|
||||
}
|
||||
if descriptor_set != 0 {
|
||||
return Err(blame.error(SemanticsErrorKind::InvalidDescriptorSet(descriptor_set)));
|
||||
|
@ -215,11 +363,15 @@ impl <T> CrossReflect<T>
|
|||
descriptor_set,
|
||||
binding,
|
||||
id: ubo.id,
|
||||
size
|
||||
size,
|
||||
})
|
||||
}
|
||||
|
||||
fn get_push_size(ast: &Ast<T>, push: &Resource, blame: SemanticErrorBlame) -> Result<u32, ShaderReflectError> {
|
||||
fn get_push_size(
|
||||
ast: &Ast<T>,
|
||||
push: &Resource,
|
||||
blame: SemanticErrorBlame,
|
||||
) -> Result<u32, ShaderReflectError> {
|
||||
let size = ast.get_declared_struct_size(push.base_type_id)?;
|
||||
if size >= MAX_PUSH_BUFFER_SIZE {
|
||||
return Err(blame.error(SemanticsErrorKind::InvalidPushBufferSize(size)));
|
||||
|
@ -227,103 +379,161 @@ impl <T> CrossReflect<T>
|
|||
Ok(size)
|
||||
}
|
||||
|
||||
fn add_active_buffer_range(ast: &Ast<T>, resource: &Resource, options: &ReflectOptions, meta: &mut ReflectMeta, offset_type: impl Fn(usize) -> MemberOffset, blame: SemanticErrorBlame) -> Result<(), ShaderReflectError> {
|
||||
|
||||
fn reflect_buffer_range_metas(
|
||||
ast: &Ast<T>,
|
||||
resource: &Resource,
|
||||
options: &ReflectOptions,
|
||||
meta: &mut ReflectMeta,
|
||||
offset_type: impl Fn(usize) -> MemberOffset,
|
||||
blame: SemanticErrorBlame,
|
||||
) -> Result<(), ShaderReflectError> {
|
||||
let ranges = ast.get_active_buffer_ranges(resource.id)?;
|
||||
eprintln!("{:?}", ranges);
|
||||
for range in ranges {
|
||||
let name = ast.get_member_name(resource.base_type_id, range.index)?;
|
||||
let res_type = ast.get_type(resource.base_type_id)?;
|
||||
let range_type = match res_type {
|
||||
let ubo_type = ast.get_type(resource.base_type_id)?;
|
||||
let range_type = match ubo_type {
|
||||
Type::Struct { member_types, .. } => {
|
||||
let range_type = member_types.get(range.index as usize)
|
||||
let range_type = member_types
|
||||
.get(range.index as usize)
|
||||
.cloned()
|
||||
.ok_or(blame.error(SemanticsErrorKind::InvalidRange(range.index)))?;
|
||||
ast.get_type(range_type)?
|
||||
}
|
||||
_ => return Err(blame.error(SemanticsErrorKind::InvalidResourceType))
|
||||
_ => return Err(blame.error(SemanticsErrorKind::InvalidResourceType)),
|
||||
};
|
||||
|
||||
match options.uniform_semantics.get(&name) {
|
||||
None => return Err(blame.error(SemanticsErrorKind::UnknownSemantics(name))),
|
||||
Some(UniformSemantic::Variable(parameter)) => {
|
||||
let Some(typeinfo) = parameter.semantics.validate_type(&range_type) else {
|
||||
return Err(blame.error(SemanticsErrorKind::InvalidTypeForSemantic(name)))
|
||||
};
|
||||
if let Some(parameter) = options
|
||||
.uniform_semantics
|
||||
.get_variable_semantic(&name)
|
||||
{
|
||||
let Some(typeinfo) = parameter.semantics.validate_type(&range_type) else {
|
||||
return Err(blame.error(SemanticsErrorKind::InvalidTypeForSemantic(name)))
|
||||
};
|
||||
|
||||
match ¶meter.semantics {
|
||||
VariableSemantics::FloatParameter => {
|
||||
let offset = offset_type(range.offset);
|
||||
if let Some(meta) = meta.parameter_meta.get(¶meter.index) {
|
||||
if offset != meta.offset {
|
||||
return Err(ShaderReflectError::MismatchedOffset { semantic: name, vertex: meta.offset, fragment: offset })
|
||||
}
|
||||
if meta.components != typeinfo.size {
|
||||
return Err(ShaderReflectError::MismatchedComponent { semantic: name, vertex: meta.components, fragment: typeinfo.size })
|
||||
}
|
||||
} else {
|
||||
meta.parameter_meta.insert(parameter.index, VariableMeta {
|
||||
offset,
|
||||
components: typeinfo.size
|
||||
match ¶meter.semantics {
|
||||
VariableSemantics::FloatParameter => {
|
||||
let offset = offset_type(range.offset);
|
||||
if let Some(meta) = meta.parameter_meta.get(¶meter.index) {
|
||||
if offset != meta.offset {
|
||||
return Err(ShaderReflectError::MismatchedOffset {
|
||||
semantic: name,
|
||||
vertex: meta.offset,
|
||||
fragment: offset,
|
||||
});
|
||||
}
|
||||
}
|
||||
semantics => {
|
||||
let offset = offset_type(range.offset);
|
||||
if let Some(meta) = meta.variable_meta.get(semantics) {
|
||||
if offset != meta.offset {
|
||||
return Err(ShaderReflectError::MismatchedOffset { semantic: name, vertex: meta.offset, fragment: offset })
|
||||
}
|
||||
if meta.components != typeinfo.size * typeinfo.columns {
|
||||
return Err(ShaderReflectError::MismatchedComponent { semantic: name, vertex: meta.components, fragment: typeinfo.size })
|
||||
}
|
||||
} else {
|
||||
meta.parameter_meta.insert(parameter.index, VariableMeta {
|
||||
offset,
|
||||
components: typeinfo.size * typeinfo.columns
|
||||
if meta.components != typeinfo.size {
|
||||
return Err(ShaderReflectError::MismatchedComponent {
|
||||
semantic: name,
|
||||
vertex: meta.components,
|
||||
fragment: typeinfo.size,
|
||||
});
|
||||
}
|
||||
} else {
|
||||
meta.parameter_meta.insert(
|
||||
parameter.index,
|
||||
VariableMeta {
|
||||
offset,
|
||||
components: typeinfo.size,
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
},
|
||||
Some(UniformSemantic::Texture(texture)) => {
|
||||
let Some(_typeinfo) = texture.semantics.validate_type(&range_type) else {
|
||||
return Err(blame.error(SemanticsErrorKind::InvalidTypeForSemantic(name)))
|
||||
};
|
||||
|
||||
if let TextureSemantics::PassOutput = texture.semantics {
|
||||
if texture.index >= options.pass_number {
|
||||
return Err(ShaderReflectError::NonCausalFilterChain { pass: options.pass_number, target: texture.index })
|
||||
semantics => {
|
||||
let offset = offset_type(range.offset);
|
||||
if let Some(meta) = meta.variable_meta.get(semantics) {
|
||||
if offset != meta.offset {
|
||||
return Err(ShaderReflectError::MismatchedOffset {
|
||||
semantic: name,
|
||||
vertex: meta.offset,
|
||||
fragment: offset,
|
||||
});
|
||||
}
|
||||
if meta.components != typeinfo.size * typeinfo.columns {
|
||||
return Err(ShaderReflectError::MismatchedComponent {
|
||||
semantic: name,
|
||||
vertex: meta.components,
|
||||
fragment: typeinfo.size,
|
||||
});
|
||||
}
|
||||
} else {
|
||||
meta.variable_meta.insert(
|
||||
*semantics,
|
||||
VariableMeta {
|
||||
offset,
|
||||
components: typeinfo.size * typeinfo.columns,
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if let Some(texture) = options
|
||||
.uniform_semantics
|
||||
.get_texture_semantic(&name)
|
||||
{
|
||||
let Some(_typeinfo) = texture.semantics.validate_type(&range_type) else {
|
||||
return Err(blame.error(SemanticsErrorKind::InvalidTypeForSemantic(name)))
|
||||
};
|
||||
|
||||
let offset = offset_type(range.offset);
|
||||
if let Some(meta) = meta.texture_meta.get(&texture) {
|
||||
if offset != meta.offset {
|
||||
return Err(ShaderReflectError::MismatchedOffset { semantic: name, vertex: meta.offset, fragment: offset })
|
||||
}
|
||||
} else {
|
||||
meta.texture_meta.insert(texture.clone(), TextureMeta {
|
||||
offset,
|
||||
stage_mask: BindingStage::empty(),
|
||||
texture: false
|
||||
if let TextureSemantics::PassOutput = texture.semantics {
|
||||
if texture.index >= options.pass_number {
|
||||
return Err(ShaderReflectError::NonCausalFilterChain {
|
||||
pass: options.pass_number,
|
||||
target: texture.index,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
let offset = offset_type(range.offset);
|
||||
if let Some(meta) = meta.texture_size_meta.get_mut(&texture) {
|
||||
if offset != meta.offset {
|
||||
return Err(ShaderReflectError::MismatchedOffset {
|
||||
semantic: name,
|
||||
vertex: meta.offset,
|
||||
fragment: offset,
|
||||
});
|
||||
}
|
||||
|
||||
meta.stage_mask.insert(match blame {
|
||||
SemanticErrorBlame::Vertex => BindingStage::VERTEX,
|
||||
SemanticErrorBlame::Fragment => BindingStage::FRAGMENT
|
||||
});
|
||||
} else {
|
||||
meta.texture_size_meta.insert(
|
||||
texture.clone(),
|
||||
TextureSizeMeta {
|
||||
offset,
|
||||
// todo: fix this.
|
||||
stage_mask: match blame {
|
||||
SemanticErrorBlame::Vertex => BindingStage::VERTEX,
|
||||
SemanticErrorBlame::Fragment => BindingStage::FRAGMENT
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
} else {
|
||||
return Err(blame.error(SemanticsErrorKind::UnknownSemantics(name)))
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn reflect_ubos(&self, vertex_ubo: Option<&Resource>, fragment_ubo: Option<&Resource>) -> Result<Option<UboReflection>, ShaderReflectError> {
|
||||
fn reflect_ubos(
|
||||
&self,
|
||||
vertex_ubo: Option<&Resource>,
|
||||
fragment_ubo: Option<&Resource>,
|
||||
) -> Result<Option<UboReflection>, ShaderReflectError> {
|
||||
match (vertex_ubo, fragment_ubo) {
|
||||
(None, None) => Ok(None),
|
||||
(Some(vertex_ubo), Some(fragment_ubo)) => {
|
||||
let vertex_ubo = Self::get_ubo_data(&self.vertex, vertex_ubo, SemanticErrorBlame::Vertex)?;
|
||||
let fragment_ubo = Self::get_ubo_data(&self.fragment, fragment_ubo, SemanticErrorBlame::Fragment)?;
|
||||
let vertex_ubo =
|
||||
Self::get_ubo_data(&self.vertex, vertex_ubo, SemanticErrorBlame::Vertex)?;
|
||||
let fragment_ubo =
|
||||
Self::get_ubo_data(&self.fragment, fragment_ubo, SemanticErrorBlame::Fragment)?;
|
||||
if vertex_ubo.binding != fragment_ubo.binding {
|
||||
return Err(ShaderReflectError::MismatchedUniformBuffer {
|
||||
vertex: vertex_ubo.binding,
|
||||
fragment: fragment_ubo.binding
|
||||
fragment: fragment_ubo.binding,
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -331,61 +541,124 @@ impl <T> CrossReflect<T>
|
|||
Ok(Some(UboReflection {
|
||||
binding: vertex_ubo.binding,
|
||||
size,
|
||||
stage_mask: BindingStage::VERTEX | BindingStage::FRAGMENT
|
||||
stage_mask: BindingStage::VERTEX | BindingStage::FRAGMENT,
|
||||
}))
|
||||
}
|
||||
(Some(vertex_ubo), None) => {
|
||||
let vertex_ubo = Self::get_ubo_data(&self.vertex, vertex_ubo, SemanticErrorBlame::Vertex)?;
|
||||
let vertex_ubo =
|
||||
Self::get_ubo_data(&self.vertex, vertex_ubo, SemanticErrorBlame::Vertex)?;
|
||||
Ok(Some(UboReflection {
|
||||
binding: vertex_ubo.binding,
|
||||
size: vertex_ubo.size,
|
||||
stage_mask: BindingStage::VERTEX
|
||||
stage_mask: BindingStage::VERTEX,
|
||||
}))
|
||||
}
|
||||
(None, Some(fragment_ubo)) => {
|
||||
let fragment_ubo = Self::get_ubo_data(&self.fragment, fragment_ubo, SemanticErrorBlame::Fragment)?;
|
||||
let fragment_ubo =
|
||||
Self::get_ubo_data(&self.fragment, fragment_ubo, SemanticErrorBlame::Fragment)?;
|
||||
Ok(Some(UboReflection {
|
||||
binding: fragment_ubo.binding,
|
||||
size: fragment_ubo.size,
|
||||
stage_mask: BindingStage::FRAGMENT
|
||||
stage_mask: BindingStage::FRAGMENT,
|
||||
}))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn reflect_push_constant_buffer(&self, vertex_pcb: Option<&Resource>, fragment_pcb: Option<&Resource>) -> Result<Option<PushReflection>, ShaderReflectError> {
|
||||
fn reflect_texture_metas(
|
||||
&self,
|
||||
texture: TextureData,
|
||||
options: &ReflectOptions,
|
||||
meta: &mut ReflectMeta,
|
||||
) -> Result<(), ShaderReflectError> {
|
||||
let Some(semantic) = options.non_uniform_semantics.get_texture_semantic(texture.name) else {
|
||||
return Err(SemanticErrorBlame::Fragment.error(SemanticsErrorKind::UnknownSemantics(texture.name.to_string())))
|
||||
};
|
||||
|
||||
if semantic.semantics == TextureSemantics::PassOutput && semantic.index >= options.pass_number {
|
||||
return Err(ShaderReflectError::NonCausalFilterChain { pass: options.pass_number, target: semantic.index })
|
||||
}
|
||||
|
||||
meta.texture_meta.insert(semantic, TextureImage {
|
||||
binding: texture.binding
|
||||
});
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn reflect_texture<'a>(
|
||||
&'a self,
|
||||
texture: &'a Resource,
|
||||
) -> Result<TextureData<'a>, ShaderReflectError> {
|
||||
let descriptor_set = self
|
||||
.fragment
|
||||
.get_decoration(texture.id, Decoration::DescriptorSet)?;
|
||||
let binding = self
|
||||
.fragment
|
||||
.get_decoration(texture.id, Decoration::Binding)?;
|
||||
if descriptor_set != 0 {
|
||||
return Err(ShaderReflectError::FragmentSemanticError(
|
||||
SemanticsErrorKind::InvalidDescriptorSet(descriptor_set),
|
||||
));
|
||||
}
|
||||
if binding >= MAX_BINDINGS_COUNT {
|
||||
return Err(ShaderReflectError::FragmentSemanticError(
|
||||
SemanticsErrorKind::InvalidBinding(binding),
|
||||
));
|
||||
}
|
||||
Ok(TextureData {
|
||||
id: texture.id,
|
||||
name: &texture.name,
|
||||
descriptor_set,
|
||||
binding,
|
||||
})
|
||||
}
|
||||
|
||||
fn reflect_push_constant_buffer(
|
||||
&self,
|
||||
vertex_pcb: Option<&Resource>,
|
||||
fragment_pcb: Option<&Resource>,
|
||||
) -> Result<Option<PushReflection>, ShaderReflectError> {
|
||||
match (vertex_pcb, fragment_pcb) {
|
||||
(None, None) => Ok(None),
|
||||
(Some(vertex_push), Some(fragment_push)) => {
|
||||
let vertex_size = Self::get_push_size(&self.vertex, vertex_push, SemanticErrorBlame::Vertex)?;
|
||||
let fragment_size = Self::get_push_size(&self.fragment, fragment_push, SemanticErrorBlame::Fragment)?;
|
||||
let vertex_size =
|
||||
Self::get_push_size(&self.vertex, vertex_push, SemanticErrorBlame::Vertex)?;
|
||||
let fragment_size = Self::get_push_size(
|
||||
&self.fragment,
|
||||
fragment_push,
|
||||
SemanticErrorBlame::Fragment,
|
||||
)?;
|
||||
|
||||
let size = std::cmp::max(vertex_size, fragment_size);
|
||||
|
||||
Ok(Some(PushReflection {
|
||||
size,
|
||||
stage_mask: BindingStage::VERTEX | BindingStage::FRAGMENT
|
||||
stage_mask: BindingStage::VERTEX | BindingStage::FRAGMENT,
|
||||
}))
|
||||
}
|
||||
(Some(vertex_push), None) => {
|
||||
let vertex_size = Self::get_push_size(&self.vertex, vertex_push, SemanticErrorBlame::Vertex)?;
|
||||
let vertex_size =
|
||||
Self::get_push_size(&self.vertex, vertex_push, SemanticErrorBlame::Vertex)?;
|
||||
Ok(Some(PushReflection {
|
||||
size: vertex_size,
|
||||
stage_mask: BindingStage::VERTEX
|
||||
stage_mask: BindingStage::VERTEX,
|
||||
}))
|
||||
}
|
||||
(None, Some(fragment_push)) => {
|
||||
let fragment_size = Self::get_push_size(&self.fragment, fragment_push, SemanticErrorBlame::Fragment)?;
|
||||
let fragment_size = Self::get_push_size(
|
||||
&self.fragment,
|
||||
fragment_push,
|
||||
SemanticErrorBlame::Fragment,
|
||||
)?;
|
||||
Ok(Some(PushReflection {
|
||||
size: fragment_size,
|
||||
stage_mask: BindingStage::FRAGMENT
|
||||
stage_mask: BindingStage::FRAGMENT,
|
||||
}))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
impl<T> ReflectShader for CrossReflect<T>
|
||||
where
|
||||
T: spirv_cross::spirv::Target,
|
||||
|
@ -410,26 +683,72 @@ where
|
|||
let mut meta = ReflectMeta::default();
|
||||
|
||||
if let Some(ubo) = vertex_ubo {
|
||||
Self::add_active_buffer_range(&self.vertex, ubo, options, &mut meta, MemberOffset::Ubo, SemanticErrorBlame::Vertex)?;
|
||||
Self::reflect_buffer_range_metas(
|
||||
&self.vertex,
|
||||
ubo,
|
||||
options,
|
||||
&mut meta,
|
||||
MemberOffset::Ubo,
|
||||
SemanticErrorBlame::Vertex,
|
||||
)?;
|
||||
}
|
||||
|
||||
if let Some(ubo) = fragment_ubo {
|
||||
Self::add_active_buffer_range(&self.fragment, ubo, options, &mut meta, MemberOffset::Ubo, SemanticErrorBlame::Vertex)?;
|
||||
Self::reflect_buffer_range_metas(
|
||||
&self.fragment,
|
||||
ubo,
|
||||
options,
|
||||
&mut meta,
|
||||
MemberOffset::Ubo,
|
||||
SemanticErrorBlame::Fragment,
|
||||
)?;
|
||||
}
|
||||
|
||||
if let Some(push) = vertex_push {
|
||||
Self::add_active_buffer_range(&self.vertex, push, options, &mut meta, MemberOffset::PushConstant, SemanticErrorBlame::Vertex)?;
|
||||
Self::reflect_buffer_range_metas(
|
||||
&self.vertex,
|
||||
push,
|
||||
options,
|
||||
&mut meta,
|
||||
MemberOffset::PushConstant,
|
||||
SemanticErrorBlame::Vertex,
|
||||
)?;
|
||||
}
|
||||
|
||||
if let Some(push) = fragment_push {
|
||||
Self::add_active_buffer_range(&self.fragment, push, options, &mut meta, MemberOffset::PushConstant, SemanticErrorBlame::Vertex)?;
|
||||
Self::reflect_buffer_range_metas(
|
||||
&self.fragment,
|
||||
push,
|
||||
options,
|
||||
&mut meta,
|
||||
MemberOffset::PushConstant,
|
||||
SemanticErrorBlame::Fragment,
|
||||
)?;
|
||||
}
|
||||
|
||||
// todo: slang_reflection: 556
|
||||
let mut ubo_bindings = 0u16;
|
||||
if vertex_ubo.is_some() || fragment_ubo.is_some() {
|
||||
ubo_bindings = 1 << ubo.as_ref().expect("UBOs should be present").binding;
|
||||
}
|
||||
|
||||
for sampled_image in &fragment_res.sampled_images {
|
||||
let texture_data = self.reflect_texture(sampled_image)?;
|
||||
if ubo_bindings & (1 << texture_data.binding) != 0 {
|
||||
return Err(ShaderReflectError::BindingInUse(texture_data.binding));
|
||||
}
|
||||
ubo_bindings |= (1 << texture_data.binding);
|
||||
|
||||
self.reflect_texture_metas(texture_data, options, &mut meta)?;
|
||||
}
|
||||
|
||||
// slang-reflection:611
|
||||
|
||||
|
||||
Ok(ShaderReflection {
|
||||
ubo,
|
||||
push_constant,
|
||||
meta
|
||||
meta,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
@ -437,22 +756,24 @@ where
|
|||
#[cfg(test)]
|
||||
mod test {
|
||||
use crate::reflect::cross::CrossReflect;
|
||||
use crate::reflect::{ReflectOptions, ReflectShader};
|
||||
use rspirv::binary::Disassemble;
|
||||
use spirv_cross::{glsl, hlsl};
|
||||
use crate::reflect::{ReflectOptions, ReflectShader};
|
||||
|
||||
#[test]
|
||||
pub fn test_into() {
|
||||
let result = librashader_preprocess::load_shader_source("../test/basic.slang").unwrap();
|
||||
|
||||
|
||||
let spirv = crate::front::shaderc::compile_spirv(&result).unwrap();
|
||||
let mut reflect = CrossReflect::<hlsl::Target>::try_from(spirv).unwrap();
|
||||
let huh = reflect.reflect(&ReflectOptions {
|
||||
pass_number: 0,
|
||||
uniform_semantics: Default::default(),
|
||||
non_uniform_semantics: Default::default()
|
||||
}).unwrap();
|
||||
eprintln!("{:?}", huh);
|
||||
let huh = reflect
|
||||
.reflect(&ReflectOptions {
|
||||
pass_number: 0,
|
||||
uniform_semantics: Default::default(),
|
||||
non_uniform_semantics: Default::default(),
|
||||
})
|
||||
.unwrap();
|
||||
eprintln!("{:#?}", huh);
|
||||
eprintln!("{:#}", reflect.fragment.compile().unwrap())
|
||||
// let mut loader = rspirv::dr::Loader::new();
|
||||
// rspirv::binary::parse_words(spirv.fragment.as_binary(), &mut loader).unwrap();
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
use crate::error::{SemanticsErrorKind, ShaderReflectError};
|
||||
use crate::reflect::semantics::{SemanticMap, ShaderReflection, TextureSizeMeta, TextureSemantics, VariableMeta, VariableSemantics, TextureImage};
|
||||
use rustc_hash::FxHashMap;
|
||||
use crate::error::ShaderReflectError;
|
||||
use crate::reflect::semantics::{SemanticMap, ShaderReflection, VariableSemantics, TextureSemantics, VariableMeta, TextureMeta};
|
||||
|
||||
mod cross;
|
||||
mod naga;
|
||||
pub mod semantics;
|
||||
mod rspirv;
|
||||
pub mod semantics;
|
||||
|
||||
pub trait ReflectShader {
|
||||
fn reflect(&self, options: &ReflectOptions) -> Result<ShaderReflection, ShaderReflectError>;
|
||||
|
@ -14,7 +14,7 @@ pub trait ReflectShader {
|
|||
#[derive(Debug)]
|
||||
pub enum UniformSemantic {
|
||||
Variable(SemanticMap<VariableSemantics>),
|
||||
Texture(SemanticMap<TextureSemantics>)
|
||||
Texture(SemanticMap<TextureSemantics>),
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
|
@ -28,35 +28,51 @@ pub struct ReflectOptions {
|
|||
pub struct ReflectMeta {
|
||||
pub parameter_meta: FxHashMap<u32, VariableMeta>,
|
||||
pub variable_meta: FxHashMap<VariableSemantics, VariableMeta>,
|
||||
pub texture_meta: FxHashMap<SemanticMap<TextureSemantics>, TextureMeta>
|
||||
pub texture_meta: FxHashMap<SemanticMap<TextureSemantics>, TextureImage>,
|
||||
pub texture_size_meta: FxHashMap<SemanticMap<TextureSemantics>, TextureSizeMeta>,
|
||||
}
|
||||
|
||||
pub fn builtin_uniform_semantics() -> FxHashMap<String, UniformSemantic> {
|
||||
let mut map = FxHashMap::default();
|
||||
|
||||
map.insert("MVP".into(), UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::MVP,
|
||||
index: 0
|
||||
}));
|
||||
map.insert(
|
||||
"MVP".into(),
|
||||
UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::MVP,
|
||||
index: 0,
|
||||
}),
|
||||
);
|
||||
|
||||
map.insert("OutputSize".into(), UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::Output,
|
||||
index: 0
|
||||
}));
|
||||
map.insert(
|
||||
"OutputSize".into(),
|
||||
UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::Output,
|
||||
index: 0,
|
||||
}),
|
||||
);
|
||||
|
||||
map.insert("FinalViewportSize".into(), UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::FinalViewport,
|
||||
index: 0
|
||||
}));
|
||||
map.insert(
|
||||
"FinalViewportSize".into(),
|
||||
UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::FinalViewport,
|
||||
index: 0,
|
||||
}),
|
||||
);
|
||||
|
||||
map.insert("FrameCount".into(), UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::FrameCount,
|
||||
index: 0
|
||||
}));
|
||||
map.insert(
|
||||
"FrameCount".into(),
|
||||
UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::FrameCount,
|
||||
index: 0,
|
||||
}),
|
||||
);
|
||||
|
||||
map.insert("FrameDirection".into(), UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::FrameDirection,
|
||||
index: 0
|
||||
}));
|
||||
map.insert(
|
||||
"FrameDirection".into(),
|
||||
UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::FrameDirection,
|
||||
index: 0,
|
||||
}),
|
||||
);
|
||||
map
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
use rspirv_reflect::Reflection;
|
||||
use shaderc::CompilationArtifact;
|
||||
use crate::error::ShaderReflectError;
|
||||
use crate::front::shaderc::GlslangCompilation;
|
||||
use rspirv_reflect::Reflection;
|
||||
use shaderc::CompilationArtifact;
|
||||
|
||||
pub struct RspirvReflect {
|
||||
vertex: Reflection,
|
||||
|
@ -18,7 +18,6 @@ impl TryFrom<GlslangCompilation> for RspirvReflect {
|
|||
type Error = ShaderReflectError;
|
||||
|
||||
fn try_from(value: GlslangCompilation) -> Result<Self, Self::Error> {
|
||||
|
||||
let vertex = parse_reflection(value.vertex)?;
|
||||
let fragment = parse_reflection(value.fragment)?;
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use crate::error::ShaderReflectError;
|
||||
use bitflags::bitflags;
|
||||
use crate::reflect::ReflectMeta;
|
||||
use bitflags::bitflags;
|
||||
|
||||
pub const BASE_SEMANTICS_COUNT: usize = 5;
|
||||
pub const MAX_BINDINGS_COUNT: u32 = 16;
|
||||
|
@ -34,6 +34,43 @@ pub enum TextureSemantics {
|
|||
User = 5,
|
||||
}
|
||||
|
||||
impl TextureSemantics {
|
||||
pub const TEXTURE_SEMANTICS: [TextureSemantics; 6] = [
|
||||
TextureSemantics::Original,
|
||||
TextureSemantics::Source,
|
||||
TextureSemantics::OriginalHistory,
|
||||
TextureSemantics::PassOutput,
|
||||
TextureSemantics::PassFeedback,
|
||||
TextureSemantics::User,
|
||||
];
|
||||
|
||||
pub fn size_uniform_name(&self) -> &'static str {
|
||||
match self {
|
||||
TextureSemantics::Original => "OriginalSize",
|
||||
TextureSemantics::Source => "SourceSize",
|
||||
TextureSemantics::OriginalHistory => "OriginalHistorySize",
|
||||
TextureSemantics::PassOutput => "PassOutputSize",
|
||||
TextureSemantics::PassFeedback => "PassFeedbackSize",
|
||||
TextureSemantics::User => "UserSize",
|
||||
}
|
||||
}
|
||||
|
||||
pub fn texture_name(&self) -> &'static str {
|
||||
match self {
|
||||
TextureSemantics::Original => "Original",
|
||||
TextureSemantics::Source => "Source",
|
||||
TextureSemantics::OriginalHistory => "OriginalHistory",
|
||||
TextureSemantics::PassOutput => "PassOutput",
|
||||
TextureSemantics::PassFeedback => "PassFeedback",
|
||||
TextureSemantics::User => "User",
|
||||
}
|
||||
}
|
||||
|
||||
pub fn is_array(&self) -> bool {
|
||||
!matches!(self, TextureSemantics::Original | TextureSemantics::Source)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct TypeInfo {
|
||||
pub size: u32,
|
||||
pub columns: u32,
|
||||
|
@ -45,7 +82,7 @@ pub trait ValidateTypeSemantics<T> {
|
|||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct SemanticMap<T> {
|
||||
pub(crate) semantics: T,
|
||||
pub(crate) index: u32
|
||||
pub(crate) index: u32,
|
||||
}
|
||||
|
||||
bitflags! {
|
||||
|
@ -78,27 +115,31 @@ pub struct PushReflection {
|
|||
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
||||
pub enum MemberOffset {
|
||||
Ubo(usize),
|
||||
PushConstant(usize)
|
||||
PushConstant(usize),
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct VariableMeta {
|
||||
// this might bite us in the back because retroarch keeps separate UBO/push offsets.. eh
|
||||
pub offset: MemberOffset,
|
||||
pub components: u32
|
||||
pub components: u32,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct TextureMeta {
|
||||
pub struct TextureSizeMeta {
|
||||
// this might bite us in the back because retroarch keeps separate UBO/push offsets..
|
||||
pub offset: MemberOffset,
|
||||
pub stage_mask: BindingStage,
|
||||
pub texture: bool
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct TextureImage {
|
||||
pub binding: u32,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct ShaderReflection {
|
||||
pub ubo: Option<UboReflection>,
|
||||
pub push_constant: Option<PushReflection>,
|
||||
pub meta: ReflectMeta
|
||||
pub meta: ReflectMeta,
|
||||
}
|
||||
|
|
|
@ -31,5 +31,5 @@ layout(binding = 1) uniform sampler2D Source;
|
|||
void main()
|
||||
{
|
||||
// FragColor = texture(sampler2D(Source, _Source_sampler), vTexCoord) * ColorMod;
|
||||
FragColor = texture(Source, vTexCoord) * ColorMod;
|
||||
FragColor = texture(Source, vTexCoord) * SourceSize[0];
|
||||
}
|
Loading…
Reference in a new issue